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Solar Socialize

Mirror Charms

  • Heartfelt Honorific Opportunity (Mins: Socialize 5, Essence 3; Prerequisite Charms: Mastery of Small Manners; Abyssals, p. 181) is used to make a Manipulation-based social attack unexpected, and may explicitly be placed in combos with charms of other abilities.

Solar Charm Cascade Errata (Socialize)

  • Socialize Charms that require "several hours within the last year" mean that the Solar must have spent a certain amount of time over a given time frame working toward the goal he's attempted to achieve; this can be a single push in which the character spends "several hours", or a more gradual change with the character having a few small conversations only lasting a few minutes each over the course of a year. If the Solar rushes the charm, blunt forcing the effort required in the minimum possible time period, that invocation of the Charm gains the Keyword "Obvious".
  • Wild Revelry Approach (page 238) requires "several hours over the course of the last month," as defined above.
  • Taboo Inflicting Diatribe (page 238) requires "several hours over the course of the last year," as defined above.
  • Venomous Whispers Technique (page 239), as a clarification, lasts for an entire day and requires a constant willpower expenditure every scene. Even the most heroic target will run out of willpower unless he prioritizes his resistance; the Solar can help this along by ensuring that his scapegoat is pushed into the limelight again and again over the course of the day. After a few days of this treatment, most any social group or individual is on its last nerve.
  • Understanding the Court (page 239) can, specifically, lower DV's as well as other external penalties. Note that this applies to a Social Group, not an individual.
  • Mastery of Small Manners (page 240) also allows the subject to ignore the Socialize cap on Social Attacks in Social Mass Combat for one action.