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Character Description: A gorgeous black lab with glossy black coat, nice flat tail, and beautiful eyes the colour of burnt sugar.
⚠ <pre>
NAME CONCEPT
Lady Lovelace Doggo Avowed
VIRTUE VICE
Love Hunger
REGALIA PROMISE
Shield To Love Her Owner, Tamantha Brock Forever
MENTAL PHYSICAL SOCIAL Intelligence 2 Strength 3 Presence 4 Wits 3 Dexterity 2 Manipulation 2 Resolve 2 Stamina 3 Composure 1
MENTAL (-3) PHYSICAL (-1) SOCIAL (-1) Academics Athletics 3 Animal Ken 1 Computer Brawl 1 Empathy 2 Crafts 1 Drive Expression 2 Investigation 2 Firearms Intimidation 1 Medicine Larceny Persuasion 2 Occult 1 Stealth 1 Socialize 1 Politics 1 Survival 2 Streetwise Science Weaponry Subterfuge
-------------------- SPECIALTIES --------------------
Politics: Courtly Brawl: Grabbing Food Persuasion: Mooching Investigation: Scents Stealth: Black Coat
-------------------- STATS --------------------
Health 7
Willpower 3
Speed 16
Defense 5
Armor 0
Initiative +3
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The Wyrd favors and protects the dog with good fortune in her life and foul luck for those that would oppose her.
Your character promised to always love another. When he disappeared, she knew immediately that his fetch was wrong somehow and she went in search of him. Her devotion drives and supports her. Gain a dice bonus equal to her dots in this Merit to rolls to contest mundane or supernatural attempts to manipulate her emotions toward another person.
Your character can endure without Glamour longer than others. As long as he has Willpower remaining, he doesn’t suffer from deprivation when he drops to Glamour 0 (or below his Wyrd, for high-Wyrd changelings) until one full chapter has passed since he last had any Glamour.
Your character was always more expressive than the people around him, and his time in the Hedge gave him a deeper understanding of his own emotions, which are particularly nourishing to fae creatures. When harvesting Glamour from your character through his emotions, a fae being gains two Glamour points per success instead of one.
Your character works best when chasing or being chased; the hunt is in his blood. When in a chase (see p. 84), you receive the effects of an exceptional success on three successes instead of five.
Your character is remarkably quick, and runs far faster than his frame suggests. He gains +1 Speed per dot, and anyone pursuing him suffers a -1 per dot to any foot chase rolls.
Your character is stunning, alarming, commanding, repulsive, threatening, charming, or otherwise worthy of attention. Determine how your character looks and how people react to that. For one dot, your character gets a +1 bonus on any Social rolls that would be influenced by his looks. For two dots, the benefit increases to +2. Depending on the particulars, this might influence Expression, Intimidation, Persuasion, Subterfuge, or other rolls.
Can speak, read and write in English.
Your character’s desire to return to the Hedge is tempered by her understanding of the dangers. She gains two bonus dice to teamwork rolls she makes to aid a changeling in navigating the Hedge. Additionally, she is capable of Hedgespinning actions (p. XX), but only to make subtle shifts.