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NameNatureCaste
   
 
ConceptHomelandAnima
   
 
PlayerChronicleExperience
   Un, Sp, Tot
 
ATTRIBUTES (8/6/4)
PHYSICAL SOCIAL MENTAL
Strength. Charisma. Perception.
Dexterity. Manipulation. Intelligence.
Stamina. Appearance. Wits.
 
ABILITIES
(25, 10 from Caste/Favored, min 1 in each Favored)
DAWN ZENITH TWILIGHT
Archery. Endurance. Craft.
Brawl. Performance. Investigation.
Martial Arts. Presence. Lore.
Melee. Resistance. Medicine.
Thrown. Survival. Occult.
 
NIGHT ECLIPSE SPECIALITIES
Athletics. Bureaucracy. AbilityRating
Awareness. Linguistics. CraftArtifacts
Dodge. Ride. Meleesomething
Larceny. Sail.   
Stealth. Socialize.   
 
Linguistics: Native; Learned,
 
TEMPERS  ESSENCE. VIRTUES (5)
Willpower. Personal:. Compassion.
x x x x x | x x x x x  Conviction.
   Peripheral:0  
Limit Break  Committed:0/0 Pers Temperance.
- - - - - | - - - - -0/0 Peri Valor.
 
CalculationsPersonal=(3x Ess) + WP
 Peripheral=7xEss + WP + (sum of virtues)
 
Anima Banner: 
 
Virtue Flaw
Limit Break Condition: 
description
 
BACKGROUNDSvaluenotes (17)
 
Background#description
Background#description
Background#description
Background#description
Background#description
 
COMBAT STATISTICS
 
Initiative:x Soak (L/B):(0/0)Mobility:0
ARMOR: Armor Name (0L/0B)w/ Armor (0/0)Fatigue:0
 
>>>RESTEASEACTIVE
ESSENCE REGAIN8/hour4/hour0/hour
w/ HEARTHSTONE/hour/hour/hour
 
HEALTH LEVELS (7)0124Incapacitated
((/*xX))///////
 
PERSONAL WEAPONS
 
WEAPONDAMAGEACCDEFENSERATESPEED
Weapon+0L(0L)+0(0)+0(0)0+4(11)
 
 
 
 

((to make anchors, use description and put #anchor somewhere down below where it refers to. QCL is for quick charm list. Below it's referred to after each anchor, to bring you back here. ))

Quick Charm List
ABILITY
Charmnametypecost
Charmnametypecost
ABILITY
Charmnametypecost
Charmnametypecost
SPELLS
TERRESTRIAL
Nameofspellcost
Nameofspellcost
CELESTIAL
Nameofspellcost
Nameofspellcost
SOLAR
Nameofspellcost
Nameofspellcost

CHARM DESCRIPTIONS
(10, min 5 from Caste or Favored)
 
CHARMSpage #typecost
 
ABILITY

^

Charm Name HerePg..cost
description goes here. Make sure to leave a space at the end!

^

Charm Name HerePg..cost
description goes here. Make sure to leave a space at the end!
 
ABILITY

^

Charm Name HerePg..cost
description goes here. Make sure to leave a space at the end!

^

Charm Name HerePg..cost
description goes here. Make sure to leave a space at the end!
 
 Pg.  
 
 
 
SPELLS
 
TERRESTRIAL

^

 
Spell Name Goes HerePg.cost
Description goes here. Be sure to leave a space at the end!

^

 
Spell Name Goes HerePg.cost
Description goes here. Be sure to leave a space at the end!
 
CELESTIAL

^

 
Spell Name Goes HerePg.cost
Description goes here. Be sure to leave a space at the end!

^

 
Spell Name Goes HerePg.cost
Description goes here. Be sure to leave a space at the end!
 
SOLAR

^

 
Spell Name Goes HerePg.cost
Description goes here. Be sure to leave a space at the end!

^

 
Spell Name Goes HerePg.cost
Description goes here. Be sure to leave a space at the end!

XP Spending Log:

  • # -Spent on