Rosemarie Travessia
Human paladin
Speed: 5
Initiative: +0 (+0 level, +0 Dex)
Hit Points: 28, Bloodied: 14, Healing Surges: 11, Surge Value: 7
Defenses
- AC: 20 (10, +8 armor, +2 shield)
- Fortitude: 15 (10, +1 Str, +1 race, +1 class)
- Reflex: 12 (10, +0 Dex, +1 race, +1 class)
- Will: 15 (10, +3 Cha, +1 race, +1 class)
Abilities: Str 12 (+1), Con 13 (+1), Dex 10 (+0), Int 11 (+0), Wis 16 (+3), Cha 16 (+3)
Trained Skills: Diplomacy (+8), Endurance (+6), Heal (+8), Insight (+8), Religion (+5)
Feats
- Action Surge: +3 bonus to attack roll gained from action point
- Healing Hands: add Charisma modifier to hit points given by lay on hands
Class Features
- Channel Divinity (Divine Mettle): encounter, minor action; target (close burst 10) makes saving through with my Charisma modifier as bonus
- Channel Divinity (Divine Strength): encounter, minor action; add Strength modifier as extra damage to next attack
- Divine Challenge: at-will, minor action; target (close burst 5) has -2 to attack anyone but me and takes 3 + Charisma modifier radiant damage the first time it tries
- Lay on Hands: at-will, minor action; target (touch) gets a healing surge and I lose one
Basic Attacks
- Longsword: +4 vs. AC (+0 level, +1 Str, +3 proficiency), 1d8+1 damage
- Crossbow: +4 vs. AC (+0 level, +0 Dex, +2 proficiency), 1d8 damage
At-Will Powers
- Bolstering Strike: +6 vs. AC, 1d8+3 damage and gain Wis modifier in temp hit points
- Enfeebling Strike: +6 vs. AC, 1d8+3 damage and it gets -2 to attack rolls until end of my next turn if marked
- Holy Strike: +4 vs. AC, 1d8+1 damage, plus Wis modifier if target was marked
Encounter Powers
- Shielding Smite: +6 vs. AC, 2d8+3 damage and one ally within 5 squares gains my Wis modifier as power bonus to AC until end of my next turn
Daily Powers
- Radiant Delirium: +6 vs. Reflex, ranged 5, 3d8+3 radiant damage and target is dazed until end of my next turn, also -2 to AC (save ends). Miss: Half damage and target is dazed until end of my next turn.
Equipment
- Plate armor (50 gp)
- Heavy shield (10 gp)
- Longsword (15 gp)
- Crossbow (25 gp)
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