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NAME CONCEPT Gilgamesh "Gil" Wulfenbach Son of Privileged & Education HOMELAND MOTIVATION Thorns; refugee "Return Autochthon to Creation!" CASTE ANIMA the Unclean (Twilight) Regal White Strix ATTRIBUTES--- PHYSICAL SOCIAL MENTAL Strength 3 Charisma 4 Perception 3 Dexterity 4 Manipulation 2 Intelligence 4 Stamina 3 Appearance 3 Wits 4 Abilities--- DAWN ZENITH /TWILIGHT/ /Archery/ ** /Integrity/ *** Craft (Air) **** /Brawl/ *** Performance Investigation ** Melee * Presence ** Lore ***** Thrown /Resistance/ **** Medicine *** War ** Survival * Occult *** NIGHT ECLIPSE SPECIALTIES Athletics ** Bureaucracy ** Martial: SMASH! (x2) Awareness ** Linguistics ** Lore: Magitek Dodge ** Ride * Larceny Sail *** Stealth /Socialize/ *** Languages: High Realm (Thorns); Riverspeak, Old Realm Other Crafts: Wood 3, Earth 1, Magitek 3 Virtues--- Compassion *** Conviction ** Temperance **** Valor ** --------------------------------------------------------------------------- Willpower 7 VIRTUE FLAW: Contemptous Rage of the Scorned (Temperance) xxxx xxx "The character is not given proper consideration and/or respect by others, friend or foe." Composure 7 xxxx xxx MDV: 6 (--) LIMIT BREAK DV: 4 (--) - - - - - | - - - - - PDV: 7 (Brawl; with Wrack) Essence 3 ESSENCE RESERVES 16 Personal 16/16 (0 committed) 39 Peripheral 36/36 (3 committed) --------------------------------------------------------------------------- Health Levels--- -0 -1 -2 -4 Incap DYING | |||| |||||| | | ||| MOVEMENT SPEED Move- 3 yard/tick Join Battle- 6 Dash- 9 yards/tick
| Armor | L-Soak | B-Soak | Hardness | Mob. Penalty | Fatigue |
|---|---|---|---|---|---|
| Gils Jacket | 21L | 26B | 6L/6B | -1 | 0 |
| vs. Piercing | 16L | 20B | |||
| W/o Iron Kettle Body | 10L | 15B | |||
| vs. Piercing | 5L | 9B | |||
| Type of Protection | L-Soak | B-Soak | Type | ||
| Natural Soak | 1L | 3B | natural | ||
| W/ Iron Kettle Body | 12L | 14B | (+7A soak) | ||
| Armor-based Soak | +9L | +12B | armor | ||
| Name | Damage | Accuracy | Rate | Defense | Speed | Tags |
|---|---|---|---|---|---|---|
| Wrack | 10L/3 (+7) | 11 (+2) | 4 | PDV 7 (+5) | 5 | M,O |
| clinch | 12L/4 (+9) | 11 (+4) | 2* | PDV 5 (+3) | 6 | M,O,C |
| unarmed attacks | ||||||
| Punch | 5* (+2) | 11 (+2) | 5 | PDV 6 (+3) | 4 | Np |
| Kick | 9* (+4) | 12 (+3) | 4 | PDV 5 (+1) | 5 | Np |
| Clinch | 5* (+2) | 9 (+2) | 3 | N/A | 6 | Np, P |
Tags: Clinch Enhancer, Martial Arts, Natural (parry lethal), Overpowering, Piercing.
Note- Wrack's Clinch Rate of 2 requires the targets be reasonable close together.
Fists of Iron Technique:
I gave Punches: +2 Damage, +1 Accuracy, +1 Rate, Kicks: +1 Accuracy, +1 Rate, +2 Defense, and Clinches: +2 Damage, +1 Accuracy, +1 Rate.
Improvised Weapons used by the Solar have +3 Accuracy, +1 Damage, +1 Rate, +2 Defense
| Charm Name | Page # | Type | Cost (duration) | Keywords |
|---|---|---|---|---|
| Martial Arts Charms | ||||
| First Martial Arts Excellency | pg. 183 | Reflexive | 1m/die (instant) | Combo-OK |
| Integrity Charms | ||||
| Righteous Lion Defense | pg. 199 | Permanent | Tiered (x1) | |
| Resistance Charms | ||||
| Durability of Oak Meditation | pg. 206 | Reflexive(7) | 3m (instant) | Combo-OK |
| Iron Skin Concentration | pg. 207 | Reflexive(7) | 2m (instant) | Combo-OK |
| Iron Kettle Body | pg. 207 | Simple | 4m, 1wp (one day) | Combo-OK, Obvious |
| Armored in Righteousness Stance | gUS. 27 | Permanent | (+1m) | |
| Ox Body Technique | pg. 208 | Permanent | Tiered (x2) | |
| Body-Mending Meditation | pg. 208 | Supplemental | 10m (end of day) | Combo-OK |
| Craft Charms | ||||
| Second Craft Excellency | pg. 184 | Reflexive | 2m/succ (instant) | Combo-OK |
| Craftsman Needs No Tools | pg. 213 | Supplemental | 7m, 1wp (instant) | Combo-OK |
| Lore Charms | ||||
| Second Lore Excellency | pg. 184 | Reflexive | 2m/succ (instant) | Combo-OK |
| Third Lore Excellency | pg. 185 | Reflexive | 4m (instant) | Combo-OK |
| Chaos-Repelling Pattern | pg. 216 | Simple | 8m (one hour) | Combo-OK, Obvious |
| Wyld-Shaping Technique | pg. 216 | Simple (DA) | 20m, 1wp (instant) | Combo-OK, Obvious, Shaping |
| Unfolding Wellness Meditation | bSUN.## | Simple | 2m (Four Hours) | Combo-OK |
| Medicine Charms | ||||
| Second Medicine Excellency | pg. 184 | Reflexive | 2m/succ (instant) | Combo-OK |
| Wound-Mending Care Technique | pg. 219 | Supplemental | 10m (end of day) | Combo-OK, Touch |
| Occult Charms | ||||
| Terrestrial Circle Sorcery | pg. 220 | Permanent | None | None |
| Spirit-Detecting Glance | pg. 221 | Reflexive | 3m (one scene) | Combo-OK |
| Spells - Terrestrial Circle | ||||
| Infallible Messenger (IM) | pg. 254 | Spell | 10m | |
| Athletics Charms | ||||
| Graceful Crane Stance | pg. 222 | Reflexive | 3m (one day) | Combo-OK |
| Socialize Charms | ||||
| Wise-Eyed Courtier Method | pg. 238 | Simple | 3m, 1wp (instant) | Combo-OK, Illusion |
| Solar Hero Style | ||||
| Fists of Iron Technique | bSUN.## | Permanent | -- (n/a) | Hero |
| Sledgehammer Fist Punch | bSUN.## | Supplemental | 3m (instant) | Combo-OK, Hero |
Combos
Unfilching Solar Beatdown
(First Martial Arts Excellency, Durability of Oak Meditation, Iron Skin Concentration, *Sledgehammer Fist Punch*) (10 xp)
A description of what the combo might look like!
Base Cost: 1m per attack, 1 willpower
Optional: 1 mote per die to Martial Arts pools or PDV.
Optional: 3 motes to gain Hardness 8/8.
Optional: 2 motes to attempt to perfectly soak the attack.
Effect: You make an attack at +1 accuracy, +2L damage, and may parry lethal attacks unarmed for the rest of your action. You may boost this attack further, or increase your PDV, using your Martial Arts excellency. You may spend 3 motes to set your Hardness to 8 against an attack, or 2 motes to roll Stamina + Resistacne against a difficulty of your opponents Essence to perfectly soak an attack. Even if you fail the Stamina + Resistance roll, you gain +4A/+8L/+8B soak.
Workman's Trance of Excellence
(Second Craft Excellency, Craftsman Needs No Tools) (5 xp)
Base Cost: 7m, 2wp
Optional: 2 motes per success.
Effect: You have no need for tools, nor do you suffer penalties for their lack. Every hour you spend on the project accomplishes 9 hours of work. You may spend 2 motes per success to gain extra successes, up to a maximum of (Attribute + Craft).
Other Notes
Contemptuous Rage of the Scorned (Temperance)
The inability of those around him to treat him with the respect and deference due to a Prince of the Earth fills the character with an unquenchable rage, forcing him to use whatever means are at his disposal to force obedience in those around him. The character immediately launches on a mixture of physical and verbal assaults on whomever most draws his ire, and won't undertake any other action until everyone nearby of any importance is either grovelling before him or off doing his bidding. While the dead generally serve no one, the character will kill to make an example for others or if it becomes obvious that someone just isn't going to give in. He will also gleefully use charms, artifacts and/or hearthstones to ensure he gets his way.
Partial Control: The character won't suffer any kind of backtalk or disobedience, but he is somewhat measured in his actions. He generally restricts himself to verbal tirades and knocking people about with blunt objects, rather than killing the first person to dare question him or blowing up a city in a fit of wounded vanity.
Duration: One scene.
Limit Break Condition: "The character is not given proper consideration and/or respect by others, friend or foe."
- 3 motes - Gil's Jacket
- 5 motes - Wrack
Hearthstones
Intimacies
- Passion: (Something Inventy? I dunno.)
- Mission: Drive the Mask of Winters out of Thorns
- Ideals: First Age Technology can fix Everything.
- Devotion: Fellow Refugees from Thorns
- Villain: The Mouse of Winters
Experience (XP!)
- 9xp: Craft (Air) 2, 3, 4
- 6xp: Craft (Wood) 1, 2, 3
- 2xp: Craft (Earth) 1
- 6xp: Craft (Magitek) 1, 2, 3
- 8xp: Craftsman Needs No Tools
- 5xp: Combo (Workmans Trance of Excellence)
- 12xp: Charisma 4
- 5xp: Lore 4
- 8xp: Chaos-Repelling Pattern
- 3xp: Medicine 3
- 8xp: Wound-Mending Care Technique
- 3xp: Socialize 3
- 8xp: Wise-Eyed Courtier Method
- 2xp: Presence 2
- 4xp: Investigation 1, 2
- 2xp: Bureaucracy 2
- 16xp: Essence 3
- 3xp: Martial Arts 3
- 8xp: First Martial Arts Excellency
- 10xp: Graceful Crane Stance
- 12xp: Dexterity 4
- 8xp: Sledgehammer Fist Punch
- 8xp: Combo (Unfilching Solar Beatdown)
- 2xp: Martial Arts (Cestus x1 to x2)
- 8xp: Ox-Body Technique
- 1xp: Archery 2
- 8xp: Second Lore Excellency
- 8xp: Wyld-Shaping Technique
- 8xp: Spirit-Detecting Glance
- 5xp: War 1, 2
- 8xp: Iron Kettle Body
- 5xp: Resistance 4
- 8xp: Armored In Righteousness Stance
- 2xp: Linguistics 2 (Old Realm)
- 2xp: Dodge 2
- 9xp: Sail 1, 2, 3
- 8xp: Terrestrial Circle Sorcery
- 0xp: Infallible Messenger
267 xp total -240 spent -24 meditation --- 3 xp remaining
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