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CHARACTER NAME CHARACTER RACE
Kirin Delani Human
CHARACTER CONCEPT AFFILIATION
the Wizard's Apprentice Ward of the Eternal Order
CLASS/LEVEL ALIGNMENT
Wizard/3 Chaotic Good
EXPERIENCE: 3,000 NEXT LEVEL- 6,000 (50%)
ABILITY score modifier HIT POINTS: 17 / 17 hp ST Rength? 8 -1 ACTION POINTS: 6 / 6 DE Xterity? 12 +1 CO Nstitution? 16 +3 INITIATIVE: +1 IN Telligence? 17 +3 SPEED: 30 feet WI Sdom? 14 +2 BASE ATTACK: +1 CH Arisma? 11 +0 ENCUMBRANCE: Light
SAVING THROWS modifier COMBAT RATIN Gs? Fortitude +4 Melee Combat: +0 (-1 strength) Reflex +2 Ranged Combat: +2 (+1 dexterity) Will +5 Armor Class: 11 (+1 dexterity)
modifier SKILL detailed modifiers +9 Concentration 5 ranks, +3 constitution, +1 trait +7 Craft (Calligraphy) 4 ranks, +3 intelligence +6 Decipher Script 3 ranks, +3 intelligence +9 Knowledge (Arcana) 6 ranks, +3 intelligence +8 Knowledge (History) 5 ranks, +3 intelligence +7 Knowledge (the Planes) 4 ranks, +3 intelligence +5 Profession (Scribe) 3 ranks, +2 wisdom +14 Spellcraft 6 ranks, +3 intelligence, +3 feat, +2 synergy
WEAPON GROUPS: Crossbows FEATS notes Scribe Scroll You can create Scrolls! Skill Focus (Spellcraft) You gain a +3 to your Spellcraft checks. Spell Focus (Evocation) Your evocation-class spells have +1 DC for their saving throws. Maximize Spell You can cast a spell that maximizes all variables. This spell takes up
a spell slot three levels greater than normal.
CHARACTER TRAI Ts?: Focused; "you can keep your attention on a task, but sometimes don't notice what's going on around you." (+1 concentration, -1 to spot/listen)
GEAR wt. Courtier's Outfit 6 lbs. Backpack 2 lb. ^ Bedroll 5 lbs. ^ Candle; x3 n/a ^ Scroll case 1/2 lb. ^^ Scroll of Protection from Evil, x2 ^^ Scroll of Resist Energy ^^ Scroll of Daze Monster ^^ Scroll of Lightning Bolt ^ Soap 1 lb. ^ Spellbook 3 lbs. Small Steel Mirror 1/2 lb. Trail Rations; x3 days 1 lb. each (3) Potion of Cure Light Wounds; x2
Spell Component Pouch 2 lbs. Belt Pouch 1/2 lb. ^ 22 gold pieces, 27 silver pieces, 17 copper pieces 1/50th lb. (1)
STOWED GEAR, HOLDINGS, and MOUNTS wt. Lodging, Food and Stabling in a Good Inne (x4 weeks)
"Aurale"; Owl Familiar Light Horse ^ Riding Saddle ^ Saddle Bags
WEAPON Light Crossbow, masterwork
You have a +3 attack bonus with this weapon, and inflict 1d8 damage on a successful hit. This weapon
threatens a critical on a roll of 20, and does 2d8 on a successful critical hit. This is a ranged piercing weapon and weighs 4 lbs. It has a Range Increment of 80 feet.
Crossbow Bolts; x50 Crossbow Bolt +1; x10
total weight (24.5 lbs) pg. 162 ENCUMBRANCE scale Mx Dex? Check Speed/Run LIGHT** 0-26 lbs none none 30 ft/x4 MEDIUM 27-53 lbs +3 -3 20 ft/x4 HEAVY 54-80 lbs +1 -6 15 ft/3
SPELLS PREPARED Daily Save Value (Orison/Cantrip) 5 13 Detect Magic, Dancing Lights, Ray of Frost, Arcane Mark (1st level) 3 14 Shield, Magic Missile, Color Spray (2nd level) 2 15 Gust of Wind, Scorching Ray
SPELLS KNOWN 1st Level: Protection from Evil, Shield, Charm Person, Sleep, Magic Missile, Shocking Grasp, Color Spray,
Silent Image, Animate Rope, Jump
2nd Level: Resist Energy, Gust of Wind, Scorching Ray, Alter Self, Levitate⚠ </pre>