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Merlin
POV: ????
Appearance: ????.
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Humble Beginnings: ????.
Follies of Youth: ????.
First Awakenings: ????.
Mysterious Origins: ????.
Great Failing: ????.
Magus: A worker of the occult.
Body 1d Coordination 2d Sense 4d Mind 5d Charm 3d Command 4d
Command the Forces of the Universe 6 Restore Camelot to Glory 4 Use The Threat Of Magic 3 Be Excellent 1 Base Will 14
Arthurian Legendry 1wd (-/-/-; Mind) Old Graybeard 5d (B/F/-) I'm MERLIN! 5d (B/F/I) Thaumatology 5d (B/-/-; Mind)
Useful (various magical effects that Myrddin can pull off!)
Attacks, Defends (attack and defend with magical effects!)
Effect: Merlin may use his magic to attack, defend or perform various useful effects-- in addition to any willpower cost required by Variable Effect, Merlin must spend one willpower for each die that he temporarily assigns to another spell or effect, but he gets it back when the magic is released. Once dice are assigned to a spell, they remain so assigned for a maximum duration of several hours, provided Merlin remains active and conscious. The spells which Merlin may use this power to mimic are subject to the Rules of Magic, and must fit into the proper 'theme'.
Useful (sometimes you need to pull of really IMPRESSIVE acts)
Effect: Merlin's magic is far ranging and powerful, but sometimes takes a considerable amount of time to use.