The stable boy is a quivering wreck when he thinks he's done something wrong.
(Starting dice are three packages: d12 d8; d10 d6; d6 d4)
(Write your particular strengths here. Check the boxes that apply, one check per significance, to a max of 4 significance)
Horsemanship (Significance: 1)
Potent [ ] (Doubly Potent [ ]) Broad [X] Consequential [ ] Unique [ ] Far-reaching [ ]
Description: The ability to care for horses.
Form used: 'Directly' and 'With Love'
Die size: d8
You can calm horses, feed them, groom them, prepare them to be ridden. You probably can do a bit about their medical issues, and break them in, too. You're probably also OK at riding them.
It is in the stable boy's best interests: