< Kiths | Rules Stuff | Contracts >
This small page is a simple clearing house for various options and rules related to Clarity, and the Clarity subsystems.
The basic Kenning system is fine, but it can definitely be expanded with some additional detail. By default, a Changeling spends a Willpower point and rolls Clarity. Each success reveals the presence of a supernatural influence within the immediate area. This presence must be in the form of a magical being, item or effect; it cannot be shielded by magic but does not actually have to be displaying any supernatural characteristics when examined. I.e., Kenning can detect a Mage drinking coffee at a bar, even if the Mage isn't using any magic. It will similarly detect dormant entities that aren't, currently, doing anything. By default, Kenning is a kind of "magical sonar". It can't be targetted and just reveals how much supernature is present, and where, without any specific details unless you get very lucky.
Now, we'll modify that baseline a bit.
I think we'll open this up to Changelings with a Clarity below 6 to start ouff. Any Changeling can use Kenning! The downside, however, is that you get a number of false positives if you have a low clarity. I recommend about one false positive per point of Clarity below 6, but this shouldn't be a hard and fast rule. Sometimes there won't be any false positives, and other times your Kenning will turn up that everyone is touched in some fashion. Some Changelings might argue that the "false positives" you get from having a Low Clarity aren't false at all, but reveals information that more sane Changelings can't pick up. The lower your Clarity, the more likely you are to have that point of view.
The modifiers used above are outlined in this chart, for ease of use.
Modifier | Options |
+5 | You reveal yourself to everyone present in the immediate vicinity while making your Kenning roll, and possibly your Keeper. |
+3 | You get a result for EVERYONE, but probably get several false positives as well. (Max successes, 1) |
+2 | A straight 'pinging' of one creature, item or effect. I.e., "Yes it is, no it isn't." (Max successes, 1) |
+0 | A more detailed scan of a one creature, item or effect. A single success gives a "yes/no", with each additional giving more detail. |
-1 | Your Kenning attempt is targeted; the first success will apply to the target of your choice. |
-3 | No expenditure of Willpower to activate Kenning. |
-2 to -4 | The presence of Interference. Ranges from weak (AoE spell) to powerful (Cthulhu). |
Kenning Options