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Luna's Changing Face

  Cost: 1+ mote
  Duration: Instant
  Type: Simple
  Minimum Totem: 2
  Minimum Essence: 2
  Prerequisite Charms: None

A Lunar with this charm (popular among some Changing Moons) can make various small and subtle changes to his overall appearance. Some factions of Lunar society consider extensive use of this charm vain, and even go so far as to suggest that it can "cause your face to get stuck like that." Most Lunars accept this charm as it is, a useful and impressive tool, while being somewhat wary of its permanent nature.

The exact cost of the charm varies depending on the effect. When he activates the charm, the Lunar can choose one (and only one) of the following effects:

  • 1 mote changes:
    • Hide and mute your caste tattoos, or other body markings.
    • Shape, grow, or shorten your hair with nothing but a thought.
    • Look "kind of spooky".
  • 2 mote changes:
    • Change the color of ones hair, or eyes.
    • Exgerrate or dilude your distinctive physical characteristics.
    • Lower your appearance down to 2, appearing "generic".
  • 3 mote changes:
    • Alter your skin color, and overall appearance, giving others a +1 difficulty on Perception + Awareness rolls to recognize you.
    • Adopt the superficial appearance of the opposite sex, or androgyny, giving others a +1 difficulty on Perception + Awareness rolls to recognize you.
    • Raise or Lower his apparent age by up to 10 years, appearing younger or older.
  • 4 mote changes:
    • Radically change the features of your face, giving others a +2 difficulty on Perception + Awareness rolls to recognize you.
    • Alter and shape your overall form to be more attractive, gaining a +1 bonus to your Appearance rating. This cannot raise Appearance past 5.

It is possible to purchase other effects for 1xp each, with the Storytellers permission. Some particularly minor effects can be had for free, but any major change or effect with an actual mechanical impact should cost an experience point. Difficulty penalities to recognize the Lunar are cumulative, but cannot raise the difficulty above 5.

Luna's Guise

  Cost: 7 motes, 1 willpower (7 motes to shapeshift)
  Duration: One hour or Instant
  Type: Simple
  Minimum Totem: 3
  Minimum Essence: 2
  Prerequisite Charms: Luna's Changing Face

A Lunar with this charm can dream himself up a new form, burning it into the pattern of his essence with the power of his will. The Lunar must spend one hour first designing this new form, imagining it down to every possible detail deep within his mind. It is possible to perform this while one is sleeping, or simply as a way of relaxing. There are few limits to this new identity; it must be human in nature, and it cannot have another gender unless the character has the appropriate version of Surpassing Limits Meditation. The Lunar may assign the new identity an appearance rating lower than, equal to or one higher than his own. After the Lunar has dreamed up his new form, it is captured firm in his essence pattern. He may then use this charm to shapeshift into this new appearance for 7 motes, none of which are commited.

The character may only keep a number of extra identities in his pattern equal to his Intelligence. If the character ever has more forms than his Intelligence, he immediately forgets as many forms of the players choice as necessary to bring him down to the proper number. This charm increases your Tell trait to 1.

Prey's Skin Disguise

  Cost: 5 motes, 1 willpower (5 motes to shapeshift)
  Duration: Instant
  Type: Simple
  Minimum Totem: 3
  Minimum Essence: 3
  Prerequisite Charms: Any 2 Surpassing Limits Meditation, Luna's Changing Face

A Lunar who has mastered this charm can drink the spirit of a human whom he has killed, gaining a deep and spiritual awareness of the human so consumed. The Lunar must have struck the deathblow himself, and have participated actively in the hunt if he was not alone in the battle against the victim. In addition, he must spend a full turn consuming the creatures heart or drinking the last of its "hearts blood". This consumption requires 5 motes, and 1 willpower, and gives the character a basic understanding of the victims Nature, virtues and rough personality. You gain your Essence in bonus dice to impersonate this individual, and can shift into the form of the human you have consumed by activating this charm for 5 motes.

You must have the gender-version of Surpassing Limits Meditation to be able to assume the form of a human of a gender other than your own. This charm increases your Tell trait to 2.


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