< Dawn Caste | Zenith Caste | Twilight Caste | Night Caste | Eclipse Caste >
< Craft | Investigation | Lore | Medicine | Occult >
< Charm Index - General >

Lore Charms

Unfolding Wellness Meditation

  Cost: 2m; Mins: Lore 3, Essence 2; Type: Simple (Dramatic Action)
  Keywords: Combo-OK
  Duration: Four Hours
  Prerequisite Charms: None

The savants of the Sun are naturally in tune with the Essence flows of Creation, able to open themselves up to the energies of the world and let it flow unimpeded through them. A Solar using this charm achieves such a meditative state, totally at ease and distantly aware of his surroundings. The character gains 8 motes of Essence per hour of meditation, and can substitute one hour of meditation for two hours of normal sleep. The Solar automatically succeeds at any valid roll to ignore interruptions to his meditation, but may return to full awareness at any time as a diceless reflexive action. This dismisses the charm and all its effects. If the Solar remains in uninterrupted meditation for the full four hour duration, he may roll the Virtue of his choice and regain one point of temporary willpower per success. The same Virtue cannot be rolled more than once per twenty-four hour period.

Mirror Charms

  • Virtue-Donating Grace (Mins: Lore 3, Essence 3; Prerequisite Charms: Will-Bolstering Method; Abyssals, p. 156-157) allows the Solar to tap his own Virtue channels to restore another's corresponding channels, or do so as a source of Willpower points.

Solar Charm Cascade Errata (Lore)

  • Harmonious Academic Methodology (page 215) changes its Minimum Requirements to Lore 4, Essence 3.
  • Chaos-Repelling Pattern (page 216), as a clarification, doesn't actually prevent Shaping effects in and of itself. If a given effect would be possible in Creation, then this Charm does nothing to stop it. It does, however, have other miscellaneous effects such as allowing respiration in the Underworld and providing a perfect defense against the negative attention of a Yozi while in Malfaes. This charm is most impressive in the Wyld, where it prevents any form of Wyld Mutation within the area and is nearly an offensive weapon against the Unshaped (who must become Shaped to interact with the character).
  • Essence-Lending Method and Will-Bolstering Method (both page 217) also allow the Solar to accept Essence and or Will from other characters, even if those characters lack these charms. These exchanges must be voluntary, and the other character must knowingly and of his own will relent to the transfer.
  • Immanent Solar Glory (page 218). Erase the lines "This Essence cannot be committed to an artifact. The character cannot recover this Essence normally - he can only refill this pool through the technique above and with Essence-recovery Charms." This extra Essence is normal in every fashion.