Myrrh is a man in his late 20's standing 6'5" with brown eyes and the light brown skin and short curly red hair of an easterner. His hairstyle is...ill kept at best, he always seems to be wearing his old longcoat from his hobby of airship piloting and a pair of strange looking goggles rests on his forehead. His face is usualy sooty from whatever strange new project he's been working on lately. Due to previous work related accidents he always keeps his face free of stubble.
Myrrh is for the most part a calm and introspective man, unless he's onto some sort of discovery or large project, then he's a flurry of activity and the ocasional oath laden tirade. He's constantly working on some sort of minor project involving a new gadget or tool. He keeps his goggles around at all times, considering them a major good luck charm that have been with him since his teenage years. This of course all fades when he returns home to his wife where he seems almost submissive, always agreeing and allowing her every wish. It's no wonder however, he has no real head for finance and spends most of his money on projects and minor or non-functioning talismans and charms which he is convinced are vastly effective.
Myrrh was born into a family of engineers, which he apprenticed into as a child. He grew in skill to the point where his engine designs are used in many airships today. A driven man, he didn't have much time for socializing, instead throwing himself into his work. His parents however arranged for him to be married to Nellens Calidreh, a realm exile recently arrived to Luxury. With her wealth and skill in business she had made quite a name for herself in Brume, although her temper made her slightly attractive to suitors. The two had a rather rocky start, but in the end Myrrh was the more flexible of the two. They now live in...general hapiness although she tends to nag suggest, or outright yell at him on a proper course. He spent most of his time continuing to do his job and she continued to sell and promote his wares. Of course she didn't know but usualy suspected that he snuck out of the house late at night to the local bar to drink and complain which is where he made the aquaintence of Corve, who he found fantastic company considering he listened and barely yelled at him. A welcome change from tumultuos marital bliss.
That all changed last year when he was trying a new invention of his, a prototype portable flyer, crashed into the rocky crags near the very edge of Luxury. Near death he Exalted and clambered to safety, his wounds quickly healing. He discovered the Wailing Canyon, an anthema tomb...his tomb. His exaltation had filled him with knowledge and skill, and memories of countless lost wonders and relics of the first age. Emboldened by his his new power, and trying to get out of the pelting sleet, he took refuge in the manse discovering a large open complex, it's doors long since gone. Yet it was free of the elements. In the center of the manse he found a withered corpse, nearly a skeleton glistening in golden possessions, things he felt were his, remembering making them long ago. Since his exaltation has has tried to keep his new nature a secret from his wife, retreating to his manse at night instead of a bar to conduct his new projects.
The August Revolution A rifle of truely immense proportions, the August Revolution is Myrrh's finest work to date! It's made from Orihalcum, nearly five feet in length. It's barrel and stock are covered with a variety of latches, levers and tubes all for some arcane purpose. While, of a similar design to the Judging Thunder the Revolution is much more ornate. It has a greater range than the thunder with variable damage settings adujusted by the lever at the base of the stock. However it lacks the silencer option of the Thunder, making it less of a tool of subtle attacks and more a loud terror weapon.
Hearthstone Bracers A truely ancient pair of relics from the first age, it was collected from the corpse of his former incarnation. They're incredibly detailed with illustrations of the unconquered sun although they seem to have been knicked and dented from regular use as defensive tools. It's slot is empty.
Hearthstone Amulet Another of the items recovered from the tomb, it's designed to look like a golden gleaming sun like the mark of Sol Invictus himself. It currently has a strange clear stone inserted in it's slot.
Sheath of the New Age (Orihalcum Breastplate)
|Crazy-Cabal||Pulp Exalted!||16, 396, 422|
|(25, 10 from Caste/Favored, min 1 in each Favored)|
|Linguistics: Low Realm; Cloud Tongue|
|X X X X X | X X x x x||Conviction||2|
|Limit Break||Committed:||19/19 Pers||Temperance||2|
|- - - - - | - - - - -||27/46 Peri||Valor||4|
|Calculations||Personal=(3x Ess) + WP|
|Peripheral=7xEss + WP + (sum of virtues)|
|Limit Break Condition:|
|Artifact||3||A small collection of trinkets and a rifle|
|Manse||3||The Wailing Canyon, a manse on Luxury|
|Resources||2||A small allowance from his wife.|
|Familiar||2||Snuffles the Fungus Ball!|
|Ally||1||His wife, a wealthy, mortal business woman.|
|ARMOR:||Orihalcum Breastplate (8L/6B)||w/ Armor (9/8)||Fatigue:||0||Attack: 15||Dodge: 12|
|HEALTH LEVELS (10)||0||1||2||4||Incapacitated|
|August Revolution||12L(12L)||+4(0)||100 yards||4||+3(0)|
XP Spending Log:
1 on Sail 2, 3 on Stealth 3, 16 on Essence 3, 8 on Object Strengthening Touch, 8 on Reflexive Sidestep Technique, 8 on Shattering Grasp, 8 on Craftsman Needs No Tools, 8 on Harmonious Presence Meditation, 8 on Listener-Swaying Argument, 1 on Presence 2, 3 on Presence 3, 8 on First Circle Sorcery, 8 on Summon Demon of the First Circle, 8 on Stormwind Rider, 8 on Wood Dragon's Claw, 8 on Viridian Mantle of Underwater Journies, 3 on Firearms specialty for Archery, 8 on Virtuous Flame Guardian, 6 on Dodge 4, 8 on Dodge 5, 1 on Snuffles!, 10 on Seven Shadow Evasion, 10 on Flow Like Blood, 0 on Sting of the Ice Hornet, 24 on Essence 4, 7 on Lore 5, 5 on Occult 4, 7 on Occult 5, 5 on Presence 4, 7 on Presence 5, 8 on Hypnotic Tongue Technique, 8 on Majestic Radiant Presence, 8 on Terrifying Apparition of Glory, 32 on Essence 5, 6 on a combo, 8 on All-Encompassing Sorcerer's Sight, 8 on Magic Suppressing Touch, 8 on Charm-Annulling Strike, 8 on Demon-Smiting Hammer, 8 on Firey Arrow, 8 on Solar Bolt, 10 Thaumaturgy XP.