The Great Hunter of the Night
Ivy Belmont, Last great Belmont in a now desecrated line.
POV:
Appearance:
Character Sheet
Aspects
- Archetype (Super-Normal): Born to hunt Dracula beyond time and space.
- Social Class (Working Class): On the hunt for simple room and board.
- Conviction: Make a world where none need live in fear of the night's beauty.
- Minor Complication: A vampire heritage, realized.
- Conviction: Vigilance is the responsibility of those able to protect themselves.
- Complication: Haunted by things like the lover I had to destroy.
- Free: I was once like my family, bloodless, heartless, and driven by deadly sin.
- Free: Brutal in battle for faith lights her way.
Skills
(+4): Vampire Slayer
(+3): Investigation
(+2): Wise Woman of the Streets
(+1): It Shouldn't be this way
Total Cost: 60 pts
Unique & Strange Skills
Vampire Slayer (28 points)
Theme: Supernatural powers that ebb and flow with the powers of darkness.
Strike+Range, Dodge+Unusual (Ghost Step), Climb + Unusual (Whip), Leap + Unusual (Double Jump), Willpower, Inspire, Insight,
Initiative [Physical], Physical Force, Stress Cap [Composure]
Supernatural (-2 Refresh)
Tier Benefit: 2 zones as a free action
Conviction -2: Vigilance is the responsibility of those able to protect themselves.
Minor Complication -1: A vampire heritage, realized.
Snag -1: Their power to battle evil waxes and wanes with that of Dracula.
Investigation (8 points)
Theme: Training in uncovering secrets, both the mundane and the strange
Security, Notice, Examine, Information, Research, Workspace, Languages
Extraordinary (-1 Refresh)
Wise Woman of the Streets (11 points)
Theme: Randomly do-gooding, preaching, and giving advice as she travels.
Esteem, Networking, Conversation, Convince, Inspire, Menace, Wealth
'It Shouldn't be this way (3 points)
Theme: But sometimes you've got to improvise.
Skulk, Dexterity, Environment (Wilds), Transportation (Horse)
Complication (Major) -2: Haunted by things like the lover I had to destroy
Gifts
Equipment- The Sub-Weapons (-3 Refresh)
- Deadly: Weapon [Health] 3 (3 improvements)
- Alternate Use: Vampire Slayer can be used to set up Blocks using Inspire to put a Aspect on the scene, representing the ability to Freeze Time. (Flaw: Taxing -2)
- Alternate Use: Can set things on fire with holy flame!
- Alternate Use: Can throw a number of weapons (spears, rocks, axes, holy boomerang crosses)
- Alternate Use: Can attack everyone in a Zone with a blast of holy light, holy rain, or a holy bible spinning around her. (Flaw: Taxing -2)
- Alternate Use: The Vampire Killer Whip can be used to destroy the form of any demonic or supernatural creature (though not their soul or spirit).(5 improvements)
- Numerous: Carries up to 2 weapons at a time (1 improvement)
- Aspect: Variable to weapon (2 improvements)
- Returning to the Grave (Cross), Protection of the Good Book, Might Overwhelming (Axe/spear), Destruction on Swift Wings (Dagger/Rock), Fire Purifies (Holy Water), Tempus Fugit (Watch)
Equipment- Armor (-3 Refresh)
- Protective: Armor [Health] 3 (3 improvements)
- Rugged: Add 2 stress box to Health track. (2 improvements)
- Essential: Add 2 Trifling Consequences (4 improvements)
Stress
[Health] ooooo
(trifling), (trifling), (trifling), (middling), (grievous)
[Composure] ooo
(trifling), (middling), (grievous)
[Reputation] ooo
(trifling), (middling), (grievous)
[Shared]
(trifling), (middling), (grievous)
Tier Bonuses
Refresh Left = 1
Base Refresh: 10
Extra Skilled (Free)
Supernatural (-2 Refresh)
Extraordinary (-1 Refresh)
Equipment (-6 Refresh)