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You have no permanent home, and are generally a wanderer.
Petty Cash: 41,055 credits.
TL 12 Tiny Computer (C-8; Fast, Hardened - IMPLANT) Disintegrator Rifle Cosmic Power Cell (C, x2) Adjustable Tactical Force Screen (Velocity) TL 12 Power Cell Space Combat Helmet Options: Provisions Dispenser, No Faceplate Space Armor Options: Magnetized Plates, Waste-Relief, Microbot Arteries Repair Swarm (Armored Crawler, Solar Cells. 14- Skill to repair Rifle/Force Screen/Personal Armor @ 1/10th speed)
Tactical ESM Detector Deceptive Radar Jammer Gauss Rifle, 4mm Full Reload (inc. magazine, power cell) (x2) Underbarrel EMGL, 25mmG (Choose any three 25mm Thimble Grenades as your loadout.)
Air Mask Medium Air Tank Expedition Suit Hand Thruster, + Extra Cylinders (2)
1,200 rounds 4mm Gauss Ammunition (total stores; use for reloads) Micro-Antimatter Smart Thimble Grenades (x4) (imperial battlegear) HE Fragmentation Smart Thimble Grenade (x10) Thermobaric Smart Thimble Grenade (x2) EMP Smart Thimble Grenade (x3) Warbler Smart Thimble Grenade (x5) Tangler Smart Thimble Grenade (x5)
Fine Software Tools (Tactics) (C7) Total Neural VR (C6)
Encumbrance | Move | Dodge | |
---|---|---|---|
None | 65 | 7 | 12 |
Light | 130 | 6 | 11 |
Medium | 195 | 5 | 10 |
Heavy | 390 | 4 | 9 |
X-Heavy | 650 | 3 | 8 |