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Visage of Death's Avatar
Cost: (+3m); Mins: Presence 5, Essence 3; Type: Permanent Keywords: Obvious, Social Duration: Permanent Prerequisite Charms: Heart-Stopping Mien
Abyssals are all figures of terror and death, but some have learned to present that within their form. The Abyssal takes on a wholly unnatural form while using the effects of this charm, a form that is chosen upon learning this charm and can not be changed. This charm upgrades Dread Lord's Demeanor by making it's duration indefinite and giving the Abyssal a +3 dice specialty in Intimidation that applies to all social abilities when the Abyssal spends a surcharge of 3 motes. Another benefit is that when the specialty applies, the Abyssal doubles all dice or successes granted by stunts or Excellencies. This can not go above the limit for dice from an Excellency.
Mad Fervor Enlightenment
Cost: 5m, 1wp; Mins: Presence 5, Essence 3; Type: Supplemental Keywords: Combo-OK, Emotion, Social Duration: Instant Prerequisite Charms: Poisoning the Will
Much as Abyssals can destroy, so too can they build mortals up into a less potent but no less driven being than themselves. This charm may be used to supplement a Presence based attack to strengthen an intimacy. On a success, the intimacy is transformed into a Passion, if the target doesn't spend 2 willpower to resist this unnatural mental effect. This has a number of benefits and some drawbacks to it. First, the intimacy is inviolate and can not be reduced through natural means or unnatural means by anyone with a lower essence than the Abyssal at the time of this charm's use. Second, when channeling Conviction in the service of their Passion, they recieve half their Conviction in automatic successes (rounded up). But, these benefits come at a price. To ignore any good chance to further their Passion, they must spend a willpower to ignore it for a scene as well as fail a Conviction roll.
At Essence 4+, the subject of this charm may use their own Temperance as their Essence score to measure their MDV against any social attack which would act to the detriment of their Passion.
Driven As The Dead
Cost: --; Mins: Presence 5, Essence 4; Type: Permanent Keywords: Emotion, Social Duration: Permanent Prerequisite Charms: Mad Fervor Enlightenment
The subject of this charm's prerequisite become not unlike the walking dead themselves. Though they have not tasted of death, they have supped of its power. The character first receives a full heroic mortal's health track. But this is the only benefit they recieve without cost. When and only when acting in the name of their created Passion they may stunt and treat 10s as two successes.
Undertaker's Perfect Grooming
Cost: -- ; Mins: Presence 3, Essence 1; Type: Permanent Keywords: Obvious Duration: Permanent Prerequisite Charms: Any Presence Excellency
Abyssals are creatures of both Creation and Underworld, trapped in both but belonging to neither. As such they are able to draw upon the best of both worlds, keeping the dynamic, vital change of life, while being able to keep those aspects of themselves that they and others find pleasing static. This charm allows an Abyssal to be able to walk through the muck and blood of life and come out smelling like a rose and looking fresh as the moment they died as a free reflexive action, sloughing dirt, igniting in a burst of pyreflame that destroys grime, etc... As a side effect, they may adopt any minor but possible grooming of their appearance til they look "perfect" which negates bonuses to an opponent's MDV from the Abyssal having a lower Appearance. They might still be easily swayed by the beautiful, but their appearance is so perfect, it shall never penalize them.