Animalism Combo-Disciplines

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Aura of Accursed Rage

Required Powers: Animalism 3 & Presence 2⚠ </br> Cost: 21 XP

Make it very difficult for vampires in your vicinity to resist Frenzy.⚠ </br> System: Spend 1 BP and roll Charisma + Intimidation (diff 7). All vampires in your line of sight have their Self-Control difficulties increased by 1 per success. Once affected, victims continue to suffer for the rest of the scene, even if they leave your line of sight. Botching the activation roll causes immediate Rötshreck.

Bear's Skin

Required Powers: Animalism 2 & Protean 4⚠ </br> Cost: 28 XP

Transform into a bear-like berserk monster. You grow thick, furry hide, a stunted muzzle full of fangs and your muscles swell obscenely. ⚠ </br> System: This power can only be activated during a Frenzy. Spent 1 BP. For the rest of the Frenzy, your Strength and Stamina are increased by 2. You also gain the ability to use your full Stamina + Fortitude against all sources of damage.

Beast's Vigor

Required Powers: Animalism 3 & Fortitude 3⚠ </br> Cost: 21 XP

Transfer your wounds to an animal ghoul. If the animal survives, it is marked with terrible and permanent scars.⚠ </br> System: Spend 1 BP and roll Stamina + Animal Ken (diff 8). Each success transfers one health level of damage to one of your animal ghouls within line of sight. This power is reflexive and must be used immediately after suffering damage.

Feral Imbuing

Required Powers: Animalism 4 & Potence 2⚠ </br> Cost: 28 XP

Share your Potence with an animal in your line of sight.⚠ </br> System: Roll Strength + Animal Ken (diff 6). Each success transfers to the animal 1 level of Potence. You do not have to use all your successes, and you cannot transfer more levels of Potence than you have. Your own Potence is reduced while the animal is using it. Ending this power is a reflexive action.

Loki's Gift

Required Powers: Animalism 4 & Protean 4⚠ </br> Cost: 28 XP

Take the form of the last human or animal you fed from.⚠ </br> System: Spend 3 BP and roll Manipulation + Subterfuge (diff 9). For one hour per success, you transform into a perfect copy of your victim. This power can only be activated on the turn immediately after feeding from a living human or animal. Animal targets of this power must be bear sized or smaller. At any time during the effect, the transformation can be extended by spending 1 BP to gain an extra hour of duration. Feeding from any victim other than the original target instantly ends the power. If the activation roll was botched, the transformation fails and you can never turn into that target again. While using this power, you appear "alive" to Auspex 2 and similar powers. Only level 5+ powers, or abilities specifically designed to see through shapeshifting will penetrate the disguise.

Shared Beast Entombment

Required Powers: Animalism 1 & Protean 3⚠ </br> Cost: 21 XP

Take an animal ghoul with you into an Earth Meld.⚠ </br> System: Pay 1 additional BP when Earth Melding in order to meld one of your animal ghouls. You must be touching the ghoul to meld with it.

Wolf's Lament

Required Powers: Animalism 2 & Auspex 1⚠ </br> Cost: 14 XP

Send simple, one-sentence messages through animal communication networks such as wolf howls. ⚠ </br> System: Roll Manipulation + Animal Ken (diff 6). Any message that can be spoken in one sentence can be translated into "animal speech" and relayed through nearby animals. It extends outward in a radius determined by the number of successes. Any vampire with Animalism 1 can hear the message if they are within the range and near the type of animal that you used to spread the message.

  • 1 Success: 5 miles
  • 2 Successes: 10 miles
  • 3 Successes: 50 miles
  • 4 Successes: 100 miles
  • 5 Successes: 250 miles

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