NAMECONCEPT
GingerEx Bodyguard for a Dynast
 
NATUREHOMELAND
GallantSoutheast
 
CASTEEXALTATION
NightBattle with Night caste who killed my Dynast
-ghostly whites and golds tinged with purple/grey
 
ATTRIBUTES
PHYSICAL  SOCIAL  MENTAL 
Strength3 Charisma2 Perception2
Dexterity5 Manipulation3 Intelligence3
Stamina3 Appearance2 Wits4
 
ABILITIES
/DAWN/  ZENITH  TWILIGHT 
Archery  /Endurance/2 /Craft/3
Brawl  Performance  Investigation 
Martial Arts  Presence  Lore1
/Melee/4(1) Resistance2 Medicine 
Thrown  /Survival/5(2) Occult 
 
/NIGHT/  ECLIPSE  SPECIALITIES
/Athletics/3 Bureaucracy   
/Awareness/3 Linguistics2  
/Dodge/  Ride   
/Larceny/3 Sail   
/Stealth/  Socialize   
Linguistics: Native; Learned,
TEMPERS ESSENCE***(7)VIRTUES
 
Willpower8Personal:13Compassion****(3)
x x x x x | x x x - -X Xxxx?Conviction**
 Periphereal:30
 D Xxxxxx?
Limit BreakCommitted:Temperance*
- - - - - | - - - - - 0/13 Pers; 0/30 PeriValor****(3)
Anima Banner: A powerful striped tiger, with golden stripes and glowing glorious eyes.
 
Virtue Flaw:Fanatic Focus (Conviction).
Trigger:Responsibilities, important business or other distractions get in the way of pursuing a goal important to the character.
 
BACKGROUNDSvaluenotes
 
Artifact5(4)An Orichalcum mantle and a Jade choker
Influence1People feared the Night Caste I killed, and they think I'm her.
Manse3And I stole her manse.
 
COMBAT STATISTICS
 
Initiative:9 Soak (L/B):(2/4) Mobility:-0
  Fatigue: 0
>>>RESTEASEACTIVE
ESSENCE REGAIN8/hour4/hour0/hour
w/ HEARTHSTONE/hour/hour/hour
HEALTH LEVELS0124Incapacitated
((/*xX))//////////
PERSONAL WEAPONS
 
WEAPONDAMAGEACCDEFENSERATESPEED
 
WEAPONDAMAGEACCRANGERATESPEED
 
CHARM DESCRIPTIONS
 
Charmspage # typecost
 
MELEE (4)
 Retrieve the Fallen WeaponPg.164Simple1m
 
 Call the BladePg.164Simple3m
 
 Glorious Solar SaberPg.165*Simple5m 1w
  Scenelong. Summon a supa whip using essence. The whip glows with the same intensity as my anima.
 
 Golden Essence Blockpg.166Reflexive1 mote/two dice
 
ATHLETICS (3)
 #Graceful Crane Stancepg.193Reflexive3 motes (one scene)
 #Lightning Speedpg.194*
 #Spider-Foot Stylepg.194*
 #Sensory Acuity Pranapg.196Reflexive1m
  Add Essence to Perception rolls
 
LARCENY (3)
 Flawless Pickpocketing Techniquepg.200Simple3m
  Pickpocket anyone without them noticing.
 
 Lock-Opening Touchpg.201Simple5m
  Open any lock by striking/rapping it sharply
 
SURVIVAL (5)
 Hardship-Surviving Mendicant Spiritpg.180Simple5m (one day)
  Survive in the wilderness for a day!
 
 Unshakeable Bloodhound Techniquepg.181Simple8m, 1w (one day)
  Track the most untrackable trackless person! The trail remains 'fresh' for one day for each point of permanent Essence.
 
 Traceless PassagePg.182Simple5m/person, 1w (one day)
  Ain't nobody can find you without Unshakeable Bloodhound Technique.With UBT, it's played out as if nobody's using magic.
 
ENDURANCE (2)
 Ox Body Techniquepg.170SpecialNone (permanent)
 
CRAFTS (3)
 #Flawless Handiwork Methodpg.182Supplemental3/success
  Make Int/Sta+crafts, then buy up to Ess + successes in extra successes.
 
 
MERI Ts? & FLAWS 
Heirloom (1pt merit);a relic that you stole from a powerful Guild Factor in Guild,after you killed him.
 
Enchanting Feature (2pt merit);you have gorgeous flowing red hair, which moves like flame as you manuever in combat. In addition to being quite striking and distracting, you add +1 dice to pertinent social rolls.
 
Diminished Attributes (3pt flaw);you have been nothing but a killer for others pleasure for quite some time,and have forgotten a good many of your social graces.
 
Known Anamthema (4pt flaw);one of the first thing Ragnar did after your Exaltation was inform the Guild,and you've already killed the first Wyld Hunt sent after you and a few bounty hunters as well.
 
Wanted (3pt flaw);the guild has put a bounty on your head, for the trouble you've given them.
EQUIPMENT and OTHER GEAR
ARTIFACTS, FIRST AGE RELICS, and IMPORTANT ITEMS