Amplify or dull the foremost emotion in your target's mind with just a few words to them.⚠ </br>
System: After talking to your target for at least one turn, roll Charisma + Empathy (difficulty equal to the target's Road). The target is affected for a duration determined by the chart below, or for one turn per success in combat. Depending on the emotion amplified or dulled, the target will receive +/- 2 dice to a single Virtue. While the player may ask to affect a specific Virtue, the Storyteller is the final decider on which of the three is most appropriate for a given emotion.