Domain Miracle Chart

LevelExample of Miracle
0Know when something endangers Loyalty.
1Make someone side with anyone else, right now, as long as their are no consequences; show someone what their life would be like without a specific relationship; forge a weak non-specific bond of Loyalty (which people will interpret as they will.
2Determine who someone is loyal to, and the circumstances of that relationship; nudge relationships in your favor in minor ways.
3Strengthen a relationship so that nothing can sunder it; make a transitory Loyalty into a true and lasting bond; maintain a relationship even though there's nothing driving it or supporting it other than your miracle.
4Forge a bond of loyalty where none existed before; call those who feel loyalty toward someone/something.
5Destroy a relationship, shattering the bonds of trust and comfort that maintain it; learn anything that someone feels strongly about.
6Strengthen everyone's loyalty toward a focus, such as making all loyalty to Japan more 'real'; transfer Loyalty from one focus to another so that someone is now married to someone else or is a naturalized and patriotic citizen of a different country.
7Create a miraculous being whose nature is the perfect counterpart to another- a soulmate; engender a potent loyalty toward someone or something throughout the world; create a loyalty that surmounts the boundaries of the world and realms of existence.
8Scourge the world of examples of loyalty toward a specific focus.
9Alter the boundaries of human society by changing its natural loyalties (i.e., retroactively, cockroaches are now mans best friend); make Loyalty a true mythic force that can empower people to overcome their natural limitations; make betraying Steve Jones (some guy) a natural and instinctive act of Loyalty.

Persona Miracle Chart

LevelExample of Miracle
0Recognize deep bonds between people/things and Loyalty, and note people without Loyalty (spies, grifters, etc...)
1Help someone toward someone that will make them stronger; make someone's relationships a little more tenuous and fragile.
2Walk with someone's Loyalty, feel its tenor, needs, know its pains and sorrows, especially of specific Loyalties.
3Make herself tougher than tough, can make a conversation she is having intimate and secret, can fade away when betrayed.
4Can make a person honest, turn someone into a coach, military officer, or the like.
5Can remove places from being part of peoples' lives. Can become the Loyalty of all people towards a country.
6Make a betrayal start to tear apart a group. Give a dead person the strength to rise up and fight for a Loyalty once more.
7Create a village Ex Nihilo. Turn something into a sort of people magnet (literally), drawing a city to it.
8Make Kyoto into the home of the Shogun where normal people do not tread.
9Japan is suddenly a place where all feel fear to tread on their soil without welcome for the repercussions to their nation.