Prescience

Some rare vampires of the Cappadocian and Malkavian Clans are known to be seers, being subject to visions of the future, the past or things far distant. Vampires of other Clans very rarely have this talent, even the bloodlines of the Cappadocians such as the Giovanni, Nagaraja and Lamia are lacking in such gifts. Seers are often tormented by their visions which are rarely clear and to the point. The uncertainty of the visions and how to deal with them can even drive some seers insane.

System: When a character experiences a vision, he rolls his Prescience rating against difficulty 6 (8 if the character is seeking particular information). A botch results in a horrifying vision of death or impending doom, most typically of the vampire in question or some organization closely tied to them. Success on the roll indicates a vision has occurred and passed on information about a future that will come to pass. The number of successes indicates the clarity and usefulness of the information.

Fortune-Teller: You have the occasional vague vision
●● Diviner: Insight comes in obscure flashes, but it arrives fairly often.
●●● Soothsayer: Your visions can guide the lives of those around you with ease.
●●●● Prophet: You see the future in clear sweeps that could guide a nation.
●●●●● Oracle: Like the Pythia you see the future with clarity and precision.