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Backgrounds
Abyss Mastery *
All Abyssals have been touched by the cold hand of Death, but all have bested him within his own realm. What few of them understand is that Death is but one aspect of the force known as Oblivion, the Void, the Abyss True. In their conquest they proved their mastery of this force. While it is not theirs to command, they can coax knowledge from its depths.

Familiar *****
A large red warhorse familiar, named Kriegeist, talented with great powers of movement.

Cult **
A number of small mountain villages on the Forsaken Isle who call her the Spirit of Just Cause.

Resources **
While she receives quite a bit of money from the Silver Prince, she mostly gives it away in charity, but she has some small caches with money throughout the West and Forsaken Isle. Always be prepared, as her parents taught her.

Artifact ***
Grasp of Justice is her set of smashfists which go all the way up to her elbows. Her hands don't actually lay in the fists of iron chased with whorls and ancient languages' lettering in utter emptiness made metal. No, instead they obey her thoughts and the hands behind them, as she can cast away each hand, attached by a chain that comes from nowhere out to grab or strike things away from her with the normal force of a smashfist, but controlled by Thrown instead, but the real power is that by using Hungry Missile Technique she can quickly reel the hand in, either pulling herself towards the target or if her strength is great enough, yanking the target towards her.


Artifacts n' Wonders

  • Grasp of Justice - 6 motes

Intimacies

  • Bandits and Rapists (Loathing)
  • Luarien (Devoted Love)
  • The PC Circle (Respect and Envy)
  • Mountain People (Hope)
  • Children (Despairing Love)
  • Beauty (Want, Don't Need)
  • Chaos of Battle (Energizing)


(Marilynne Story?)