A comment JT made at the last game session about peanuts has got some of us started on the idea of a kindred baseball league.
The Teams: Each camarilla clan will have a team. Perhaps if we want to make it like the American League and the National League, it could be the camarilla and the sabbat. Either way, I will focus on camarill teams:
The Gangrel: Gangrel is a very tricky team given they tend to fly over infielders. There is some dispute over whether flying over home plate is the same as a home⚠ <i>
run⚠ </i>
.
The Ventrue: The Ventrue clan rarely actually plays its own games, preferring to dominate mortals to run around down in the dirt while they place wagers in the stands.
The Nosferatu: Nosferatu are very very tricky to tag "out" given they tend to take mist form. They will also often earthmeld themselves at around first or second base and next thing you know, they are home. Not the prettiest team, and often the Toreador team will forfeit because if anything is worse than being in a room with Nosferatu, it's being in a room with sweaty Nosferatu...
The Toreador: Easily distracted when not in home field advantage by the pretty flashy lights and the chattering of the other team's fans, clan Toreador doesn't usually make it to the play offs. The only team they really stand a chance against is the Ventrue's mortals who they tend to use presence on to make them leave the field whimpering before the game has even started. In the home field, the Toreador are less distracted and can perform surprisingly well as they watch the invisible Nosferatu try to run the plates undetected, and as they watch the perfect curve of the pitch to determine exactly where the sweet spot will be. Also don't try to tag them out by any normal means... they're too darn fast.
The Tremere: If you are hosting the Tremere team, you would be smart not to allow them a dugout since certain sacrifices performed before the game tend to grant them excellent luck during the game. Be particularly nervous when the outfielders begin standing in formation. The Tremere may be the reason it is oft debated whether the fields should be considered Elysium. If you are scheduled to play the Tremere three times in a season, it might be smart to not show up to one of those games.
The Brujuah: It is rumoured that there might not even be a Brujah team, though they will claim there is one and that they are simply "on strike".
The Malkavians: A difficult bunch to play... when they are pitching a runner will find the base to which they are running moves further and further away the faster they run. The home field of the Malkavians has some fairly convoluted, erm, rules as well.
The Caitiff: Considered by many an all star team, which is why it is rumoured the Ventrue will never approve a schedule that has the two playing each other. You never know what a Caitiff is going to do to get home. Working as a team, they are even more foreboding.
The Fields:
Gangrel Field: Deep in a forest lies gangrel field. Pitching around the trees is only a problem if you are not already within or above them.
Ventrue Field: The typical American baseball diamond with cleanly mowed grass, and a green monster of their own, Ventrue field is something to behold. The latest technology graces every part of the stadium from the seats, to the refreshments, to the scoreboard graphics. Clan Toreador often arrives early for their games so that they have a good few hours just to revel in the beauty of it all.
Nosferatu Field: If you ever hear a ping from below ground, you know the Nosferatu are playing ball deep within the sewers and someone just hit a homer. Interestingly enough, the location of the field keeps changing as they don't want any visitors to easily find their way there.
Toreador Field: Surprisingly to some, Toreador field is intentionally drab. The scoreboard is still a hand powered system, no graphics, no art. If the lawn is mown, there is careful care taken to make sure no cross hatch pattern appears. There are also no lights which some say give clan Toreador an unfair advantage. Distractions to a minimum, this is the place where clan Toreador enjoys most victories.
Tremere Field: Many feel an uneasy feeling as they walk through the gates of Tremere Field. The diamond is almost too perfect a diamond and rumour has it that the stretch between third and home is actually a vector that points directly to Vienna from any Tremere baseball diamond. You will find your dugout open to the field whereas the home team prefers a closed dugout.
Brujah Field: They insist they have a permanent one that's "under restoration" but it always appears they've simply carved out some lines in some dirt and threw tires down as bases.
Malkavian Field: Malkavian field is literally maddening. For one, it is not always a diamond. Worse than the field are the "home rules". Visiting teams are expected to memorize convoluted and ever-changing rules such as in the fourth inning with two outs and no one on base a successful hitter must run first to ⚠ <i>
eighth⚠ </i>
base, then to ⚠ <i>
third⚠ </i>
base, and finally home.
- Please note: due to budget problems, the Caitiff have not built their own fields as of yet. They claim this is persecution by the clans, but they also appear comfortable in anyone's field as visitors.
Refreshments:
Cuz who wants hungry vampires at your game?
Bat on a stick - $5 or catch your own for only $2.
Blood sausage on a stick - $3
Blood icee - $4
Blood in a hat - the top holds 1/2 gallon of fresh blood while two straws circle down to your moth so you can sip at leisure $20 you keep the hat!
Pints - $5 warm/cold your choice but we recommend warm
The meal deal - a fresh mortal $50
The meal deal with a twist - a fresh drunk mortal $60 #
The vampire behind you - ⚠ <b>
prohibited⚠ </b>