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The Tzimisce, Children of the Dracon, have owned Eastern Europe since before other Cainites are capable of remembering; some whisper that a lost branch of Caine's childer infested the place before the fall of the First City, and the Tzimisce are the result. The Cainites of Rome have often looked enviously towards their neighbors however, and once the Ventrue siezed power in Imperial Rome it was not long before they moved to conquer the once-forbidden Tzimisce lands.

Now Hungary, Constantinople, Buda-Pest and others have fallen to the might of the Triumvirate, leaving the once-proud Dragons forced to bend knee to their peasant overlords; the Wyrms do not find this situation pleasant or endurable, and now their Voivodes marshal their forces for war against the Imperials. Only time well tell if they may break the chains of servitude to resume their rites to Kupala and once again reign over Eastern Europe as their sole property.

Sobriquet: Maggots, Wyrms

Clan Disciplines: Auspex, Animalism, Vicissitude

Clan Weakness: Having suffered through so many incursions upon their territory and lacking the stability that lesser beings - those denied the constant shifting of form - possess, the Tzimisce cling to the one constant in their mutable unlives; the earth of their homeland, and only that earth, gives them stability and succor. Tzimisce must rest surrounded by the special soil, or their bodies begin to forget their proper form and lose cohesion; for each night this continues, apply a -1 penalty to all dice rolls, +1 difficulty to Vicissitude rolls, and subtract 1 from the Tzimisce's appearance as their flesh twists and bends of it's own accord, with no conscious choice on the part of the Tzimisce. The difficulty modifier and penalty to dice rolls fade after one night in the proper soil; the Apperance modification remains until repaired through Vicissitude, though the difficulty for restoring dots lost to the clan weakness is 7 rather than 10.

Faction Affiliation: Insurrectionists


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