Umbrous Radience

Update The Frozen Lady

NameNatureCaste
The Frozen Lady of Charred HonorCriticDaybreak
ConceptHomelandAnima
Bringer of TruthGreat ForksA man being mummified by icy winds
PlayerChronicleExperience
CharUnbrous Radience 0 Un, 0 Sp, 0 Tot

ATTRIBUTES (8/6/4)
PHYSICAL6/9 SOCIAL4/7 MENTAL8/11
Strength3 Charisma2 Perception3
Dexterity4 Manipulation5 Intelligence5
Stamina2 Appearance0 Wits3
ABILITIES
(25, 10 from Caste/Favored, min 1 in each Favored)
DUSK MIDNIGHT DAYBREAK
Archery5 Endurance. Craft5
Brawl. Perform2 Invest2
Martial Arts. Presence. Lore2
Melee. Resistance. Medicine4
Thrown. Survival1 Occult5
DAY MOONSHADOW SPECIALITIES
Athletics2 Bureaucracy. 
Awareness. Linguistics2 
Dodge5 Ride.   
Larceny. Sail.   
Stealth. Socialize.   
Linguistics:

TEMPERS  ESSENCE5(21bp) VIRTUES (5)
Willpower9 Personal:24 Compassion1
x x x x x | x x x - -  Conviction5(6bp)
   Peripheral:56+10  
Resonance  Committed:0/13 Pers Temperance2
- - - - - | - - - - -0/30 Peri Valor4(3bp)
CalculationsPers-(ess*3)+WP, Peri (ess*7+WP+Virtues

BACKGROUNDSvaluenotes (17)
Artifact2Bracers of Universal Crafting
Artifact4Rose of Eternal Perfection
Contacts2 
Manse4 
Necromancy5 

FLAW-Death Taint4When Reso>10, gain 1 perm Reso

COMBAT STATISTICS
Init:7 Soak (11L/14B):(0/0)Mobility:0
ARMOR: ( L/ B) Hw/Ar       ( L/ B) H Fat:0

>>>RESTEASEACTIVE
ESSENCE REGAIN8/hour4/hour0/hour
w/HS ()16/hour12/hour8/hour

HEALTH LEVELS (7)0124Incapacitated
((/*xX))////////

WEAPONDAMACCDEFRTSPD
+ L ( L)+ ( )+ ( ) - ( )
+ L ( L)+ ( )+ ( ) - ( )

bonuses are already included.

Quick Charm List

ESSENCE
Eyes of the Second World see Creation and UnderworldPerm 
Flesh from Beyond frigid skin causes damage and freezes weaponsPerm 
ARCHERY
Bloodthirsty Arrow Reduce Defense or add DamageSupp1m/-d/+L
Twisting Spiteful Shaft +Ess to Dam, then normal Dam for Ess turnsSupp3m
Hundred Paces Bite gain 1m for each HL inflicted. costs 3m if comboed w/Tw SS?Supp1m/3m

||Pulse of the Prey Negate visual penalties, extra 1m/d to add to atk roll ||||||||||||Simp|| 3m+|||| ||Flawless Archer Discipline Perfect Attack ||||||||||||Supp|| 1m,1W||||

CRAFT
Fault Finding Scrutiny Find Flaws. 2*pool ti repair. 2*sux to damageSimp4m
Decay Resistance Preparation Resist decay. double soak/res to resist, last 10*Simp10m,1w
Bone Graft Technique Replace limbs with prostheses.Simp10m
DODGE
Flitting Shadow Form Reduce atk pool. May reduce to zero to miss.Inst1m/2d
Fivefold Shadow Form Reduce atk pool by Dodge+Ess10Rflx2m
Uncanny Impulse Evasion Dodge unseen blows with Dex 4Rflx2m
Flickering Wisp Technique Perfect dodge. Move up to Ess yds.Rflx6m
Incomparable Phantom Form Dodge *all* incoming attacks, with Dex+DodgeR Scn?5m,1w
ENDURANCE
Ox-Body Technique -1,-2,-2Perm
MEDICINE

||Infalliable Ailment Sense Diagnose w per+med. ||||||||||||Simp|| 1m|||| ||Contamination of Body Int+med dif vir-1 vs. Sta+Res. Noncommun. p319 ||||||||||||Simp|| 5m1w|||| ||Taint Extraction Technique Expunge disease/infection Cause Unt Morb HL ||||||||||||Simp|| 10m1w1L||||

Flesh Mending Discipline Heal 10* fasterRflx10m
Touch of Gentle Repose Let subj spend 1w to die painlessly.Simp5m
Blood Mastery Technique No Bleeding Damage. Woo.PermNA
Wound Absorbing Method Convert L to B. Self or othersSimp2m/L,1w

||Fivefold Wound Absorbing Method Convert Agg to L. or Regen missing bits ||||||||||||Simp|| 2m/L,1w|||| ||! PERFORMANCE |||||||||||||||||| ||Haunting Inflection Trick Add to vocal perf/pres roll, up to 2*pool. ||||||||||||Supp|| 1m/2d|||| ||Withering Dirge All listeners suffer damage ||||||||||||Simp|| 2m/1L||||

OCCULT
Shadowlands Circle NecromancySimp1w
Labyrinth Circle NecromancySimp2w
Void Circle NecromancySimp3w
SURVIVAL
Essence Engorgement Technique +10 to periph, refill with ess sucking/bloodPermNA
SHADOWLANDS CIRCLE NECROMANCY
 m
 m
LABYRINTH CIRCLE NECROMANCY
 m
VOID CIRCLE NECROMANCY
Conversion of the Betrayers Convert Solar to Abyssal. They must willingly renounce. m
 m

ARTIFACTS AND HEARTHSTONES

^

  
 

^ (Artifact ) ( m to commit)

 

CHARM DESCRIPTIONS
(10, min 5 from Caste or Favored)

 

^

Pg.  m
 

BRACERS OF UNIVERSAL CRAFTING (ARTIFACT •••) These bracers were first created during the Shogunate and remain popular in Lookshy. Carved from green jade a quarter inch thick and two inches wide, these artifacts must be surgically grafted to an Essence user to function. Failure infl icts one level of unsoakable lethal damage for every success by which the roll fell short. A botch infl icts the consequences of normal failure and also damages the bracers, requiring they be repaired. Success implants the bracers on the subject’s arms, where they lie fl ush with the skin. Because the items must be implanted, users need not commit Essence to them, but they must spend two motes of Essence to activate these items for one scene. Once activated, the bracers create temporary projections of solidifi ed Essence that can act as both tools and extra hands. This item allows the character to add a number of automatic successes equal to her Essence to all rolls involving fi ne manipulation. Such rolls include picking locks and surgery, as well as many Craft rolls, including most uses of Craft (Magitech), Craft (Air), cooking or any other careful task where precision matters more than strength. If the character works for more than one scene, she need only spend another two motes of Essence every additional scene to cause the tools to remain as long as she requires them. The tools and other manipulators created by these bracers vanish the instant they cease being used, and the character wearing these bracers can control them as easily as she can manipulate her own fi ngers. In addition to being compatible with all Craft Charms, these bracers negate the need for any additional tools and eliminate all penalties for performing an action without proper tools. In addition, if the character is in Yu-Shan or a god’s sanctum, this artifact allow her to craft items from both ambrosia and quintessence (forms of solidifi ed prayer), even if she otherwise lacks Charms that would allow her to work these exotic materials. Surgery: 10/1 hour/5 – patient’s Essence /3


30 BP Spent on:


XP Spending Log:

Total:

back to Exalted Pulp?


XP Costs

  • Ess.....................CR x 8
  • Path....................CR x 5 (new 7)
  • F/B Path................CR x 4 (new 6)
  • Sorcery/Spell...........12
  • Spirit Charm............15
  • Att.....................CR x 4
  • Favored/Caste Ability...(CR x 2) -1
  • Ability.................CR x 2
  • Essence.................CR x 8
  • Virtue..................CR x 3
  • Willpower...............CR x 2
  • New ability.............3
  • New specialty...........3
  • Note - Paths can only be raised to *** at Ess 2, ***** at Ess 3, and ****** at Ess 6.