⚠ <img src="http://onlinerpgs.chrisbradleywriter.com/images/3/3f/Hermes.jpg" align=right>

⚠ <pre>Hermes Travessia Level 1 Rogue Medium natural humanoid (human)

Initiative +4 Senses Perception +5 HP 24; Bloodied 12; Healing Surges 7; Healing Surge Value 6 AC 16; Fort 12, Ref 17, Will 14 Speed 6

== Basic Attacks ==

Dagger (standard, at-will) * Weapon +5 vs. AC; 1d4+1

Short sword (standard, at-will) * Weapon +4 vs. AC; 1d6+1

Shuriken (standard, at-will) * Weapon +7 vs. AC; 1d6+4

== At-will Powers ==

Deft Strike (standard, at-will) * Martial, Weapon +7 vs. AC; 1d6+4 damage, move 2 squares before attack

Piercing Strike (standard, at-will) * Martial, Weapon +7 vs. Reflex; 1d6+4 damage

Sly Flourish (standard, at-will) * Martial, Weapon Range 6/12 (when used with shuriken); +7 vs. AC; 1d6+7

== Encounter Powers ==

King's Castle (standard, encounter) * Martial, Weapon +7 vs. Reflex; 2d6+4 and switch places with willing adjacent character

== Daily Powers ==

Trick Strike (standard,encounter) * Martial, Weapon +7 vs. Reflex; 3d6+4, slide the target one square and each subsequent hit slide the target one square.

== Class Features ==

Artful Dodger - Hermes gains a +3 bonus to AC against opportunity attacks.

First Strike - Hermes has combat advantage against any creatures that have not yet acted in that encounter.

Rogue Weapon Talent - When Hermes wields a shuriken, his weapon damage die increases by one size. When Hermes wields a dagger, he gains a +1 bonus to die rolls.

Sneak Attack - Once per round, when Hermes has combat advantage against an enemy and is using a weapon from the light blade, the crossbow or the sling weapon group, an attack made against that enemy deals extra damage if the attack hits. +2d8.

== Stat Block ==

Alignment: Unaligned Languages: Common, Primordial Skills: Passive Insight 10, Passive Perception 15; Acrobatics +9, Athletics +6, Bluff +8, Intimidate +8, Perception +5, Stealth +9, Thievery +9

Str 12 (+1) Int 8 (-1) Wis 10 (+0) Con 12 (+1) Dex 18 (+4) Cha 16 (+3)

== Equipment ==

Leather armor Shortsword Dagger 10 shurikens Standard adventurer's kit Climber's kit Thieves tools 17 gp⚠ </pre>

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