SI Characters | Cerins Cache Egg >
Update Cerin The Wolf
Name | Nature | Caste |
Cerin the Wolf Hunter of the Empty Forest | Thrillseeker | Night |
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Concept | Homeland | Anima |
Hunter of all things | | White and purple shadow |
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Player | Chronicle | Experience |
Kraken | Sol Invictus | 51 Un, 699 Sp, 750 Tot |
Attributes (8/6/4) |
Physical | Social | Mental |
Strength | 3 (6) | Charisma | 3 | Perception | 4 |
Dexterity | 6 (7) | Manipulation | 2 | Intelligence | 3 |
Stamina | 3 (4) | Appearance | 3 (4) | Wits | 4 |
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Abilities (25, 10 From Caste/Favored, Min 1 In Each Favored) |
Dawn | Zenith | Twilight |
Archery | 5 | | Endurance | 5 | | Craft | 1 | |
Brawl | | | Performance | | | Investigation | 5 | |
Martial Arts | | | Presence | | | Lore | 5 | |
Melee | | | Resistance | | | Medicine | 1 | |
Thrown | | | Survival | 5 | | Occult | 5 | |
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Night | | | Eclipse | | | Specialties | |
Athletics | 5 | | Bureaucracy | | | Ability | Rating |
Awareness | 5 | | Linguistics | 4 | | Using charm arrows | +2 |
Dodge | 5 | | Ride | | | | |
Larceny | 5 | | Sail | | | | |
Stealth | 5 | | Socialize | | | | |
Linguistics: Riverspeak; Old Realm, High Holy Speech, Firetongue, High Realm |
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Tempers | | Essence | ***** | | Virtues (5) |
Willpower | 10 | Personal: | 25 total | Compassion | X X |
X X X X X | X X X X X | | | 23 free | Conviction | X X X X |
Regain Willpower When | | Peripheral: | 57 total (+ 20 Rad Essence) | Temperance | X X |
You put yourself in a lifethreatening situation, then escape it | 54 free | Valor | X X X X |
Limit Break | | | 24 committed |
X X X X X | X X X - - |
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Anima Banner: |
Cerin's anima banner is a is a swirling mist of purple and white-gold shadow, visions of Cerin and the things he has killed, in this age and the last, showing in the shadows |
0 Motes | No display. |
1-3 Motes | As he begins to spend Peripheral Essence, Cerin's Castemark appears and begins to flicker with otherworldly luminosity. Anyone who can see him can make a Perception + Awareness roll at standard difficulty to notice it. |
4-7 Motes | At this level of display, Cerin's Castemark glows like a beacon, and its light will shine through anything placed over it. |
8-10 motes | The shadows now start to lazily swirl about Cerin, painting the immediate area in a purple haze. The display fades quickly and cannot be seen through treetops, but his Castemark is strong and bright. |
11-15 motes |
16+ motes |
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Virtue Flaw | Deliberate Cruelty |
Limit Break Condition: | The character is subjected to severe stress, is in dire straits or is back up against the wall |
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Backgrounds (7) | Value | Notes |
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Allies | *****|** | Grala, Mistress of the Endless Hunt Cerin's association with Grala preceeds his Exaltation, and it is she who has provided him with some of his artiacts, as well as his more challenging hunts |
Artifact | *****|*** | Crimson Armour of the Unseen Assasin ****, a suit of flowing red silken robes and armour, complete concealing Cerin's form, the flowing material making his form difficult to make out even when he stands still. Very little visible armour, though it still offers impressive protection, though its main defences are stealth and speed. +2 str, doubles all movement speeds, +2 Awareness (and no light penalties), +4 Stealth (Rising to +6 for 3m/scene) that also overcomes charms to bypass such things unless used by ess 7+ entity. 5m/5 turns, adds +3 to difficulty of all actions against Cerin (inc. parries but not dodges) |
| | Hearthstone Bracers **, Orichalcum, these bracers have a setting for the Gem of Bodily Perfection. |
| | Cache Egg **, blue jade and orichalcum, this 2ft sphere is used for storing stuff, and may be banished Elsewhere for a mote and a non-reflexive dice action |
Manse | **** | Gem of Bodily Perfection, This crystalline sphere is flawlessly clear, and never becomes dirty or smudged. When attuned, it lends some of its perfection of form to its bearer's body. Her muscles firm up, her skin becomes smoother, her heart beats stronger, and her posture becomes more confident. Mechanically, the character adds one die to all Strength, Dexterity, Stamina, and Appearance rolls (the Appearance bonus does not apply if the character has a natural Appearance score of zero). The bonus die stacks with bonus dice from other sources, and does not count toward dice-pool caps, but is not considered to be part of the character's natural Ability score. |
| | While under the stone's influence, the character not only feels and looks better; she also finds it easier to benefit from physical exercise. She receives a one-point discount whenever raising her Physical Attributes or Appearance with experience, but only if the Stone of Bodily Perfection remains attuned for the entire training period. |
| | The Manse is Hidden |
Combat Statistics |
Initiative: | 10 | Soak (L/B): | (10/16) | Mobility: | -0 |
Attack: | 17(19) | Damage: | 8L (Peircing) |
Effortless Dodge: | 5 | Dodge Action: | 20 |
Feat of Grace: | 12 | Feat of Might: | 9 |
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| Rest | Ease | Activity |
Essence Regain | 8/Hour | 4/Hour | 0/Hour |
W/ Hearthstone | 16/Hour | 12/Hour | 8/Hour |
Health Levels (7) | 0 | 1 | 2 | 4 | Incapacitated |
((/*Xx)) | / | ///// | //// | / | / |
Personal Weapons |
Weapon | Damage | Acc | Range | Rate | Speed |
Immaculate Golden Bow | +0L | +5 | 300 | 5 | 10 |
Composite Bow | +0L | +0 | 250 | 3 | 10 |
Hearthstone Bracers | +2(stacks) |
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Charm Descriptions (10, Min 5 From Caste Or Favored) |
Charm | Type | Cost | Non-Instant Duration |
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Wise Arrow | 1m/d | Supp |
Sight Without Eyes | 1m | Supp |
Accuracy Without Distance | 1m 1w | Supp |
There Is No Wind | 3m | Supp |
Shot Without Distance | 4m | Supp |
Heart-Seeking Missile | 3m | Supp |
Strike Without Effort | 3m | Supp |
Fiery Arrow Attack | 2m | Supp |
Phantom Arrow Technique | 1m | Ref |
Solar Spike | 1m/2dam. | Simple |
Rain of Feathered Death | 3m/duplicate | Supp |
Immaculate Golden Bow | 5m 1wp | Simple | Scene |
Inexhaustiable Bolts of Solar Fire | 10m 1w | Simple | Scene |
Perfected Archer Discipline | 7m 1wp | EA |
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Ox-Body Technique (x2) | Permanent |
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Freedom of Exquisite Motion | Permanent |
Graceful Crane Stance | 3m | Ref | Scene |
Unearthly Grace Meditation | 5m | Sim | Scene |
Fluid Alacrity Style | 6m | Inst | EA |
Unparalleled Elegance Spirit | 8+wp | Inst | EA |
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Reed in the Wind | 1m/2d | Ref |
Shadow over Water | 2m | Ref |
Seven Shadows Evasion | 6m | Ref |
Reflex Sidestep Technique | 2m | Ref |
Flow Like Blood | 5m 1w | Simple | Scene |
Body of Evening Mist | Permanent |
Penumbra Stance | 7m 1w | Ref |
Leaping Dodge Method | 4m | Ref |
Wind-And-Water Evasion | 3m | Ref |
Shimmering Mirage Stance | 6m 1w | Simple | Scene |
Wind Through Willows Approach | | | |
Unapprochable Self Kata | | | |
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Spirit Sensing Method | 3m | Simple | Scene |
All-Encompassing Sorcerrer's Eye | 6m | Simple | Scene |
Bestiary Sight Technique | 8m 1w | Simple | Scene |
Spellbound Sight Technique | 8m 1w | Simple | Scene |
Eyes of the Savant | Permenant |
Spirit-Cutting Attack | 2m | Supp |
Ghost Eating Technique | 5m | Supp |
Fundamental Understanding | 5m | Simple | Scene |
Essential Aegis | | | |
Locking The Soul Gates | | | |
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Radiant Essence Technique x2 | n/a | Perm | Perm |
Unsleeping Watchman Technique | | | |
Tireless Runner's Stride | | | |
Empty Stomach Fasting Meditation | | | |
Ascetic Monk's Purification Discipline | | | |
Controlled Breathing Exercise | | | |
Sleep of Death Technique | | | |
Transcendent Body | n/a | Perm | Perm |
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Hardship Surviving Mendicant Spirit | 5m | Simple | Day |
Unshakable Bloodhound Techinque | 8m 1wp | Simple | Day |
Element-Resisting Prana | | | |
Spirit tied Pet | | | |
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Ten Magistrates Eyes | 3m | Supp | Scene |
Judge's Ear Technique | 6m | Ref | Scene |
Irresistable Questioning Technique | 5m | Simple | Scene |
Unspoken Word Extraction | 8m | Simple | Scene |
Guilt Finding Inquisitor Method | | | |
Intention Gleaning Style | 5m | Simple |
Hawk Aloft Gaze | | | |
Footstep Guiding Intuition | 10m 1w | Simple |
Thought Plumbing Approach | | | |
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Sensory Acuity Prana | 5m | Simple | Scene |
Surprise Anticipation Method | 1m | Ref |
Eyes of Safety Methadology | n/a | Perm | Perm |
Fivefold Sensory Aegis | n/a | Perm | Perm |
Unsurpassed Vision | 5m | Simple | Scene |
Barrier Bypassing Senses | | Simple | Scene |
Unparralleled Peripheral Perception | | Simple | Scene |
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Easily Overlooked Presence Method | 3m | Simple | Scene |
Mental Inivisibilty Technique | 5m 1wp | Simple | Scene |
Vanishing From Mind's Eye Technique | | Simple | Scene |
Bottomless Well Of Memory | 15m 1wp 1HL | Simple | Instant |
Unseen Ghost Walk | | Simple | Scene |
Spirit Of The Night Method | | Simple | Scene |
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Flawless Handiwork Method | 3m+ | Simple |
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Flawless Pickpocketing Technique | | | |
Lock Opening Touch | | | |
Door-Evading Technique | | | |
Barrier-Thwarting Approach | | | |
Ward-Eschewing Stride | | | |
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Lore-Unearthing Method | 4m | Supp |
Forgotten Secrets Technique | 1m/die | Supp |
Artifact-Analysing Method | 6m +wp | Sim | Varies |
Machines of the New Dawn | 10m +wp | Sim | Scene |
Unconquerably Excellent Solar Armoury | n/a | Perm | Perm |
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Comboes |
God-Eating Cyclone | Perfected Archer Discipline, Ghost Eating Techinque (7xp) |
| Six brilliant white lights appear around Cerin's castemark, before they fly out into a wide ring. He plucks them one at a time, drawing them across his bow as arrows of light. They fly onwards, striking straight and true. |
Merits & Flaws |
Legendary Dexterity |
Eidetic Memory - Vision and Hearing |
A small leather bound book - Cerin remembers carrying this everywhere in his previous life as Ymir. It is written in an unknown (and presumably encoded) language.
A small black box - Contains depressions to hold ymir's three pins of office. A golden Chrysanthamum set on a starburst, an eightpointed sunburst and a nightcaste circle crossed with a sword. Cerin has the chrysanthamum and the sunburst in his possession.
A small golden dagger - The dagger is orichalcum. It's short, with a sharp curve, and a similarly curved handle. Attuning to it, it's extremely light and easy to use. After a little experimentation it was discovered that it cuts through many non-living objects with a surprising ease. (4m attune)
A small grey ring - The ring is made of starmetal; it clearly serves as an Essence channel, but it has no obvious effect when attuned and/or worn. But it does do something. (1m attune)
The Seal of the Solar Deliberative (Night Caste) - This orichalcum seal is obviously an artifact, though it cannot be attuned to, and resolutely does nothing.
A small sheaf of papers - Written in Ymir's hand, these detail her foiling of an elaborate scheme to assasinate someone in the south east.
A red dagger - The dagger is about one foot long. The blade is a very slightly curved double-edged blade with a blood channel, made of smooth red metal; beneath that, there is a simple handguard which juts out to both sides. The handle is wrapped with a black leather, and bears a gemstone of brilliant blue in the hilt. It has a catestrophic feedback loop when any essence is introduced into the blade when it is attuned. (6m attune)
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