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Abyssal Performance Charms

Call to Dark Retribution

  Cost: (+1wp); Mins: Performance 4, Essence 3; Type: Permanent
  Keywords: Counterattack, Obvious
  Duration: Permanent
  Prerequisite Charms: Inescapable Massacre Technique

The emotions that give rise to hate, anger, and loathing are powerful as some of the more positive ones. This charm both improves and restricts the previous charm. It restricts it (when this enhancement is used) to either those the Abyssal has a negative intimacy for or who have such an intimacy for them, AND who they call out as such. As long as these so affected are within the Abyssal's Essence times 100 yards, they will suffer a physical counterattack at the Abyssal's full attack pool of choice (that they are equipped for), whenever they attack anyone but the Abyssal. Only by attempting to escape the range of the Abyssal (which likely will take spending the 3 willpower to break the base charm) or refusing to try attack anyone but the Abyssal, can they escape the retribution.

Death Decoyed Omens

  Cost: --; Mins: Performance 5, Essence 4; Type: Permanent
  Keywords: Obvious, Shaping
  Duration: Permanent
  Prerequisite Charms: Call to Dark Retribution

While naming a target of enmity, the Abyssal can insure not only will they battle her, but no others will get involved at the risk of those they would aid. Anyone who attacks the Abyssal while Call to Dark Retribution is in place will find the post-soak damage of their attack divided up between the targets of the charm and (always lastly), the Abyssal as equally as possible. The Abyssal must focus the intent to murder on the targets of Call to Dark Retribution, or in other words fight only them, lest this charm's effects be broken till Call to Dark Retribution is activated again.