Sol Invictus
| Name | Nature | Caste |
| Rannath of the Spear | Paragon | Dawn |
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| Concept | Homeland | Anima |
| Pious General | | Bull |
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| Player | Chronicle | Experience |
| Will | Sol Invictus | ??? |
| Attributes (8/6/4) |
| Physical | Social | Mental |
| Strength | 4 | Charisma | 5 (6) | Perception | 2 |
| Dexterity | 3 | Manipulation | 3 | Intelligence | 3 |
| Stamina | 4 | Appearance | 1 | Wits | 2 |
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| Abilities (25, 10 From Caste/Favored, Min 1 In Each Favored) |
| Dawn | Zenith | Twilight |
| Archery | 4 | | Endurance | 4 | | Craft | | |
| Brawl | | | Performance | 5 | | Investigation | | |
| Martial Arts | | | Presence | 5 | | Lore | 4 | |
| Melee | 5 | | Resistance | 3 | | Medicine | | |
| Thrown | | | Survival | | | Occult | | |
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| Night | | | Eclipse | | | Specialties | |
| Athletics | 4 | | Bureaucracy | | | Ability | Rating |
| Awareness | 2 | | Linguistics | 3 | | | |
| Dodge | | | Ride | 5 | | | |
| Larceny | | | Sail | | | | |
| Stealth | | | Socialize | | | | |
| Linguistics: Firetongue; Riverspeak, Old Realm, High Realm |
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| Tempers | | Essence | **** | | Virtues (5) |
| Willpower | 7 | Personal: | 19 total | Compassion | X X |
| X X X X X | X X - - - | | | 19 free | Conviction | X X X |
| Regain Willpower When | | Peripheral: | 56 total ( 10 from Rad Ess.) | Temperance | X X |
| You accomplish a significant task for the greater good | 38 free | Valor | X X X X |
| Limit Break | | | 18 committed |
| - - - - - | - - - - - |
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| Anima Banner: |
| Rannath's anima banner is a ??? |
| 0 Motes | No display. |
| 1-3 Motes | As he begins to spend Peripheral Essence, Rannath's Castemark appears and begins to flicker with otherworldly luminosity. Anyone who can see him can make a Perception + Awareness roll at standard difficulty to notice it. |
| 4-7 Motes | At this level of display, Rannath's Castemark glows like a beacon, and its light will shine through anything placed over it. |
| 8-10 motes | Light engulfs Rannath. The display fades quickly and cannot be seen through treetops, but his Castemark is strong and bright. |
| 11-15 motes | Bonfire Aura. Rannanth is visible for miles, and its possible to read out to spearcast from him |
| 16+ motes | Iconic! |
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| Virtue Flaw | Berserk Anger |
| Limit Break Condition: | The character is insulted, belittled, demeaned, or deliberately frustrated. |
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| Backgrounds (7) | Value | Notes |
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| Resources | ***** | Rannath's forces provide him with an amazing amount of disposable income. |
| Artifact | *****|*** | Glorius Crimson Daybreak, +7 Speed (Initiative +12), +2 Accuracy (10-die attack pool), +6L/+8L Damage (total damage 10L/12L), +2 Defense (10-die parry pool), Rate 6. Can increase damage by 2L with 3 motes for one scene and spend 1 mote to reduce flames, wielder gains +2 to soak versus fire and heat. Furthermore, the wielder is able to spend 5 motes of Essence to become engulfed in fire. Any enemy attempting to touch the wielder takes an immediate level of soakable lethal damage. |
| | | Unfettered Golden Corona, Orichalcum Superheavy Plate, 17B/17L soak, +10 motes of Radiant Essence, +1 bonus to Charisma. |
| | | Collar of Dawn's Cleansing Light, Orichalcum, Wearer suffers no Social penalties for being ragged or disheveled, and gains +2 dice to Resistance rolls against the cold, toxins, and poisons. |
| Familiar | ***** | Sanli, is Rannath's steed, and the unlikely progeny of a fire elemental and one of Marukan's finest.'' |
| Backing | *****|* | Rannath is the war-prince of the Unconquered Celestial Legion Of Righteous Glory, a mercenary army based in the Southeast and zealously devoted to the Unconquered Sun. |
| Influence | *****|* | Being War-Prince of the UnconqueredCelestialLegion, Rannath has a great deal of influence throughout the Southeast. |
| Followers | *****|** | Rannath's army contains four forces of two thousand men each. |
| Combat Statistics |
| Initiative: | 5(12) | Soak (L/B): | (19/21) | Mobility: | -2 |
| Attack: | 10 | Parry: | 10 | Fatigue: | 2 |
| Dodge Action: | 1 | Damage: | 10/12L |
| Feat of Grace: | 5 | Feat of Might: | 8 |
| | Rest | Ease | Activity |
| Essence Regain | 8/Hour | 4/Hour | 0/Hour |
| Health Levels (7) | 0 | 1 | 2 | 4 | Incapacitated |
| ((/*Xx)) | /// | // | // | / | / |
| Personal Weapons |
| Weapon | Damage | Acc | Defense | Rate | Speed | Range |
| Glorious Crimson Daybreak | +6L/8L | +2 | +2 | 6 | +7 |
| Glorious Crimson Daybreak | 10L/12L | 10 | 10 | 6 | 12 |
| Exceptional Composite Bow | +2L/+0L(P) | 8 | n/a | 4 | +0 | 300 yrds |
| Exceptional Composite Bow | 6L/4L(P) | 8 | n/a | 4 | 5 | 300 yrds |
| Charm Descriptions (10, Min 5 From Caste Or Favored) |
| Charm | Type | Cost | Non-Instant Duration |
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| Excellent Strike |
| Hungry Tiger Technique |
| Fire and Stones Strike |
| Whirlwind of Searing Blows |
| Golden Essence Block |
| Dipping Swallow Defense |
| Bulwark Stance |
| Heavenly Guardian Defense |
| Fivefold Bulwark Stance |
| Retrieve the Fallen Weapon |
| Summoning the Loyal Steel |
| Ox-Body Technique (x2) |
| Respect-Commanding Attitude |
| Unruly Mob-Dispersing Rebuke |
| Fury-Inciting Presence |
| Heroism-Encouraging Presence |
| Harmonious Presence Meditation |
| Trustworthy Companion Stance |
| Respected General's Stance |
| Whirlwind Armor-Donning Prana |
| Hauberk-Summoning Gesture |
| Steed-Summoning Whistle |
| Undaunted Charger Technique |
| Swift Spirit Technique |
| Golden Barding Technique |
| Merits & Flaws |
| Driving Passion (Destroy Immaculate Order) |
| Eternal Vow (Tamuz) |
| Known Anathema IV (Leader of the Legion) |
| Wanted IV (See above.) |
Sol Invictus
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