Back to Victor Page or Victor Stuff?
Over to Mimi Sheet or Matsuro Sheet
Alternatively, Edit This Page

⚠ <pre>NAME POINT TOTAL Victor Andersen "100 points" CONCEPT The Computer Nerd!


BASIC ATTRIBUTES SECONDARY CHARACTERISTICS ST: 9 [-10 pts] HP: 9 / 9 [0 pts] DX: 11 [20 pts] Will: 12 [0 pts] IQ: 12 [40 pts] Per: 12 [0 pts] HT: 9 [-10 pts] FP: 9 / 9 [0 pts]

Basic Lift- 16 Damage- 1d-2 (Thr), 1d-1 (Sw) Basic Speed- 5 [0 pts] Basic Move- 5 [0 pts]

Average Build [0] 5'9" (height), 120 lbs (weight) ENCUMBRANCE WEIGHT MOVE DODGE None (0) = BL 16 5 (1) 8- (BS+3) Light (1) = 2 x BL 32 4 (.8) 7- (BS+2) Medium (2) = 3 x BL 48 3 (.6) 6- (BS+1) Heavy (3) = 6 x BL 96 2 (.4) 5- (BS+0) X-Heavy (4) = 10 x BL 160 1 (.2) 4- (BS-1)

TL: 8 (digital age) BLOCK PARRY SIZE: 0 (~2 yards) n/a n/a

CULTURAL FAMILIARITY LANGUAGES Western [0] Western (native) [0]

REACTION


cost SKILLS relative/difficulty level 2 pts Climbing DX Average 11 12 pts Computer Hacker/8 IQ+1 Very Hard 16† 4 pts Computer Operation/8 IQ+2 Easy 17† 8 pts Computer Programming/8 IQ+1 Hard 16† 4 pts Crytography/8 IQ Hard 12 2 pts Current Affairs (Science & Tech)/8 IQ+1 Average 13 1 pt Driving (Automobile)/8 DX-1 Average 10 2 pts Electronics Operation (Comm.)/8 IQ Average 15† 2 pts Electronics Operation (Surveillance)/8 IQ Average 15† + Electronics Repair (Computers)/8 IQ-1 Engineer-3 14† 12 pts Engineer (Electronics)/8 IQ+2 Hard 14 2 pts Games (Roleplaying Games) IQ+1 Easy 13 4 pts Mathematics (Applied) IQ Hard 12 +2 pts ^ (Computer Science)/8 IQ Hard 12 2 pts Merchant (Electronics) IQ+1 Easy* 13 4 pts Scrounging Per+2 Easy 14

† = +3 from Tech Savant * = "Optional" speciality⚠ </pre>


Advantages

  • Tech Savant 3 [15]. You are an electronics wonderkin, with an effective IQ of 15 with regard to electronics and +3 reaction bonus with other electronics-oriented people.
  • High Manual Dexterity 2 [10]. You have an effective DX of 13 (+2) for tasks that require a delicate touch. This does NOT apply to any kind of combat skill.
  • Contact [6]. Your online Hacker-"girlfriend", from another state. She's got an "Effective Skill" of 18 in what's going on in the Hacker subculture. She's usually reliable, and reachable fairly often (9-).
  • Independent Income [2]. Rich grandparents who send you money, about $400 a month.
  • Signature Gear [1]. You have 10K worth of custom hand-made computer equipment.

Disadvantages

  • Code of Honor (Hacker) [-5]. You follow a collection of loose guidelines common to all Hackers.
  • Enemy [-7]. You're on the FBI's "Hacker" list, and they keep a bit of an eye on you, only interested in watching you for now and showing up quite rarely (6-).
  • Overconfidence [-5]. You believe you are far more badass than you really are, and have to make a self-control roll (12-) to show much caution or resist bragging.
  • Weirdness Magnet [-15]. Strange and /bizarre/ things happen to you with alarming frequency...

Quirks: Attentive, Loner, Likes Comics, "four", "five". [-5]


Other Notes