General Merits and Flaws
These are the "general" merits and flaws which appear in chapter 1 of the Player's Guide.
<< | Merit And Flaw Index | God Blooded Merits And Flaws >>
Physical
Merits
- Ambidextrous (+1-2) [18]
- Acute Sense (+1 or 3) [18]
- Double-Jointed (+1 or 3; 1 or 2 for Lunars) [19]
- Large Size (+4 or 6) [19]
- Legendary Attribute (+5; 3 for Exalted of any kind) [19]
- Mutation (+[2+x]) [20]
- Pain Tolerance (+3, 5, or 7) [19]
- Selective Conception (+1) [18]
- Special Resistance (+1-5) [19]
- Special Sense (+2x) [20]
Flaws
- Amputee (-2, 3, or 5-8; 1-6 for Exalted) [31]
- Climate Sensitive (-2-4) [31]
- Diminished Attribute (-3x) 33]
- Diminished Sense (-1-6) [33]
- Disfigured (-3-4) [32]
- Dying (-2, 4, 6, or 10) [31]
- Mutation (-[1+x]) [20]
- Mute (-1, 3, or 4; 2 or 3 for Exalted) [30]
- Limited Forms (-2, Lunars only) [30]
- One Eye (-2) 30]
- Slow Healing (-4) [33]
- Small (-3) [32]
- Sterile (-1-3) [30]
- Sun-Seared (-2, 3, or 6) [31]
- Unusual Appearance (-1-2) [30]
- Weak Immune System (-4; -3 for Exalted) [33]
Mental
Merits
- Common Sense (+1) [20]
- Driving Passion (+3) [21]
- Eidetic Recall (+1-5; 3 for Alchemicals) [20]
- Internal Compass (+1) [20]
- Jack of All Trades (+4) [21]
- Prodigy (+2, 3, or 5; +2 or 4 for G Bs? and D Ks?) [20]
- Tactical Instincts (+3) [21]
- True Love (+3) [21]
- True Paragon (+3) [21]
- Virtue Specialty (+2, 4 or 6) [21]
Flaws
- Addiction (-1-5) [35]
- Amnesia (-1, 2, or 5) [34]
- Callous (-2x) [35]
- Derangement (-1 or 3) [33]
- Nightmares (-3) [35]
- Pacifist (-3 or 5) [36]
- Superstition (-1-3) [34]
- Unskilled (-x) [36]
- Vice (-1-3) [34]
- Weak-Willed (-x) [36]
Social
Merits
- Born to Rule (+2) [22]
- Enchanting Feature (+2) [22]
- Favor (+1-5) [23]
- Innocuous (+2 or 4) [22]
Flaws
- Barbarian (-1) [36]
- Child (-3) [38]
- Chimera (-3, Lunars only) [38]
- Disciple (-1-5) [36]
- Disturbing (-2-3) [38]
- Enemy/ Rival (-1-5) [37]
- Favor (-1-5) [23]
- Known Anathema (-1-5, Celestials only) [37]
- Secrets (-1-3) [36]
- Wanted (-1-5) [37]
Property
Merits
- Cache (+1-9, requires Resources >3 or Salary >1) [24]
- Heir Apparent (+1-5) [24]
- Heirloom (+1) [23]
- Hidden Manse (+1-2) [23]
- Legendary Artifact (+10) [24]
Flaws
- Damaged Artifact (-1-3) [38]
- Debt (-1-5) [38]
Supernatural
Merits
- Alternative Divination (+1) [+1]
- Brigid's Heir (+5; +4 for Twilights) [30]
- Daredevil (+4; +3 for mortals) [30]
- Destiny (+1-5) [25]
- Eternal Vow (+3, Lunars, Solars, or Abyssals only) [29]
- Legendary Breeding (+3, D Bs? only) [28]
- Lucky (+1-5; 1-3 for Sidereals) [27]
- Past Lives (+1-5) [27]
- Prescient Dreamer (+3; +2 for Sidereals) [29]
- Priest (+1 or 7) [25]
- Signature Style (+2) [28]
- Sworn Brotherhood (+2, Exalted only) [28]
- Taint's Warning (+2; +1 for Abyssals, Abyssals or Solars only) [28]
- Terrestrial Bloodline (+1) [24]
Flaws
- Beacon of Power (-4, Exalted only) [41]
- Dark Fate (-1-5) [39]
- Death-Taint (-[4+x]; -x for ghosts; Abyssals or ghosts only) [41]
- Eternal Vow (-1, Lunars, Solars, or Abyssals only) [29]
- Greater Curse (-1-5, Celestials only) [40]
- Permanent Caste Mark (-2; -1 for Sidereals, Celestials only) [40]
- Throwback (-1-5) [41]
- Unbidden Oracle (-1) [39]
- Unlucky (-1-5) [40]
- Weak Essence (-6) [41]
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