The Great Hunter of the Night

Ivy Belmont, Last great Belmont in a now desecrated line.
POV:
Appearance:

Character Sheet

Aspects

  • Archetype (Super-Normal): Born to hunt Dracula beyond time and space.
  • Social Class (Working Class): On the hunt for simple room and board.
  • Conviction: Make a world where none need live in fear of the night's beauty.
  • Minor Complication: A vampire heritage, realized.
  • Conviction: Vigilance is the responsibility of those able to protect themselves.
  • Complication: Haunted by things like the lover I had to destroy.
  • Free: I was once like my family, bloodless, heartless, and driven by deadly sin.
  • Free: Brutal in battle for faith lights her way.

Skills

 (+4): Vampire Slayer
 (+3): Investigation
 (+2): Wise Woman of the Streets
 (+1): It Shouldn't be this way
 Total Cost: 60 pts

Unique & Strange Skills

Vampire Slayer (28 points)

 Theme: Supernatural powers that ebb and flow with the powers of darkness. 

Strike+Range, Dodge+Unusual (Ghost Step), Climb + Unusual (Whip), Leap + Unusual (Double Jump), Willpower, Inspire, Insight, Initiative [Physical], Physical Force, Stress Cap [Composure]

 Supernatural (-2 Refresh)

Tier Benefit: 2 zones as a free action

 Conviction -2: Vigilance is the responsibility of those able to protect themselves.
 Minor Complication -1: A vampire heritage, realized.
 Snag -1: Their power to battle evil waxes and wanes with that of Dracula.

Investigation (8 points)

 Theme: Training in uncovering secrets, both the mundane and the strange

Security, Notice, Examine, Information, Research, Workspace, Languages

 Extraordinary (-1 Refresh)

Wise Woman of the Streets (11 points)

 Theme: Randomly do-gooding, preaching, and giving advice as she travels.

Esteem, Networking, Conversation, Convince, Inspire, Menace, Wealth

'It Shouldn't be this way (3 points)

 Theme: But sometimes you've got to improvise.

Skulk, Dexterity, Environment (Wilds), Transportation (Horse)

 Complication (Major) -2: Haunted by things like the lover I had to destroy

Gifts

Equipment- The Sub-Weapons (-3 Refresh)

  • Deadly: Weapon [Health] 3 (3 improvements)
  • Alternate Use: Vampire Slayer can be used to set up Blocks using Inspire to put a Aspect on the scene, representing the ability to Freeze Time. (Flaw: Taxing -2)
  • Alternate Use: Can set things on fire with holy flame!
  • Alternate Use: Can throw a number of weapons (spears, rocks, axes, holy boomerang crosses)
  • Alternate Use: Can attack everyone in a Zone with a blast of holy light, holy rain, or a holy bible spinning around her. (Flaw: Taxing -2)
  • Alternate Use: The Vampire Killer Whip can be used to destroy the form of any demonic or supernatural creature (though not their soul or spirit).(5 improvements)
  • Numerous: Carries up to 2 weapons at a time (1 improvement)
  • Aspect: Variable to weapon (2 improvements)
    • Returning to the Grave (Cross), Protection of the Good Book, Might Overwhelming (Axe/spear), Destruction on Swift Wings (Dagger/Rock), Fire Purifies (Holy Water), Tempus Fugit (Watch)

Equipment- Armor (-3 Refresh)

  • Protective: Armor [Health] 3 (3 improvements)
  • Rugged: Add 2 stress box to Health track. (2 improvements)
  • Essential: Add 2 Trifling Consequences (4 improvements)

Stress

[Health] ooooo (trifling), (trifling), (trifling), (middling), (grievous)

[Composure] ooo (trifling), (middling), (grievous)

[Reputation] ooo (trifling), (middling), (grievous)

[Shared] (trifling), (middling), (grievous)

Tier Bonuses

Refresh Left = 1

Base Refresh: 10

 Extra Skilled (Free)
 Supernatural (-2 Refresh)
 Extraordinary (-1 Refresh)
 Equipment (-6 Refresh)