The Gray's have certainly been known to abduct people, performing all kinds of strange experiments upon them and then return them to their lives -- often with several missing hours of their lives!
Alien-Human Hybrid (50 points)
The Alien-Human Hybrid is someone who has been abducted, probably multiple times, by the Grays for the purpose of horrible mental experiments and telepathic augmentation.
Attributes: ST 9 [-10]; DX 10 [0]; IQ 11 [20]; HT 10 [0]
Secondary Characteristics: Dmg 1d-3/1d-2; BL 13 lbs.; HP 10; Will 12 [5]; Per 11 [0]; FP 10 [0]; Basic Speed 5 [0]; Basic Move 5 [0].
Advantages: Unusual Background [10], and 40 points of advantages chosen from among Doesn't Sleep [20], Mental Resistance [5 to 30], Telepathy Talent 1-4 [5/level], Zeroed [10]. You can also choose from any of the options given on the "Wild Talent" table below.
Disadvantages: -15 points of disadvantages chosen from among Chronic Pain (Severe, 1 hour interval, 9-) [-5], Delusions ("I've been abducted by Aliens!") [-5 to -15], Enemies (Watcher, 6-) [-5], Flashbacks (Abduction Experiences) [-5 to -10], Killjoy [-15], Psionic Susceptibility 1-5 [-3/level], Nightmares [-5*].
Wild Talents'