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Name | Concept |
| |
|
Virtue | Vice |
Charity, Faith, Fortitude, Hope, Justice, Prudence, Temperence | Envy, Gluttony, Greed, Lust, Pride, Sloth, Wrath |
|
Path | Order |
Acanthus, Magistos, Moros, Obrimos, Thyrsus | Adamantine, Free, Guardians, Mysterium, Silver |
|
Attributes (5/4/3) |
Mental | | Physical | | Social |
Intelligence | 1 | | Strength | 1 | | Presence | 1 |
Wits | 1 | | Dexterity | 1 | | Manipulation | 1 |
Resolve | 1 | | Stamina | 1 | | Composure | 1 |
|
Skills (11/7/4) |
Mental (-3) | | Physical | | Social |
Academics | 0 | | Athletics | 0 | | Animal Ken | 0 |
Computer | 0 | | Brawl | 0 | | Empathy | 0 |
Crafts | 0 | | Drive | 0 | | Expression | 0 |
Investigation | 0 | | Firearms | 0 | | Intimidation | 0 |
Medicine | 0 | | Larceny | 0 | | Persuasion | 0 |
Occult | 0 | | Stealth | 0 | | Socialize | 0 |
Politics | 0 | | Survival | 0 | | Streetwise | 0 |
Science | 0 | | Weaponry | 0 | | Subterfuge | 0 |
| | | | | | | |
|
Specialties (3) |
Ability | Specialty |
. | . |
. | . |
|
Combat Stats | | Other Advantages |
Health | 5 | | Wisdom | 7 |
| | | | / | | | | |
| | Gnosis 3MP per | 1 |
Size | 5 | | 3 Hours per roll |
S. Factor | 0 | | 2 Mana per turn |
| | 1 Paradox die |
Defense | 0 | | |
Initiative | 0 | | Willpower | 0/0 |
Speed | 0 | | Mana =Wisdom | 7/7 |
Notes: Def=lowest of Dex or Wits, Health=Sta+Size(5), Initiative=Dex+Com, Morality(Wisdom) 7, Size (5 for most humans), Speed=Str+Dex+5, WP=Res+Com |
|
Arcana (2, 2, 1) | Rating | (max) | Improv. Roll |
Death | 0 | ( ) | 0 |
Fate | 0 | ( ) | 0 |
Forces | 0 | ( ) | 0 |
Life | 0 | ( ) | 0 |
Matter | 0 | ( ) | 0 |
Mind | 0 | ( ) | 0 |
Prime | 0 | ( ) | 0 |
Spirit | 0 | ( ) | 0 |
Space | 0 | ( ) | 0 |
Time | 0 | ( ) | 0 |
| 0 | ( ) | 0 |
|
Rotes 6 dots |
(Rote Specialties: Investigation, Occult, Survival) |
Name | Sphere | Short Description | Roll | Page |
| | | 0 | pg. |
| | | 0 | pg. |
| | | 0 | pg. |
| | | 0 | pg. |
| | | 0 | pg. |
| | | 0 | pg. |
|
Merits 7, 5th dot costs 2 | Value | Notes |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
Special Mage Merits | Artifact(3+), Destiny(1-5), Dream(1-5), Enhanced Item(1+), Familiar(3/4), Hallow(1-5), High Speech (1,free w/Order), Imbued Item(2+), Library(1-5), Occultation(1-3), Sanctum(1-5), Sleepwalker Retainer(1-5), Status(1-5), Consilium or Order, Thrall(3) |
|
Personal Weapons - Melee |
Weapon | Damage | Size | Special |
| | 1 | |
| | 1 | |
|
Personal Weapons - Ranged |
Weapon | Damage | Ranges | Clip | Strength | Size |
| | | | | 1 |
| | | | | 1 |
| | | | | 1 |
| | | | | 1 |
Notes
Experience Point Costs |
Trait] | [Cost |
Attribute | N x 5 |
Skill | N x 3 |
Skill Specialty | 3 |
Ruling Arcana | N x 6 |
Common Arcana | N x 7 |
Inferior Arcanum | N x 8 |
Rote per highest dot | 2 per dot |
Merit | N x 2 |
Gnosis | N x 8 |
Wisdom | N x 3 |
Willpower restore lost | 8 |
| |
I Spent XP On: |
Item'] | ['Cost |
| |
| |
| |
Favoreds-Path |
Path'] | ['Res. Att'] | ['Arcana |
Acanthus | Composure | Fate, Time, -Forces |
Magistos | Resolve | Mind, Space, -Matter |
Moros | Composure | Death, Matter, -Spirit |
Obrimos | Resolve | Forces, Prime, -Death |
Thyrsus | Composure | Life, Spirit, -Mind |
| | |
Favoreds-Order |
Order'] | ['Rote Specialties |
The Adamantine Arrow | Athletics, Intimidation, Medicine |
The Free Council | Crafts, Persuasion, Science |
The Guardians of the Veil | Investigation, Stealth, Subterfuge |
The Mysterium | Investigation, Occult, Survival |
The Silver Ladder | Expression, Persuasion, Subterfuge |
| |
Morality - Wisdom and Hubris |
Wis'] | ['Acts of Hubris'] | ['Dice |
10 | Using magic to accomplish a task that could be achieved just as well without it. Selfish thoughts | 5 |
9 | Magically coercing another so that he acts against his free will. Minor selfish act (witholding charity) | 5 |
8 | Magically coercing another so that he violates his moral code. Injury to another (accidental or otherwise) | 4 |
7 | Laying a curse on someone. Petty theft | 4 |
6 | Forcibly binding an unwilling sentient being or spirit to a place or task. Grand theft. | 3 |
5 | Magically transforming a person into a lesser being against his will. Intentional, mass property damage (arson) | 3 |
4 | Using magic to harm someone. Draining another's mana against his will. Creating a soul stone. Impassioned crime (manslaughter) | 3 |
3 | Forcefully abducting and/or exiling another person into the Shadow Realm, or causing her to become posessed by a spirit against her will. Planned crime without using magic (murder) | 2 |
2 | Intentionally preventing an Awakening. Using magic to murder someone. Casual/callous crime (serial murder) | 2 |
1 | Stealing a soul. Utter perversion, heinous act (mass murder) | 2 |
| | |