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Suggestions and Devious Plotting

I, Clacy, want to remind Brandon that:
  • Mary wants to spend more time around Janette because A)she's cool and B)maybe she can keep the woman from going totally bonkers.
  • My overall plan is to conquer Boston with an army of prepubescent elementary school children.
        Step 1: Steal everyone's underpants
        Step 2: Under development
        Step 3: Conquer Boston
Weirdly enough, you have me thinking that Mary actually hosts fanciful plans of taking over Boston now. How Fae! -mgmt.
  • Picture Day at school; all the kids dressed up nice, photographers, all that good stuff. Lots of potential there.
  • We need more scenes in the Gun Range, and what not.
  • Mary should start getting kissed by boys!
  • Potential Story Idea- Mary gets sent to Summer Camp!
  • Continue to cultivate a amicable, if not somewhat friendly, relationship with the University.
  • Take your daughter to work Day...Self-explanatory Alex!!
  • Talk to Alice and if she's willing to be an adult Jordan can turn too who won't think she's completely insane.
  • A ghost spy network is good to have.
I, Mary, want to remind my player that:
  • I was born 88 years ago, on March 10th, 1911. I'm sometimes not sure if I turn 10 or 89 in three weeks.
  • I was pretty young when I was taken, 6 or 7. This was about 1916-17, and my Brother got kidnapped after me. I think...
  • I want Summer Court Rep, cause it's fun and I HATE those bastards!
  • One word: Steampunk. I want to wear more of it, because it's cool.
  • Guns are cool let's learn how they work. (translation: gunsmithing)

Art

Mary's Art that's around the house

  • Past Secrets: (Hanging in the hollow's library) A dark painting with a rocky, cave like background. A small rag doll is draped across on rock with two very different Paul's on either side. One is old and weathered, the Paul that the Family met briefly in the hedge, battered trench coat and all. The other Paul is young and handsome. He's dressed in black jeans, and a long black leather jacket, with dark sunglasses. He is far more sinister of the two. In the background, hard to notice, is a dark pit with a single hand reaching out and grasping the edge.
  • Present Confusion: (Hanging in the families formal living room) At first glance it looks like a normal family portrait. There is Alex as the father, Sonja, standing next to him. Timmy on the other side of Alex and Mary sitting in his lap holding the same rag doll from the other painting. While it is a painting of their masks, it is closer inspection that reveals the heart of this painting. Mary's eyes are just a little too flat black. Sonja is just a little too aloof and cold. Alex's smile is just a little too wide and unnerving. Timmy, while smiling, looks more then a little lost. Despite some the distance between the people in the painting, Sonja has her hand on Alex's shoulder, as does Timmy. Mary, is carefully positioned on Alex's lap so that she is touching both Sonja and Timmy. Despite perceived differences and issues, they are, very much, a unified family.
  • No Future: (Hanging near the kitchen) This is a bleak painting. In the center is a tall teenage girl, dressed in a black corset and plaid skirt, and dark black goth make up. She is holding Seguine in one hand and a the bow in the other. It is clearly Mary as a teenager, her seeming not her mask. Her expression, however, is very complex. She is staring off back over her shoulder so that only half her face can be seen. Its hard to tell if the expression is one of pride, grief, or an aching longing for something. Possibly all of the above or even something different. The background is various swirls of dark and lighter greys, with faint shadow of a headstone can be seen in the background. The mist, swirls around Mary, wrapping around her wrists in one place, around Seguine in another, mixing with the shadows of her hair. Regardless of what you think her expression is, its a very heartbreaking picture.
  • Collateral Damage: One of Mary's first paintings and one that she doesn't really share. It's stays mostly in her playroom/art studio, discreetly tucked away, hidden in plain site, as it were. It has a flat black background, with an anatomically correct crystal heart in the center. The painting captures the heart in the midst of shattering, pieces of crystal and sparkling dust just beginning to fly out from the center. Hidden among the shadows in the center are two silhouettes. For those who would recognize them, one is Paul and the other is Mary.
  • Promises: (On the wall in Mary's bedroom) A sketch done in pencil. There is a younger Paul, but he has very deep worry lines and a pained expression, kneeling in front of Mary, who is holding tightly to her doll. A few steps away is a giant anteater, laying on some rocks, but keeping a watchful eye over the two. In a harsh black, much heavier pencil, there are words running together like a ribbon; starting from behind the anteater, running around Paul’s wrists, and ending around Mary's entire body. It reads:
                                        I promise you tomorrow
                                        I promise you the moon
                                        I promise no more sorrow
                                        As if promises come true
  • The Rules of Highly Effective Airship Pirates: Hanging in Mary's playroom is a large poster sized painting of an airship. Somewhere between a derigable and an Erroll Flynn style pirate ship. There is a gorgeous blue sky and white fluffy clouds. Making the Jolly Roger at the top of the ship stand out. The figure head is of a beautiful woman. (That vaguely resembles Augustina but it isn't intentional) Painted on the sails is a list of rules:
                                                        1. Pillage, then burn.
                                                        2. Close air support covereth a multitude of sins.
                                                        3. If violence wasn’t your last resort, you failed to resort
                                                           to enough of it.
                                                        4. Mockery and derision have their place. Usually, it's on the
                                                           far side of the airlock.
                                                        5. Never turn your back on an enemy.
                                                        6. Everything is air-droppable at least once.
                                                        7. A soft answer turneth away wrath. Once wrath is looking the
                                                           other way, shoot it in the head.
                                                        8. Do unto others.
                                                        9. Your name is in the mouth of others: be sure it has teeth.
                                                       10. Give a man a fish, feed him for a day. Take his fish away and
                                                           tell him he's lucky just to be alive, and he'll figure
                                                           out how to catch another one for you to take tomorrow.
                                                       11. Don't be afraid to be the first to resort to violence.
                                                       12. The enemy of my enemy is my enemy's enemy. No more. No less.
                                                       13. A little trust goes a long way. The less you use, the further 
                                                           you'll go.
                                                       14. Only cheaters prosper.
                                                       15. If you’re leaving scorch-marks, you need a bigger gun.
                                                       16. That which does not kill you has made a tactical error.
                                                       17. When the going gets tough, the tough call for close air
                                                           support.
                                                       18. There is no 'overkill.' There is only 'open fire' and 'time 
                                                           to  reload.'
                                                       19. Just because it's easy for you doesn't mean it can't be hard
                                                           on your clients.
                                                       20. Anyone can get paid once for a job, but to get paid thrice 
                                                           takes genius. 

It's a Done Deal!

  • Jordan is going to get Mary the number of those Ghost-Hunter dudes out in Texas, and Mary is going to call them.
  • Ask Fergy to teach me to swim, already...sheeesh!! Done and we're taking total advantage of the heated pool!
  • Mary wants to talk to the Autumn Court about Jordan, to find some way for her to not see ghosts all the time. Boy it
 just sucks to be Jordan.!

Mary's Reading

Not that she's read them all yet, but this is what's in her room.

  • Sun Tzu, Articles of War
  • Machiavelli, The Prince
  • Harriet Rubin, The Princessa: Machiavelli for Women
  • Mao Zedong, On Tactics Against Japanese Imperialism
  • Chuck Habermehl, Combat Proven Tactics: Small Unit Urban Warfar
  • John A. Naql, Learning to Eat Soup with a Knife: Counterinsurgency Lessons from Malaya and Vietnam
  • R. Shanker, Principles of Quantum Mechanics
  • J.J Sakuria, Modern Quantum Mechanics
  • Richard Feinman, QED: The Strange Theory of Light and Matter
  • Ian Stewart, From here to Infinity: A Guide to Today's Mathematics
  • Max Brooks, The Zombie Survival Guide: Complete Protection from the Living Dead

Other Links- Mary Background, Innocents.