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Charm Table
Charm NamePage #TypeCost (duration)Keywords
Athletics Charms    
Graceful Crane Stancepg. 261Reflexive3m, Scene 
Awareness Charms    
Sensory Acuity Pranapg. 267Reflexive5m, Scene 
Brawl Charms    
Fists of Iron Techniquepg. 273Reflexive1m, InstantDual
Ferocious Jabpg. 274Supplemental1mUniform
Vicious Lungepg. 275Supplemental1m 
Devil-Strangling Attitudepg. 275Permentant- (3m) 
Integrity Charms    
Stubborn Boar Defensepg. 303Permanent-- (n/a)Bridge
Investigation Charms    
Watchman's Infallible Eyepg. 311Reflexive-- (n/a), Instant 
Occult Charms    
Spirit-Detecting Glancepg. 354Reflexive3m, Scene 
Spirit-Cutting Attackpg. 354Supplemental1m, InstantUniform
Ancient Tongue Understandingpg. 356Reflexive6m, Scene 
Supernal Control Methodpg. 356Reflexive-- (n/a) 
Terrestrial Circle Sorcerypg. 360Permanent-- (n/a) 
Demon of the First Circlepg. 473SorceryRitual 2wp, Instant 
Infallible Messengerpg. 474Sorcery5sm 2wp 
Invulnerable Skin of Bronzepg. 474Sorcery20sm 1 wp, 1 daySignature
^ Brazen Aegis Rebukepg. 474Reflexive3m 1wp, InstantCounterattack, Decisive only
^ Invincible God-Metal Flashpg. 474Reflexive10m 2a or 3a, InstantDecisive only
^ Sorcerer's Impervious Mantlepg. 474Reflexive4m, InstantWithering only
Wood Dragon's Clawpg. 476Sorcery5sm 1wp, Until dismissed 
^ Bramble Hell Tormentpg. 476Simple10m, InstantDecisive only
^ Living Thorn Transfusionpg. 476Reflexive3m, Instant 
Presence Charms    
Harmonious Presence Meditationpg. 369Reflexive5m or 7m, Scene 
Listener-Swaying Arguementpg. 369Supplemental3m 
Resistance Charms    
Durability of Oak Meditationpg. 374Reflexive3m, 1 tickDual
Spirit Strengthens the Skinpg. 374Reflexive1m per die removedWithering Only
Ox-Body Techniquepg. 375Permanent-- (n/a)Stackable
Ride Charms    
Master Horseman's Techniquepg. 380Permanent-- (n/a) 

Charm Details

Resistance Charms

Ox-Body Technique (page 375) ^
Every purchase of this charm, which can be bought (Resistance) times, grants the following extra health levels:

  • Stamina 1-2: One -1 and one -2 health level.
  • Stamina 3-4: One -1 and two -2 health levels.
  • Stamina 5: One -0, one -1, and one -2 health levels.

If the Solar acquires more stamina after purchasing this charm, her health levels automatically change to reflect the new rating.

Ride Charms

Master Horseman's Techniques (page 380) ^
The Solar can choose any three of the following Techniques, if he chooses this charm:

  • Harmony of Spirits Style, spend 1m to reflexively stop herself from falling off a mount (even when asleep, unconscious, etc.); +1 Defense against dismounting attacks.
  • Horse Summoning Whistle, spend 1m to reflexively call a loyal mount to your side! The mount makes its way to her as circumstances allow.
  • Master Horseman's Eye', spend 1m to reflexively evaluate a mount for its strengths and weaknesses.
  • Speed-Sustaining Technique, spend 1m reflexively sustain a mount for two hours. Effort during that time does not cause the horse fatigue, and it will not suffer harmful random incidents.
  • Spirit-Steadying Assurances, spend 1m to reflexively stop a mount from panicking, shaking off all natural or supernatural fear. Lasts (Essence) rounds or one scene.
  • Blood Rider's Toughness makes the Solar immune to chafing and developing sores from long rides; both the Lawgiver and her mount may ride twice as long without food, water, or rest.||