Zahara "So, what was this you had to drag me out of the workshop for?" Zahara asks as she enters the meeting room.
Markuran "We have decided to kill Ahlat."
Zahara "Again?"
In the First Age, a sickness grew at the heart of the Solar Deliberative. From the highest of heights, the Solars cast themselves down into the Abyss, and dragged the world down with them.
In the Second Age, a new darkness arises and the natural order is overturned. Powers beyond imagining have chosen this day to return and work their wills upon Creation, heedless of the consequences. As great forces align, one glimmer of hope emerges, lost and forgotten from the Age before...
Now those who tore down the world must build it anew.
Sol Invictus - A Chronicle of Solars Ascendant
Sol Invictus is a chronicle featuring high-Essence Solars, run to playtest the Sol Invictus fansupplement:
High Quality Sol Invictus PDF (9.68 MB)
Characters were created using 60 bonus points, 17 background points, and 25 starting Charms.
Featuring:
- Cerin The Wolf
- Imrama Stormfound
- Lucent Copper Haze
- Phoenix Of Ashes
- Long-Awaited Spring
- Varanim The Last
- Zahara Zhan the Dreambreaker
- Unidentified Artifacts
And Previously Featuring:
And Also:
- NAMES, the NPC Authority and Major Essentials System
The Lurker's Guide to Sol Invictus: a brief guide to the unique elements of the SI setting.
Game Logs
Book One - Sol Ascendant - The Dawn of Civilization ()
- Gossamer Flower - The curtain rises to see our heroes attacked by bizzare vegetation and confronted by a strange messenger... (B5, C0, M6, R5, Z6)
- Marukani Plains - Rannath, Markuran and Birds Of Trinity make battle with the Mask's forces on the Marukani Plains (B1, C1, M1, R1, Z0)
- Deathlord Diplomacy - The Circle receives a disturbing invitation, one of diplomacy from the Mask Of Winters... (B4, C4, M4, R0, Z5)
- Summoning Lucien - Calling forth Lucien goes more than slightly wrong for Zahara and Markuran... (B0, C1, M1, R0, Z1)
- Wyld Hunt Fight - Travelling to retrieve a meteorite, the circle is ambushed by a small wyld hunt... (B1, C1, M1, R0, Z1)
- Underworld Battle - The undead horde attacks! (B4, C4, M4, R0, Z5)
- Wyld Hunt Hunt 1 - After finding a villiage destroyed, Cerin, Marku and Birds set out to track the remains of the Wyld Hunt. (B1, C1, M1, R0, Z0)
- The Three Lights - Swift and terrible vengance is exercised upon gods who destroyed a villiage. (B5, C5, M6, R5, Z5)
- Essence Flows - Cerin and Zahara (and Marku) investigate the essence flows in Relovia, to aid in the construction of essence blocking collars. (B0, C1, M1, R0, Z1)
- Essence Flows 2 - Cerin, Rannath and Zahara track down a lunar and provoke it to fight, that Cerin might obvserve its essence flows. (B0, C1, M0, R1, Z1)
- Loose Ends - A breakin at the Labyrinth Cascade is investigated (B4, C5, M4, R4, Z4)
- Interior Decorating - Marku and Zahara start to plan Cerin's rooms, the Cerin and Zahara go to relax as the Gilmyne dances (B0, C2, M1, R1, Z2)
- Birds Learns Something New - and so does Zahara too. (B2, C2, M2, R0, Z2)
- Meeting With Lai - Cerin meets with Lai Misuna, and receives instruction about what next to do. (B0, C1, M0, R0, Z0)
Book Two - Jupiter Rising - Knocking on Heaven's Door ()
- Discovering Rathess - A huge explosion draws the circle to Rathess. (B5, C6, M5, R5, Z5)
- Meeting With Ssithumi - Cerin meets with Ssithumi to discuss his previous life and other topics. (B0, C1, M0, R0, Z0)
- Garden Conversation - Rannath and Birds talk about subverting the faiths of the world with their own, new faith. (B1, C0, M0, R1, Z0)
- Tomb Raiding - Cerin, Markuran and Zahara learn of the great Necropolis of Rathess and happily go off to desecrate Zahara's tomb. (B0, C1, M1, R0, Z1)
- A Revelation - Cerin reveals his complicity with Lai Misuna to Zahara. (B0, C1, M0, R0, Z1)
- Essence Flows 3 - Cerin, Markuran and Zahara fight against an Abyssal to gather more information and return home with a new guest. (B0, C1, M1, R0, Z1)
- The Red Dagger - Cerin uses a laboratory in Rathess to investigate the strange weapon given to him by Lai.
- Essence Flows 4 - The Abyssal has beeen captured and now Cerin and Zahara are working on his prison..arrangements. (B0, C1, M1, R0, Z1)
- When Yeddim Attack - Cerin and Markuran respond to pleas from villagers to hunt down some nasty Yeddim. (B0, C1, M1, R0, Z0)
- Summoning Lucien 2 - Zahara summons Lucien once more, to unearth traitors within the Sunlands. (B0, C1, M0, R0, Z1)
- Greater Lipid Mass - Cerin, Zahara, and Markuran investigate an Alchemical demesne -- and bargain with its bizarre inhabitants. (B0, C1, M1, R0, Z1)
- A Romantic Dinner - Cerin and Zahara plot further, over a nice meal of roast yeddim. (B0, C1, M0, R0, Z1)
- A Revelation 2 - Cerin and Zahara reveal Bertrand to Rannath, who reacts with rage. (B0, C1, M0, R1, Z1)
- War With Lookshy - The Mask of Winters uses the oaths sworn by his new ally nations to bring them into war with Lookshy; the Circle seeks to undo the damage. (B6, C6, M6, R0, Z6)
- Meeting With Ssithumi 2 - Cerin speaks to Ssithumi again, and she gives him a task. (B0, C0, M0, R0, Z0)
- Meeting With Grala - Cerin speaks to Grala, Mistress of the Hunt, in search of clues. (B0, C1, M0, R0, Z0)
- Island Hopping - Cerin, Zahara, and Markuran examine the gate which Seven Herons Leaping used, and after getting a little lost, learn how to control it. (B0, C2, M2, R0, Z2)
- Grapes - What didn't happen in this session? rumours, sidereals, new Exalts and a call to duel! (B5, C4, M4, R0, Z4)
- Rathess Promise - Cerin and Zahara talk with Ssithumi about the Aalorai. Cerin makes a promise. (B0, C1, M0, R0, Z1)
- Talk at Dawn - Zahara and Cerin speak with Markuran regarding the impending duel with Birds. (B0, C1, M1, R0, Z1)
- Damsel in Distress - A flashback to their first trip to the Cascade, Zahara, Cerin and Markuran deal with a Lunar who as kidnapped a young woman. (B0, C1, M1, R0, Z1)
- The Duel at Dawn - Markuran and Birds have it out, but with kindness and understanding! (B1, C0, M1, R0, Z0)
- Exalt Chitchat - Cerin talks with Birds about his theories on the new Exalts (B1, C1, M0, R0, Z0)
- Revelations of Many Kinds - Cerin's background comes to light as the Circle plans to deal with the Aalorai. Markuran gets a new look. No one seems interested about anything. (B4, C5, M4, R0, Z4)
- Marku and Zahara Craft - Marku and Zahara set to work making weapons of incrediable lethality to all beings who wield essence.
- Rathess Library - Zahara and Cerin go seeking ancient lore, and find it in a library in rathess. (B0, C1, M0, R0, Z1)
- Markurans Tomb - Markuran, Cerin and Zahara explore the tomb of Kiraith the Deceiver. Markuran unleashes a great evil on the world.(B0, C2, M2, R0, Z2)
- Island of the Aalorai - Birds and Cerin continue their scouting. (B0, C1, M0, R0, Z1)
- MarkuransTomb2 - Markuran and Zahara return to his tomb, to see what the ..spirit left behind. (B0, C0, M1, R0, Z1)
- Carnival Fever - The Circle travels to Yu-Shan, for the Carnival of Meeting. (B5, C4, M4, R4, Z4)
- Lion Wrestling - Markuran and Selonis have their wrestling match and after an embarassing start, the fun ensues! (B0, C1, M1, Z0)
- After the Match - Marku and Selonis enjoy Celestial Wine and other fine dining as they converse about weird and arcane matters. (B0, C0, M1, Z0)
- Iallu the Ten Faceted - Birds joins Marku as he follows up a suggestion from Selonis. They learn much of the Hundredfold from a freaky-deaky crystal goddess. Birds makes a friend. (B2, C0, M2, Z0)
- Talking with the Petrok - Cerin has a discussion with some of the Heaven-bound Dragon-Kings and gains their help for Rathess. (B0, C1, M0, Z0)
- A Series of Conversations - Cerin talks with Marku, they are joined by Birds. Later, Zahara, Cerin and Marku find Birds face down in the punch. Cerin and Zahara are informed of the deal with Iallu. (B1, C1, M1, Z1)
- The Tomb Of Ymir - Cerin, Zahara and Marku go to find the tomb of Ymir, the bearer of Cerin's spark in the previous age. What they find is ...unusual and somewhat disturbing. (B0, C1, M1, Z1)
- City Underground - Cerin takes Zahara to a city below the ground, where Cerin once travelled with Lai. Its almost entirely looted, except for one small room...(B0, C1, M0, Z1)
Book Three - Lunar Vespertine - Bark at the Moon ()
- Islands In The Sky - The Lily's plot is revealed and the circle explores the islands of glass...(B5, C6, M5, Z5)
- Deep City - Continueing their explorations, Cerin and Zahara find another city below...(C1, Z1)
- Let Your Soul Unwind - In trying to entice the Krala to join the empire, Cerin, Zahara and Marku are informed of the Mysterious Man of the Woods. (C1, M1, Z1)
- Solar Circle Sorcery - Zahara undergoes the trial and emerges having learned Solar Circle Sorcery. (Z2)
- Sky Webs - Cerin consults Marku about the possibility of building webs in the dragonlines to capture stray essence for study. (C1, M1)
- Dream Time Questions - Cerin approached Zahara in her dreams, to speak with her and ask of some things. (C1, Z1)
- Dynasty Hunters - Cerin and Mark track down and capture some Dragonblooded (C1, M1)
- Shadowed Unlife Equation - Cerin investigates the rumours of undead to the south...(C2)
- Vesthar Valley - The circle calls to visit Staaklon and the petrok. (B5, C4, M5, Z4)
- Dreams Of Forgiveness - Cerin goes to see Zahara in her dreams once more. (C1, Z1)
- Hunting In The Cold - Marku goes hunting with Vasimi in the cold northern wastes (C1,M1)
- Gifts And Ghouls - Zahara returns to the cascade... (C1, Z1)
- Talking About The Shadow - Talking about the Shadowed Unlife Equation (B4, C4, M4, Z4)
- Seeking Luna - Marku goes in search of on of Luna's Chosen. (M1)
- Many Meetings - Rovash arrives, then the Mask of Winters, then Herons. (B4, C5, M4, Z4)
- Dueling Rovash - Rovash returns for his duel with Marku. (M1, Z1)
- Following A Flower Home - Cerin tails Herons back. (C1)
- Markuran Corrected - Cerin explains certain things to Markuran. (C1, M1)
- The Fairy And The Ghost - Rovash emerges from the white room and calls his lost love. (B6, C6, M7, Z6)
- Night Time Talks - Cerin explains to Zahara what was revealed to him in heaven. (C1,Z1)
- Personality Prism - Cerin visits Marku to talk about disguise artifacts. (C1, M1)
- Talk In The White Room - Cerin talks in the white room with Zahara on things of some import. (C1, Z1)
- Father Of Snakes - Searching for a gem, the lair of the father of snakes is trespassed upon. (C1, M1, Z1)
- Harbourhead - A group of immaculates investigate Harbourhead. (B4, C4, M4, Z4)
- Seeking Allies - The Circle seeks aid in the war that will soon be upon it. Zahara talks to the Xi-Ma-Taxi. (C4, M4, Z5)
- Grala Agrees - Grala reluctantly agrees to give aid to the Circle at Markuran and Cerin's pressing. (C1,M1)
- Farewell Gift - Cerin says farewell to Zahara before departing for Juche. (C1, Z1)
Book Four - Sol Resplendent - The Unbearable Lightness of Being ()
- Visiting The Library - Cerin visits the library. In Juche. (C1)
- Assasin In The Garden - Zahara makes an offer to the Ivory Orchid Ghost. (Z1)
- Asking Selonis - Markuran meets with Selonis to ask his aid. The answer is ...disquieting (M1)
- Blades And Oaths - Birds enlists Markuran's aid in learning a charm. (B1,M1)
- Advice Is Sought - Markuran asks Cerin for advice, after his talk with Selonis. (C1, M1)
- Nexus And Lookshy - Birds and Zahara travel to Lookshy, Cerin and Marku to Nexus, A new allyis gained. (B4, C5, K4, M4, Z4)
- Ghost Of The Past - Zahara goes to inform Marku about the Ebon Blade. (M1, Z1)
- Kai And The Imperial Manse - Cerin and Zahara talk about Kai and the Imperial Manse. (C1, Z1)
- Kai - Cerin talks with Kai, about things. (C1, K1)
- Shadowed Unlife Solution - The Shadowed Unlife Equation is dealt with. (B4, C4, K4, M5, Z4)
- Conversing On Kai - Cerin talks with Zahara about Kai. Some more! (C1, Z1)
- Revear And Shining - Zahara gains a pet, Shining is revisited (B4, C4, K4, M4, Z5)
- Books In The Garden - Cerin talks with Birds about her remarkable books (B1, C1)
- The Talk - Zahara and Cerin have the Talk with Marku. (C1, M1, Z1)
- Manse Redesign - Birds talks with Marku about a small alteration for the manse. scene unfinished (B1, M1)
- Of Times Gone By - Cerin converses with Ssithumi about the past. scene unfinished (C1)
- Invasion Of The Realm - Relovia returns with worrying news. (B5, C5, K4, M4, Z4)
- Love And Souls - Cerin and Zahara talk of Love... (C1, Z1)
- Talks Through Doors - Arguements through a door. (C1, Z1)
- Knives Of Kasima - Exalts of Kasima the Knife try to kill the circle. (B4, C4, K4, M4, Z4)
Book Five - Sol Descendant - The Sunset of Our Glory ()
- Red Lily Manse - The Circle attacks the Red Lily Manse within its boarders. (B4, C4, K4, M4, Z4)
- Seeking Mines - Birds and Cerin go hunting after rumours of an Orichalcum Mime. (B1, C1)
- Rovak Hartrunner - Acting on information from the Rumour Goddess Zahara met in heaven, the circle deals with Rovak. (B4, C4, M4, Z4)
- The Empty City One - The circle ventures to Denandsor, seeking rumours of the Hematite Legion. (B4, C4, K4, M4, Z4)
- Asking After A Ring - Cerin asks Herons about his ring. (C1)
- The Empty City Two - Guardians are dealt with, and the General found. (B4, C4, K4, M4, Z4)
- Meeting With Selonis - Marku meets with Selonis in an Isle of Glass, and comes away with an unformed concept.
- Sea of Icons - The other Solars return with Marku to the Sea of Icons, where they discuss the Sun and other matters with Selonis.
- The Silver Pact - Serenal the Lunar returns and the Solars follow her to Lachu Atapis, home of the Silver Pact.
- Lachu Atapis - While Marku's honor is tested elsewhere, Serenal gives the other Solars a tour of the city.
- Test of Honor - The Lunar elders send Marku into a strange phantasmagorical world where his honor is tested.
- The Test Completed - The other Solars discuss matters further with Serenal; then, Marku returns from his test.
- Regarding Herons - Cerin and Zahara chat about his trip and about Herons' trustworthiness.
- The Test's Aftermath - Marku tells the other Solars about his test; the Solars return home and begin planning for future action.
- Serenal's Tattoo - Markuran and Zahara give Serenal her tattoo.
- Into The Wyld - The Solars journey into the Wyld to gather an ingredient for Exaltation -- and to confront Zahara's nemesis Tevezt.
- About the Faith - Marku and Birds briefly discuss the Faith Ecliptic.
- In the Realm - Realm soldiers become involved in the civil war. scene unfinished
- Out From the Wyld - The Solars complete their confrontation with Tevezt and return to safety.
- Trouble At Home - The Solars begin their journey home from the Wyld. Cerin spies a unit of Lily troops! The forest around the Cascade is burned down! The Cascade's river spirit is gone! Certain personal details emerge about Kai!
Book Six - Starless Night - Life During Wartime ()
- Into the Fray - Cerin hides inside Selonis' belly in order to be smuggled into Heaven; meanwhile, the others sneak into the Realm, where they're attacked by Hundredfold and Reshina, a demon who's after Kai.
- A Close Shave - Reshina kills Zahara stone dead. Cerin arrives in the nick of time.
- Red Court of Dessication - Cerin and Birds journey to an elemental court.
- Into the West - The Solars grill Kai more about her various secrets, then steal a boat from the Realm and head out into the ocean.
- Return to Bi'allah - Cerin brings Zahara with him to the land of solitude.
- Stealing a Peach - Cerin steals peaches. Zahara will eventually be very grateful.
- The Plains of Elysion - The Solars journey to Elysion, discover new life, and go off to fight a horrific beast.
- Elysion Part Two - The Solars defeat the horrible creature, meet the Lords of Elysion, and all is right with the world.
- An Island of Danger - The Solars put their boat up to port, only to discover that everyone is gone. Then the Aalorai attack. They meet another circle of strange Solars on the way out.
- Harborhead Revisited - Cerin and Markuran journey to Harborhead and spy upon Ahlat.
- The Uttermost West - The Solars escape from the aalorai. They discover the majesty of the Water Pole (and get a good look at Dana'ad). Then they encounter some Red Lily pirates.
- Killing Ahlat - The Solars setup their ambush; Ahlat shows up and the fight begins.
- Pirates Arr - The Solars dispose of the pirates, and plunder their booty. They return home only to find their house impolitely invaded again and a nearly-dead Herons dumped in the fountain.
- Kai's Shadowy Past - Cerin and Zahara discuss the Deathlordy elements of Kai's past.
- Ahlat Escapes - Ahlat escapes. Everyone is disappointed.
- The Soulfont - The Solars journey to Letheon and discover the true source of all life. It is pretty.
- The War Room - The Solars talk strategy.
- Marku's Rose - Kai and Marku journey with Relovia to meet with the Roseblack. Lily troops attack and Marku is repossessed by the spirit from his tomb. Kai manages to avoid fighting the Roseblack's entire army.
- Bedside Chat With Herons - Cerin and Zahara find out what they can from Herons, then journey to the Chrysanthemum to search for the missing Orrery of Lights.
- Aftermath - Zahara and Cerin explore the empty halls of the Chrysanthemum and bump into an ally. Kai lets them know that the Roseblack wants a job.
- Bread and Visions - After discussing what to do about Marku and coming to some logical -- but brand new -- conclusions about how to deal with Lai, the Solars practice divination, and discover intriguing -- and scary -- things about their First Age lives.
- Kai Chats With Her Sword - Kai discusses the First Age with Arexus; interesting facts are revealed.
- Return to Nexus - The Circle discusses their latest information regarding the First Age mystery, then journeys to Nexus where a contact from Kai's past provides yet more info.
- Rathess Library Chats - Kai and Cerin chat with Ssithumi while Zahara digs into the stacks.
- Journey to Estoc - Cerin talks over some history with the slowly recovering Herons, then follows his intuition through the gate and winds up in Estoc.
- The Evil Tree - The Solars encounter the Cult of Laerad and defeat their attempt to create a new, more evil pole of Wood.
- Heart of Darkness - Cerin investigates the Laerad cultists operating in the far East, and explores their hideout.
- Tomb Raiding 4 - Birds has a sudden urge and it leads the ladies of the group directly to Alahwi's tomb.
- Temple of Unfeeling Ice - Journeying to the North, the Solars surprise Iallu but eventually coax her out for an intriguing conversation.
Book Seven - Mars Aflame - Princes of the Universe ()
- A Shuffling of Solars - Cerin disappears on his way through the portal! The irrepressibly difficult Thirteen Flowers Blooming mysteriously arrives, and tensions mount!
- An Offer is Made - Cerin is abducted to the Isles of Ash by the Thousand-Faced Man and made an intriguing offer.
- Big Happy Family - Cerin returns, and lots of matters get discussed. Zahara gets cranky.
- An Interrogation - Cerin and Zahara interrogate the new guy! Tensions mount even further!
- A Sudden Departure - In between discussing Thirteen's strange origins, Birds-of-Trinity announces a sabbatical.
- Request From The Newcomer - Thirteen makes a request from Zahara.
- More Is Revealed - Kai shares some conclusions with the circle
- Skinny Dipping - The Circle visits Rathess ...
- Enter Luc - Ssithumi introduces Lucent Copper Haze to the Circle. Thirteen and Luc are introduced to ... Ikara.
- Talks Of Attunement - Cerin and Zahara discuss Markuran's attunement to the Cascade
- Talking Security - Cerin, Zahara and Thirteen discuss the security of the Cascade
- The First Saber - Kai talks with Serenal, the first of her Sabers in this Age.
- Fighting Force Friction - Luc and Thirteen get into to a disagreement over the Scorpion Guard. Kai announces the Sabre's formation
- Discussions Of Blasphemy - Birds returns and the Circle discusses the possibility of marching on the Sun.
- Walking On The Wyld Side - Zahara and Thirteen travel into the Wyld, that Zahara might wrest wonders from it.
- Planting Trees - Thirteen and Zahara plant a tree together, signifying their trust of each other.
- Thirteen Apologizes - Thirteen Blooming Flowers apologizes to Lucent Copper Haze.
- Zahara Visits Tevezst - Tevezst reveals his plan for immortality ... rather unwisely, perhaps.
- Speaking Of Futures - Zahara speaks with Cerin of the future.
- Thirteen And His General - Thirteen converses with the Roseblack
- Thirteen And Birds - Birds and Thirteen talk of Heaven
- Murder He Drew - Cerin visits the Realm for a spot of painting. And assassination.
- In The Summer Palace 1 - Lucent talks with Kai in the Summar Palace
- In The Summer Palace 2 - Lucent talks with Birds in the Summer Palace
Book Eight - Saturn Retrograde - Dust in the Wind ()
- Trapping Flowers Amongst Blooms - The Circle springs their trap on the Lily in Chaya around the Summer Palace
- Mopping Up The Flowers - The Lily's that came to defend Chaya are defeated.
- Visiting A Tower In Hell - The Circle ventures to one of the Isles of Ash to rescue Kai
- Kai In Hell - Kai is in Hell. She's visited by a man with no discernable face.
- Kai In Hell Part Deux - Kai receives a more helpful visitor.
- Leaving A Tower In Hell - Mission accomplished, the Circle Withdraws. While Cerin has a look around.
- Crystal War City Of The North - The Circle assaults Crystal in the far North. The city tries to run away.
- To The Control Center - The Circle fights there way through Crystal to the control room.
- Shikaya Falls - The Circle does battle with Shikaya in the control of Crystal
- To The Utmost North - Having slain Lai Misuna's second-in-command with extreme vengeance and wrested control of her flying mecha city, the Solars find themselves once again in between immediate excitements...
- Rose In Dust - The Roseblack and Thirteen do "battle"
- Gem Gets Destroyed - The Circle blows up Gem. It had to happen sooner or later.
- Talking With A Dragons Weapon - The Circle converses further with Ata'la, who had been slumbering below Gem.
- Back In The North - Iallu is visted. Then scared.
- To Xara And Beyond - To Xara, and beyond. Almost.
- Murder On The Dance Floor - The Solars attend a ball in honour of their visit. Unfortunately, three people explode (Almost). (C4,L4,Z4,B4,T4,K4)
- The Arbiter And the Wolf - The arbiter asks questions of Cerin concerning the murders (C1)
- Dreambreaker and Arbiter - Zahara is questioned by the arbiter (Z1)
- Lucent Is Questioned - Now it is Lucent's turn (L1)
- Birds Makes Implications - During her questioning, Birds implies things (B1)
- Thirteen Offers To Help - Thirteen talks with the Arbiter (T1)
- The End Of The Dance - Discussions at the end of the dance (C4,L4,Z4,B4,T4,K4)
- A Murder Solved - In a way, at least. (C4,L4,Z4,B4,T4)
- The Conspiracy Revealed - The Arbiter takes the the Solars to heart of Xara. (C4,L4,Z4,B4,T4)
- Night Meeting With Belladonna - Thirteen talks with an old friend (T1)
- Exit, Stage Left - The Solars Abscond with the seal right in front of the Fifth Lineage. (C4,L4,Z4,B4,T4)
- Talking About Secrets - Birds and Thirteen talk about Iallu (B1,T1)
Book Nine - Cauda Draconis - Welcome to the Machine ()
- The Pie Is Not To Everyone's Liking - Plans are made for the future. (C4,L4,Z4,B4,T4)
- The Five Orientations - Cerin investigates demons, and discovered a fundamental concept of Essence. As you do. (C4,L4,Z4,B4,T4)
- Atomnos, The Alchemical Realm - Guided by Cerin, the circle visits Atomnos. (C4,L4,Z4,B4,T4)
- Barely Arrived, And Told To Leave - Not that they listen. (C4,L4,Z4,B4,T4)
- A Exchange Is Offered - The Seal for the destruction of a neighbour. (C4,L4,Z4,B4,T4)
- Grazim Has Been Wronged Too - Visiting the neighbour, a similar story is heard. (C4,L4,Z4,B4,T4)
- Ships Are So Much More Dignified Than Walking - After interrogating a Jade Caste, the Circle resolves to visit Avixos (C4,L4,Z4,B4,T4)
- Exit, Stage Right - The Circle steals the Eclipse Seal from under Atomnos' Nose (C4,L4,Z4,B4,T4)
- Homecomings And Recollections - All is not as it should be when the Circle returns home. (C4,L4,Z4,B4,T4)
- Lucent Doubts - Lucent expresses his doubts to Thirteen. (L1,T1)
- And A Tiger Serves The Tea - Thirteen and Birds explain things to Iallu. (T1,B1)
- Concerning The Sun - Zahara converses with Thirteen about what to do with the Sun. (Z1,T1)
- Sun And Other Things Past - Zahara finds Cerin, and they talk (C1,Z1)
- Talking Three Dragons - And other things. (C1,T1)
- Lucent And The Wolf - Doesn't end on the best note. (C1,L1)
- Hope And Mourning - Luc says his goodbyes to Birds (B1,L1)
Book Ten - Sol Undone - Symphony of Destruction ()
- A Sprig of Belladonna - Belladonna arrives at the cascade. (Z1,T1)
- The Parting Of The Ways - Plans are discussed in the normal way. Over breakfast. (B4,C4,L4,T4,Z4)
- I Will Do The Impossible - While in Rathess, Birds and Thirteen hear a tale of Wei Dan.
- Expected Surprise - Cerin explores a soul-lab below Rathess. (C1,T1)
- Of Exalts And Men - Birds, Cerin and Thirteen discuss the art of Exaltation (B1,C1,T1)
- Climbing The Great Tree - Thirteen finds homecoming is not all that he hoped (B4,C4,T4)
- Dealing With A Demon - Zahara seeks the secret of Third Circle Summoning, but receives a surprise instead (Z1)
- Venturing Ever Higher - Thirteen and his compatriots journey upwards, and battle the Bone Dagger Kings for the first time (B4,C4,T4)
- Friends, Old And New - Zahara awakens in captivity of Lunar general Akuna Ravdash -- and discovers that Markuran is her jailer (Z4)
- A Sun Inside - After a long time, Lucent meets once more with the Dragon of Fire, and is filled with purpose anew. (L4)
- Haze Around Lucent - Before Wasirru, Zahara and Thirteen discuss their suspicions of Lucent (T1, Z1)
- Sesselje Explorations - Akuna visits Zahara again and taunts her for her refusal to submit (Z1)
- Ordeal At The Crown - Thirteen and company journey to the Spire of Wasirru, where they battle ashk-alla (B,C4,T4)
- Messenger Of Fire - Zahara summons a fire butterfly to aid her in her escape (Z4)
- The Legacy Of Wei-Dan - Thirteen enters the tomb of Wei-Dan and learns of his heritage (B1,C1,T1)
- Talk Of Flowers - The Solars interrogate Ikara before deputizing her to rule Xara in their stead (C1,T1,Z1)
- The Suns Long Shadow - Lucent and the Mask of Winters have a long, extremely edifying conversation. (L8)
- Bone Dagger Kings Removed - Thirteen seeks to destroy the Bone Dagger Kings, but instead relocates them (B4,C4,T4)
- A Sighting Of The Bear - Akuna reveals the failure of Zee's plan; Marku shows off his human side (Z4)
- Golden Branches Of The Tree - Thirteen learns more of his heritage from the Wasirranu (T1)
- Word From Meru - Relovia arrives in Wasirru, bearing a message from Zahara (B1,C1)
- Akuna Parts - Akuna tries once more to encourage Zahara to switch sides, before releasing her messenger (Z1)
- Void/Flame - After travelling through the black to find Zahara, Cerin finds his fate ends in the flames of sacrifice. (C4, Z4)
- Flame/Void - Thirteen returns to fire in Solaria, the city under attack. The attack is fought off, before Zahara's return brings darkness. (B4,I4,T4)
Book Eleven - Realignment - A Wolf at the Door ()
- A Different Perspective - Thirteen talks with Belladonna on the loss of friends and countries. (T1)
- Where is here? - Imrama sets out to find his bearings in the Sunlands, conversing with Ejava and Relovia. (I1)
- Write Your Name Across My Heart - The Ebon Dragon forges Cerin into an Infernal. (C4)
- Cleansing of Sunlit Chaos - Zahara reforges herself in the the wyld with dedication anew. Healing of a sort... (T1,Z1)
- The Nightshade Revealed - Cerin and Marku journey to the Nightshade and meet with Qian Mian. (C1)
- New Past And Future - Imrama and Thirteen talk of the future and the past. (T1,I1)
- Falling Into Oblivion - Lucent and the Malfean Glimpse of Night are introduced. (L4)
- A Wanderer Returns - Lucent returns, bringing darkness. Darkness and light. (B4,I4,L4,T4,Z4)
- The Secret Is Ours - Marku and Cerin perform errands: fetching the secret of Immortality, Azure Wind's bracers, and Tepet Arada. (C4)
- A Taste Of Strawberries - Lucent teaches Crow about fun. (L1)
- Promises Exchanged - Birds and Lucent exchange promises. (B1,L1)
- You Are Lucent Copper Haze - But who is he? (L1,T1)
- Apologises And Encouragement - Luc brings some comfort (L1,Z1)
- Flock Of Birds - Birds talks of rising from the ashes (B1,T1)
- A Bold Plan - Zahara has a bold new plan for her love's return (T1,Z1)
- Even A Monster Can Do The Right Thing - Zahara is honest with Luc (L1,Z1)
- Tulips Are For Forgiveness - Birds and Zahara talk in the garden (B1,Z1)
- A Flaw in the Heart - Imrama and Luc stumble upon a worrisome problem with their kind. (I1,L1)
- What Hangs Over The World - Cerin meets Surkha, the Scarlet Empress... and her retinue. (C1)
- Plans and Negotiations - Imrama plots with Belladonna; the Circle has a tense negotiation with Lai, and arranges a meeting with Cerin. (B4,I4,L4,T4,Z4)
- Meanwhile, Concerns - The others fret while Zee completes her negotiations elsewhere.
- Suns Past and Future - Zahara and Imrama discuss history and the Faith Ecliptic. (I1,Z1)
- Let the Rain Fall - Discussing the Faith Ecliptic and the Exaltation of humanity -- via weather. (B1,C1,I1,L1,T1)
- A Face In The Twilight - Cerin and Sarifen have a brief chat. (C4)
- Faerie Dust - Luc discovers Zahara and Tevezst's shocking secret. (L2,Z2)
- Shards of the Past - Preparing for the meeting with Cerin, the Solars rescue Ssithumi from death, and learn of the Threefold Breaking. (B4,I4,L4,T4,Z4)
- Take to the Sky - Imrama meets with a long-abandoned satrap of his father's "kingdom." (I1)
- Nethos Doesn't Count - Luc and Birds discuss a pilgrimage.(B1,L1)
- Sometimes Thirteen's Plans Are Painful - Birds and Zahara prepare, and discuss pain. (B1,Z1)
- Prelude To Darkness - The Thousand-Faced Man sends Cerin and Marku off to their meeting. (C1)
- The Worst Possible Thing A Chosen Can Do Is Fail - The meeting with the lost Solars starts out okay -- but in the end, Cerin kills Marku and escapes.(B4,C4,I4,L4,T4)
- Waiting In The Wings - The other Solars wait nervously to enter the meeting with Cerin.
- I Cannot Answer To That Name - Imrama suggests an idea for the faith to Luc.(I1,L1)
- Visions Of Red - Cerin and Surkha are alone. (C1)
- Mr. Iggles-lux We Have A Very Important Guest Aboard Ship - A vision quest into the Wyld, searching for answers... (L1,I1)
- We Were Graced With An Answer - The Circle discusses the vision quest (I1,L1,T1,Z1)
- Cerin The Wolf, And A World Left To Love Him In - Zahara regains her heart. (Z1)
- In The Overgrown Garden - Birds undergoes a transformation. (B1)
- Find the Monsters - With her new heart, Zahara goes looking for Lucent (L1,Z1)
- A Gift of Eyes - Zahara grants Thirteen a great gift. Sight. (T1,Z1)
- Have You Considered Dating First? - Lucent comes to Zahara with his troubles with Birds (L1,Z1)
- So Much Has Been Lost - Stolen, Broken, Forgotten. (B4,I4,L4,T4,Z4)
- In the Dark With Ashes - People talk to, and about, Ashes (B1,L1,T1,Z1)
- Becoming the Pillar - Lucent and Thirteen discuss their issues with each other (L1,T1)
- I Just Get So Angry Sometimes - Imrama calls in on Bertrand (I1)
- Xara's Reconstruction - ... and then on Ikara (I1)
- The World Around Us - It is too important. (L1,Z1)
- A Geomantic Trap - Imrama and Phoenix discuss things, including their mutual enemy - the Manse. (B1,I1)
- Uncertainties - Phoenix visits Lucent, who apologises (B1,L1)
- Bearing A Gift Basket - for Ssithumi. (I1)
- Plucked From A Flower ... - ... which blossomed in Hell. (C1)
Book Twelve - Calibration - Total Eclipse of the Heart ()
- For the Glory of the Primordials - Cerin begins his exploration of the Imperial Manse. (C4)
- Into the Auric Temple - The foretold Eclipse begins, and the Solars journey into the Imperial Manse for the first time. (B4, I4, L4, T4, Z4)
- A Vision of Ash - Thirteen makes a risky bargain to gain the knowledge of Siram... (T1)
- I Will Devour You - ...and speaks to ancient Erevel, first hand. (T1)
- Try Not to Breathe - Thirteen, Phoenix, and Imrama journey off in one direction... (B4, I4, T4)
- The Litany of the Dead - ...while Zahara, Luc, and... another Imrama go in the other, until... (L4, Z4)
- The Realm Shrouding Grid - Cerin confronts several enemies, and receives an odd premonition. (C4)
- A Vision on the Stairs - Siram lets Thirteen in on the plans of evil. (T1)
- Destiny and Mortality - ...they, Cerin, and Luc meet up -- and the Solars find themselves deposited in another age.
- Refine Ourselves in the Eradication of Dirt - Trapped in the past, the Solars debase themselves in pursuit of lost knowledge. (I4, K4, L4, T4, Z4)
- Something Went Wrong - The still-mortal Solars witness Talmuda's murder, and Lucent is saved from Infernalism. (I4, L4, T4, Z4)
- It's Still Just a Hunch - Zahara chats with Saraj before each departs for their Eclipse missions. (Z1)
- Step Through The Past - Cerin finds himself in the past, and temporarily absent Nyx's influence -- then has a chat with Ymir. (C4)
- The Lost City of Rintoko - Back in the present, one party travels at last to Rintoko and recovers a shard from an unhelpful Malakim. (I4, L4, Z4)
- Undo the Future - Cerin returns to the present, and resumes his master's bidding. (C4)
- My Destiny Will Be Achieved This Day - Meanwhile, the other party pits the Manse's explorers against one another in search of Lai. (B4, K4, T4)
- A Favor for a Friend - Long ago, Herons asks Kai to do him a favor.(K1)
- The Empress Returns - The Solars reunite again, and Lai Misuna is finally defeated... but a much greater threat presents itself. (B4, C4, I4, K4, L4, T4, Z4)
- A Darkness Lined With Endless Teeth - The Rintoko group fights through the newly darkened Leagues of the Looking Glass to return to the Temple.
- The Last Offering of Birds-of-Trinity - Phoenix takes care of Birds' unfinished business by visiting Iallu. (B1)
- A Kiss - ... can last a moment and forever. (C1,Z1)
- The Maw of Primordial Evil - The Solars flee the Scarlet Empress, and on the homefront, long-simmering tensions spill out. (B4,C4,I4,L4,T4,Z4)
- I Don't Know If I Can Forgive You - Cerin shares his feelings on Zahara's unwitting betrayal. (C1,Z1)
- The Admiral And Hunter - Imrama and Cerin speak of the uncertain future -- and plans for great expansion. (C1,I1)
- A Little Spot of Nothing - The Solars speak of the new threats that Calibration has wrought. (B4,C4,I4,L4,T4,Z4)
- A Reunion of Ninjas - Cerin entrusts Ahina with the first steps in his plan for the Shadows Resplendent. (C1)
- Admiral Longwhiskers the Third - Imrama and Phoenix speak of hopes for the future. Imrama gains a kitten. (B1,I1)
- The Emblem of Strangling Ivy - Imrama checks in with Belladonna, then heads with Thirteen to speak to Vanileth -- then Imrama remembers something rather troubling.(I1,T1)
- I Think The Scales Need To Be Balanced - Cerin and Zahara discuss their encounters with Ymir. (C1,Z1)
- There Are Two Kinds of War - Phoenix and Zahara have a quick, inconclusive chat. Zahara still feels hurt! (B1,Z1)
- Much to Do and See Before Us - Phoenix tours the Fable, and speaks to Imrama of the sickness in Zahara's heart. (B1,I1)
- We Have Already Established That I Do Not Understand You - Phoenix and Thirteen haltingly try to communicate. (B1,T1)
- Chased by Shadows - The Solars return for Arathi, and flee the shadow of the Ebon Dragon. (I1,L1,Z1)
- A Deadly Plan - The Solars hatch a plan to defeat Nyx riskier than any they've tried before. (B4,C4,I4,L4,T4,Z4)
- Thirteen Dies - The Solars engage Surkha in combat, Thirteen perishes... and Nyx is reborn into the world. (B4,C4,I4,L4,T4,Z4)
- The Young Dragon Falls - Thirteen is revived, and with the Realm Grid at their command, the Solars put a final end to the Ebon Dragon.(B4,C4,I4,L4,T4,Z4)
- The Dawn of the Third Age - The ultimate battle for control of Creation is fought with the Nightblossom. Guest-starring the Immaculate Dragons. (B4,C4,I4,L4,T4,Z4)
Book Thirteen - New Beginning - Everybody Wants To Rule The World ()
- A Breathless Forgiveness - Cerin shows Zahara the way that he can forgive her. (C1,Z1)
- A Pendant of Souls - Lucent says goodbye to a past demon love... but gets back a little piece of himself. (I1,L1,Z1)
- Congratulations On Your Promotion - Zahara and co. grant the Emerald Throne to Ejava, then pay the Mouth of Peace a visit. (I4,T4,Z4)
- A Warrior At Heart - Zahara tracks down Markuran's reincarnation, but leaves on an uncertain note. (Z1)
- A Daughter's Ascent - Imrama and Thirteen offer Mnemon a new job -- in Xara. (I1,T1)
- Plans For a New Season - There's much to do in the world of the Third Age; the Solars discuss a few parts of it. (B4,C4,I4,L4,T4,Z4)
- Sailing Seven Skies - Thirteen and Imrama discuss creating new paths between the worlds. (I1,T1)
- The Den of Silent Thunders - The constitutional process, discussed over tea. (B1, I1)
- The Art of Charm - Iallu begins her teaching career at Phoenix's insistence. (B1)
- The Girls of Spring Break - Zahara goes in disguise amongst the people of the Sunlands and learns what they think; some trouble shows up. (C1, Z1)
- Saraya's Secrets - The mysterious leavings of Saraya are examined by the Solars, leading them towards the Orrery -- and Rannath. (B1, C1, I1, T1)
- Visiting Varex - Cerin visits the floating city he once called home, long ago. (C1)
- A Changing of Regents - Thirteen and Imrama travel to Xara and exchange Mnemon for Ikara; Rannath's identity is discussed. (I1, T1)
- The True Path Speaks - Imrama speaks to Anjax regarding the Eledathi Dragon-Kings' needs, and learns of their conflict with Rathess. (I1)
- I May Have Offended You Also - Luc and Cerin chat, both hoping to make amends. (C1, L1)
- A Return to Thunders - Imrama calls upon Zahara's expertise and bond with Ssithumi in solving the Dragon-King problem -- once again over tea. (I1, Z1)
- Flushing Out A Rat - Phoenix and Thirteen work with Ikara to discover Rannath's location. (B4, T4)
- The Children of Gaia - Imrama and Zahara learn Ssithumi's side of the story, then call out to other Dragon-Kings to join them. (I4, Z4)
- Who's A Bigger Jerk - Nesula catches up with Zahara once again; they both try to avoid the mistakes of the past. (Z1)
- A Theological Dispute - The Dragon-King meeting! Secrets are revealed! Wits are battled! Murders are again committed in the past! (B4, I4, T4, Z4)
- The Only Cause That Can Save Us All - Phoenix and Imrama take the first step in drawing Great Forks into the nascent Deliberative. (B1, I1)
- What Happens to Gem - The necrotic energies in Gem's ruins lead onwards to another mystery. (I4, L4, T4)
- A Beacon in the Wilderness - The Ishadhi solves a conflict and acquires his first disciples. (I1)
- A Fierce Red Star - Rannath's identity is revealed, but his answers about his origins only lead to further questions. (B4, C4, I4, T4, Z4)
- The Corpse of a God - Further investigations in Netheos lead to a horrifying discovery -- the dead remnants of Pluto. (C4, I4, L4, Z4)
- The Souls of His People - The Ishadhi sweeps into a city and creates a sensation. (I1)
- A Battle Over A Sheep - The Solars address the refugee problem and discover the Mask of Winters' secret weapon. (B4, C4, I4, L4, Z4)
- Healing the Land - The group discuss the details of the Deliberative, then off to rescue a Shadowland! (C4, I4, L4, Z4)
- There Was A Celebration - Zahara checks in on Nesula. (Z1)
- Cultural Emissaries - Luc introduces Zahara to his Abyssals; they are shifty (yet diplomatic) about their goals. (L1, Z1)
- My Cup Runneth Over - Imrama comes to Zahara about his greatest concern regarding the Deliberative's membership. (I1, Z1)
- A Plague of Locusts - The Solars find that the Locust Crusade is disinclined towards negotiation. (I4, L4, Z4)
- Deliberations - Plans for the Deliberative, and the Locust Crusade, are discussed. (I4, L4, Z4)
- Drinks With A Head - Zahara meets with Ebon Blade, and receives news of an anti-Solar cult. (Z1)
- Please Present Your Case - The Solars begin the arduous Deliberative interview process -- and a new Solar turns up! (B4, C4, I4, L4, V4, Z4)
- A Child and a Parent - Imrama teaches his disciples an important lesson about child-parent relations. (I1)
- In the Streets of Heaven - In Heaven, Imrama finds that all is not well since the Gods were trapped there during the Eclipse. (I1)
- What a Blank Card Means - Cerin pays Telani, Zahara's conspiracy-theorist "friend," a visit. (C1)
- Not Entirely Incorrect - Cerin grills Telani on her perceptions of the Sunlands Circle, from outside. (C1)
- We Will Do What We Must - Zahara and Cerin discuss the heavy matter of Akuna. (C1, Z1)
- The Swords of Truth - Imrama rescues the anti-Lily Gods, after a close call with the Incarna's warriors. (I1)
- We Are Not So Different - Cerin and Imrama chat with Grala about the state of Heaven. (C1, I1)
- The Jade Pleasure Dome - Cerin attempts to infiltrate the most grand of targets: the Jade Pleasure Dome. (C2)
- Who Do You Represent? - The second wave of representatives come about the Deliberative. (B4, I4, L4, V4, Z4)
- More By Love Than By Reason - Imrama pays Fierce Red Star a visit -- and makes a threat. (I1)
- The Final Delegates - The final two visitors arrive, bearing the most momentous news. (B4, C4, I4, L4, Z4)
Book Fourteen - Bone Machine - Death Is Not The End ()
- A Matter of Nomenclature - Cerin and Imrama combine forces to learn the names of various beings. (C1, I1)
- So Be It - Cerin's trip into the Jade Pleasure Dome leads him into an unexpected conversation. (C1)
- Something is Wrong - Varanim gets the grand tour -- but an odd sight interrupts the visit to the garden. (B1, I1, V1, Z1)
- Moving In - Varanim moves in to her new digs. (C1, V1, Z1)
- The Shroud of Eternities - Freshly returned from Heaven, Cerin discusses his findings with Imrama. (C1, I1)
- The Land of Frozen Death - Cerin tests out a theory, with Imrama's help. (C1, I1)
- An Assignment, Under Cover - Telani is given her assignment. (C1)
- A Cloak of Death - A multitude of disturbing factors with deathly overtones are discussed. (C4, I4, L4, V4, Z4)
- You Cannot Serve Two Masters - Imrama speaks with Ember of Glory about his tangled loyalties. (I1)
- A Reverse House-Call - Varanim speaks to the Doctor about some nagging followup questions regarding her arm. (V1)
- In Togetherness We Greet Ourselves - The Solars journey to the strange world of Tesearah, where all thoughts are public. (C4, I4, L4, V4, Z4)
- We Exist to Protect - Ember of Glory is interrogated yet further regarding his loyalties. (I1, L1, V1)
- The Cry of Ten Thousand - The Orrery of Lights is found and consulted; one more ingredient is acquired. (C4, I4, L4, V4, Z4)
- A Problem With Tenure - Varanim investigates the strange voice inside her Hearthstone. (V1)
- A Sprig of Verbena - The Solars are introduced to Nesula, who's brought along a friend of her own. (C4, I4, L4, V4, Z4)
- Those Who Rest Beyond Even Death - Varanim digs into her hearthstone's catacombs, with mixed results. (V1)
- Would You Like To Learn A New Game? - Negotiations are re-opened with the Locust Crusade. (I4, L4, Z4)
- Divine Privileges - A decision about what to do with the imprisoned gods is reached. (C1, I1, L1, Z1, V1)
- A Petulant Deity - The Solars go to meet with the imprisoned Gods in Yu-Shan; Ahlat is nonplussed. (C4, I4, L4, V4, Z4)
- A Pox Zhan Your House - A visitor to the Summer Palace reveals that the Zhan line is suffering a death curse. (I4, L4, V4, Z4)
- A Night With a Necromancer - Cerin and Zahara chat with Varanim about matters of import. (C1, V1, Z1)
- A Hut in the Darkness - Zahara and Varanim go digging into a mysterious hut near one of the local shadowlands. (V2, Z2)
- Our Great-Great-Great-Great Aunt - Seeking to learn more about the death curse, the Solars visit Tara Zhan keep -- and Zee meets another relative. (I4, L4, V4, Z4)
- He Is Coming - Cerin drags the other Solars to the southeast, where they meet up with the Second Herald. (C4, I4, L4, V4, Z4)
- A Prodigious and Heroic Undertaking - Imrama hatches a plan with the Locust ambassador. (I1)
- The Tiniest Crew - Cerin and Imrama talk politics. (C1, I1)
- You're On The List Twice - Luc inquires with Iallu about his final moments in the First Age, and learns of a surprise to come. (L1)
- Don't Waste Your Time, Kiddo - Luc and Varanim argue about soulsteel cages and past lives. (L1, V1)
- Less Trustworthy By The Second - Varanim and Zahara bond during a trip to the market. (V1, Z1)
- Asking the Right Question - Cerin and Luc talk over the prophecies of the Orrery of Lights. (C1, L1)
- The Old Owner's Clothes - Do past shard lives matter? A vigorous debate is had. (L4, V4, Z4)
- Both Duty and Honor - Varanim sets Black Mastodon and his family to a task. (V1)
- I Hope She Flies - Zee shows off her new airships. (C1, Z1)
- Meeting the Twins - Lucent consults with the faculty regarding the creature he fought before his disappearance. (L1, V1)
- Shattering the Landscape - The Second Herald does battle with the Solars, breaking the very world itself in the process. (C4, L4, V4, Z4)
- An All-Encompassing Darkness - Separated in the battle, Zahara and Lucent come face to face with the Herald again.
- All Too Much to Do - The girls head out for a trip to the bar. (V1, Z1)
- Mapping the Labyrinth - Verbena accompanies Varanim on her trip to map the inscrutable Labyrinth. (V1)
- Hang On, Captain - The Second Herald is defeated -- at great personal cost. (C4, L4, V4, Z4)
- A Distant City in Flames - Varanim has a troubling dream with a familiar figure.(V1)
- Should We See If This Flies? - Zahara and Cerin test out a new airship, continued. (C1, Z1)
- An Undesireable Housecall - The Doctor comes by to check on Imrama's condition. (C4, L4, V4, Z4)
- Return to Juche - Cerin revisits the library at Juche, now quite different. (C1)
- You Are A Sidereal - Some time ago, Thirteen follows up on a personal line of questioning. (T4)
- Rich People Always Have Lousy Taste - Varanim and Zee pay a visit to a reclaimed shadowland. (V1, Z1)
- I Need To Kill Him Again - Luc figures out something about Varanim's vision! They have a fight! (L1, V1)
- Just One - Verbena helps Varanim map the Labyrinth, but asks for a strange favor in return. (V1)
- Just Keep It Off My Lawn - Varanim and Lucent investigate the Monstrance. (L1, V1)
- A Bit of Phantom Pain - Zahara and Varanim have their latest girls'-day-out. (V1, Z1)
- Sunshine, Butterflies and Hope - A discussion turns into another argument about good and evil. (L4, V4, Z4)
- A Cathedral to the Sun - Lucent's cathedral impresses Zee, but his plan about Varanim not as much. (L1, Z1)
- Killed, You Say? - Cerin and Varanim have a long-awaited chat. (C1, V1)
- Waiting on a Beach - Thirteen and Berwyn head toward their unusual destination. (T4)
- The Best Treehouse Ever - Varanim consults a faculty member about her new manse plan. (V1)
- A Boatside Chat - Ferried by the Drowned Captain, Thirteen gets to know Berwyn better. (T1)
- The Cathedral of Dead Stars - Thirteen gains entrance to the Cathedral and meets its caretaker. (T1)
- The Tavern Explodes - In the time before joining the Circle, Varanim teams up with Thirteen on a "fun" "adventure." (T1, V1)
- Two Simple Tasks - The Solars begin their planning for a journey to the Underworld, all in the hopes of saving Imrama. (C4, L4, V4, Z4)
- I Care About You, Idiot - Varanim and Luc visit Iallu, discover a horrific doom, and -- surprise! -- argue. (L1, V1)
- A Deathly Vision - Thirteen is shown a vision of the future by the dead stars. (T4)
- Thinking Hard Is Pretty Much My Thing - Varanim asks Zee for a hand with something. (V1, Z1)
- You're Cute When You're Being Coy - Cerin and Varanim chat about deathlords. (C1, V1)
- Another Tavern Explodes - The search for the lapis cat statues continues. (T1, V1)
- Calendar Details - Cerin mentally interrogates Ember of Glory for details on the Calendar of Setesh. (C1)
- You Made a Friend - Thirteen meets up with Berwyn and his new buddy after his vision experience. (T1)
- Do You Want To Remember This Conversation? - Cerin interrogates Telani about her progress with the Broken Suns. (C1)
- A Trial and a Dragon - Thirteen begins the Trial of Wei-Dan, but a Primordial stops by to interrupt. (T1)
- Journey Into Abbadon - The Solars journey into the heart of the dead sun, but without Imrama's ship it is a difficult trip. (C4, L4, V4, Z4)
- Deathly Concern - Luc goes to Cerin with his latest idea. (C1, L1)
- A Sharp Poke in the Eye - Lucent practices his doctoring; Varanim is bemused. (L1, V1)
- One Fool in a Kingdom of Fools - Erevel and Thirteen trade barbs. (T1)
- The Third Tavern - Further progress towards the lost felines is made. (T1, V1)
- I Thought You Liked Dead People - Varanim and Zahara continue their secret planning. (V1, Z1)
- There Is Always Another Way - Thirteen fights Erevel, learns a powerful lesson, and then completes his transformation in the company of... friends? (T4)
- Rebirth of a God - Pluto is reborn, and the Circle meets some unexpected friends. (C4, L4, V4, Z4)
Book Fifteen - New Dawn Fades - Hell Below Me, Stars Above ()
- Timeline For Book Fifteen
- You Cannot Deny Me - A royal proclamation is made (L1, Z1)
- A Brooch Amongst The Blossoms - Luc and Cerin visit the Chrysanthemum, and find it ransacked. (C1, L1)
- Something Has Gone Wrong - Varanim and Thirteen encounter Loss of Innocence; it's not good.(T1, V1)
- You Could Have Mentioned That You Eat People - The Abyssal is defeated in a horrifying fashion, and the Lapis cats recovered. (T1, V1)
- Memory of a Kiss - Lucent has a frustrating conversation with his Alveua pendant. (L1)
- You Are Not Supposed To Be Here - Spring journeys into the Nightshade, where an unhelpful demon bothers him. (T4)
- In A Big Country - Luc and Zahara visit the Lapis Court for some R&R. (L1, Z1)
- You Can Be Angry - Lucent delves into Varanim's psyche. (L1, V1)
- Markuran the Raven - The Solars have an uncomfortable meeting with the returned Shadeborn. (C4, L4, V4, Z4)
- Dreams Stay With You - Luc and Zahara have a meeting with Neshi. (L1, Z1)
- Easy Problems Are Boring - Varanim discovers some uncomfortable necromantic history. (V1)
- War Need Not Be For Conquest - Imrama and Ahlat hammer out their differences. (I1)
- Who Are You? - Imrama begins a strange journey in his unconscious state. (I10)
- A Good Visitor Brings Gifts - Luc convinces Neshi to do him a favor. (L1)
- I Won't Burn The Place Down - Varanim becomes attuned to the Cascade. (V1, Z1)
- NOTHING HAPPENED - No really! Nothing did! (L1, V1)
- Thank You For Everything - Luc and Zahara have an emotional moment. (L1, Z1)
- And Yet I Still Dream - Riordan speaks with Zahara of his faerie nature. (Z1)
- It Is Not Me You Gave Up - Zahara and Cerin discuss the depths of Zee's pain in the wake of the Eclipse. (C1, Z1)
- It's Better To Start Small - Lucent gets Zahara to upgrade his Orbs. (L1, Z1)
- An Experimental Procedure - The Doctor is called in to repair Imrama. (C4, I4, L4, V4, Z4)
- You Also Built It In The Wrong Place - Luc investigates transforming his Cathedral into a manse, but encounters a humorous setback. (L1, V1, Z1)
- A Long-Awaited Spring - Spring returns to the Sunlands, and meets with Luc and Varanim. (T1, L1, V1)
- You Should Not Be So Afraid - Cerin encourages Zahara. (C1, Z1)
- Would A Few More Hobbies KILL You People? - Nim and Zee discuss the intricacies of shard/person alignment, with Lucent's balls on the table. (V1, Z1)
- Talk Of Your Assassination - Cerin surprises Luc with a dangerous plan. (C1, L1)
- A House In The Mountains - Cerin goes to visit Xuan Ei in the mountains of An-Teng. (C1)
- A Visit From The Maids - ... (L1, V1)
- Change Is Not Always A Bad Thing - Spring and Zahara are re-introduced, warily. (T1, Z1)
- I Suggest A Tree - Spring assists Varanim in her unusual manse design. (T1, V1)
- I Know That It's Coming - Varanim talks to Piercing Ivory, and receives a terrifying image of the future. (V1)
- It Might Be Funny - Luc enlists Varanim in a deception-laden plan. (L1, V1)
- The People We Were - Spring and Cerin raise topics on the state of the various Exalted. (C1, T1)
- What A True Circle Requires - Lucent and Imrama discuss the true nature of friendship. (I1, L1)
- Dance Without Moving - Lucent and Spring engage in a performance-training dance. (L1, T1)
- A Trip to the Caves - Lucent and Zahara visit a watery cave and discuss matters of the heart. (L1, Z1)
- A Basic Text - Spring and Varanim debate the importance of shard origins, and Spring attempts to make her a book. (T1, V1)
- I Work For Myself - Lucent and Zahara grill Fierce Red Star on the Five Who Have Fallen. (L1, Z1)
- Let's Build Us A Treehouse - Verbena and Spring accompany Varanim to the Labyrinth, that her manse might be constructed. (T1, V1)
- I Was A Warrior, Once - Spring recruits the first of his new squad of doctors. (T8)
- Before I Outstay My Welcome - Zahara lets Varanim attune to the Cascade. (V1, Z1)
- I Am No Great Leader - Zahara shares her feelings with a recuperating Imrama. (I1, Z1)
- There Will Always Be More To Learn - Spring and Zahara meet; the terrible state of the Oath Garden is tempered by efforts at reconciliation. (T1, Z1)
- That Doesn't Qualify As A Date - Lucent and Varanim argue about her associations with Abyssals. (L1, V1)
- Where Is That Stupid Chart? - Lucent discovers a missing piece in the mystery of the Green Lady; Varanim learns of an unusual connection to an unexpected Deathlord. (C4, L4, T4, V4, Z4)
- A Portrait of the World - Cerin shows off his interactive diagram of the world, while speaking to Spring of sensitive matters. (C1, T1)
- Nobody Has to Know - Lucent and Varanim's "secret" courtship continues to fail to end. (L1, V1)
- Let Us Make You Perfect - Zahara unloads more of her emotional stress on Lucent. (L1, Z1)
- I Am Here On Doctor's Orders - Varanim pranks poor convalescing Imrama, then stops in for a chat about Lytek. (I1, V1)
- Truth or Dare - Lucent plays the first half of a game of "twenty-one questions" with the Sisters of Empty Sand. (L1)
- Touch of the Emblem - A visit with Black Mastodon reveals a larger ghostly-spy problem than Cerin and Varanim previously suspected. (C1, V1)
- Losing Your Soul - Cerin and Varanim discuss the nature of souls. (C1, V1)
- Gardening - Cerin performs a targeted assassination in support of An-Teng's royal family. (C1)
- Very Soon, My Friend - Lucent and Imrama experiment with friendship. (I1, L1)
- This Is What It Looks Like - Varanim and Lucent share a semi-awkward night together. (L1, V1)
- Tales Make the Hero - Lucent pitches a series of novels based on the Circle to Zahara. (L1, Z1)
- Never Good At Reading People - Lucent and Cerin seek for answers regarding how the Circle relate to one another. (C1, L1)
- A Matter of Intelligence - Imrama speaks to Zahara about regional politics. (I1, Z1)
- But Aren't They... Babies? - Spring tells Zahara of the young Sidereals. (T1, Z1)
- Almost As Beautiful As You - Zahara shares her Cup with Cerin. (C1, Z1)
- Still The Sun's Children - Spring proposes investigating a way to reconstruct the Solar Shards destroyed to create the God-Exalts. (C1, T1, Z1)
- Book 15, Chapter 31 - Lucent proposes his novel-writing plan to Cerin. (C1, L1)
- Maybe a Winter Palace - Three Solars sit and discuss the political situation in the South. (C1, I1, L1)
- The Maw of Nine Dark Truths - Lucent (and company) learns more of the creature he battled in the South, and also discovers something shocking -- his own tomb. (C4, L4, V4, Z4)
- Innocence Found - Spring coughs up what used to be his stomach Abyssal; she is not as expected. (L1, T1, V1)
- The Weight of Tremendous Glories - Spring ventures into Varanim's hearthstone to confer with the General. (T1, V1)
- Never One To Shy From Excessiveness - Spring is taken to meet Nesula for the first time. (T1, Z1)
- I Could Do With a Night Off - Varanim joins Zahara for some much-needed carousing. (V1, Z1)
- The Mask of Summers - Lucent and Varanim go to speak with Crow-Devours-Flame; a surprise revelation by Varanim leads to recriminations. (L1, V1)
- A Handful of Silver - Luc and Varanim break up, very sad. (L1, V1)
- The Finest Kind - Luc and Imrama share drinks and discuss matters of Solar Purview. (I1, L1)
- I Like You - A tragic conversation, just before the Mask comes out. (L1, V1)
- Then Who Am I? - Lucent and Zahara speak of Lucent's suddenly questionable identity. (L1, Z1)
- My Heart is Stupid - Lucent angsts to Cerin about his relationship troubles. (C1, L1)
- A Circle Is A Family - Lucent and Spring discuss the nature of trust amongst Solars. (L1, T1)
- You Were A Marvel of Self-Control - Spring intercepts Varanim on her way out and pleads with her to stay. (T1, V1)
- And Some For Fancy Dress - A dinner is held for pleasure, and Lucent makes a literary pitch. (L1, V1, Z1)
- Time Will Ease The Wound - Lucent and Zahara exhume the Maw's victims, and discuss Lucent's breakup. (L1, Z1)
- The Crux of the Matter - Spring speaks to Lucent about Obsidian, and also his feelings. (L1, T1)
- Mud on the Carpet - Zahara and Varanim share a midnight chat as she absconds from the Cascade. (V1, Z1)
- My Better Interests Have Yet To Manifest - Varanim is intercepted by an Abyssal, and brought to meet with the Mask. (V4)
- A Long-Awaited Tea - Akuna comes to tea with Cerin and Zahara. (C1, Z1)
- Your Badges or Your Balls - Cerin and Varanim bust up one of the Sunlands infiltration cells in Netheos. (C1, V1)
- I Have A Dream - Lucent inspires his generals to take charge of his vast projects in the Kashaen lands, Gem, and the Sunlands. (L1)
- I Thought You Would Be Taller - Varanim accepts the Mask of Winters' offer to learn Void Circle Necromancy. (V1)
- Time To End This - A talk becomes an argument, and an argument becomes a battle -- all for the benefit of the Broken Suns. (C4, L4, T4, Z4)
- The Truth Would Have Been Better - The contents of Varanim's room are investigated. (T1, V1, Z1)
- The Midnight Walk - Spring and Cerin learn of the sending of dreams. (C1, T1)
- Varanim the Hugbringer - Varanim and Lucent argue about his Malfean armor. (L1, V1)
- The Light of the Green Sun - The Solars journey to Malfeas to gain a long-neglected ingredient -- the tears of Ligier. (C4, I4, L4, V4, Z4)
- We Don't Need Another Hero - Zahara and Spring construct a Thunderdome. (T1, V1)
- An Exquisitely Helpful Note - Day three of training -- Varanim escapes a burning room, plunges to her death. (V4)
- A Ship and a Banner - Imrama and Zahara salvage her broken airship, and discuss a new project. (I1, Z1)
- Widely, Though Gently, Delusional - A discussion of healing arts applied to insane gods, held in an opium den. (I1, L1, T1)
- His or Her Portfolio - Imrama begins his quest to drive the lesser Deliberators to greater heights with the ambassador from Great Forks. (I4)
- I Do Have A Very Pretty Mask - Varanim completes her physical training, and begins to discuss the specifics of tapping the Void. (V1)
- A Doctor's Picnic - Spring learns about what makes his doctors tick, over a meal of meat and apples. (T8)
- Tomb Raiding Again - Lucent investigates his tomb, and the contents are not at all what he expected. (C4, L4, V4, Z4)
- The Perfect Crime - Cerin steals a very important staff from the ruler of Paragon. (C1)
- We Shall Be Doing Pushups - Zahara introduces two distinct Markurans to one another. (Z1)
- You Are Real After All - Varanim digs into the history of Lucent's slain foe -- and his seeming corpse. (L1, V1)
- The Gift of our Promise - Lucent guesses the names of the Sisters of Empty Sand. (L1)
- For A Sun To Love A Star - Ligier weeps at the tragedy of his failed romance. (C4, I4, L4, T4, V4, Z4)
- The Sidereal Infantry - Spring brings the circle to meet the recently reconstituted Sidereals (C1, L1, I1, Z1)
- Sweet Dreams (Are Made of This) - A Sidereal agrees to help Spring and Cerin with their anti-Broken Suns planning. (C1, T1)
- Innocence Unchained - Spring goes to visit Innocence and let her out of the White Room; she explodes two tangerines. (T1)
- For Once I Wish I Was Thirteen - The names are extracted from people in Varanim's vision of Luc's funeral. (C1, I1, L1, V1)
- Gaze Into The Void - Varanim sacrifices any hope of knowing familial happiness, but emerges a master of Void Circle Necromancy. (V1)
- To Mugadesh - Imrama begins to investigate bringing Lookshy's former client states into the Sunlands. (I1)
- Dead is Dead - A debate on the fine specifics of necromantic ethics. (L1, V1)
- A Matter of Faith - Imrama and Cerin discuss the tenets of the Faith Ecliptic. (C1, I1)
- I Am Looking For Something - Varanim unloads her burning questions on the Mask of Winters. (V1)
- A Great Deal of Strategic Information - Cerin pays a first visit to Swift Falcon, who is eager to get to work. (C1)
- Assault on Solaria - The Solars prepare for the Broken Suns' assault on Solaria, and discover the truth of Lucien's whereabouts. (C4, I4, L4, T4, Z4)
- Impact: Sunspot Bazaar - Imrama and Zahara take on bombers in the marketplace (I1, Z1)
- Impact: Outskirts Mansion - Lucent's assassins prove to be a more dramatic threat than he expected. (L1)
- Impact: Blight of Aeons - Varanim evokes her first Void Circle spell... at a cost. (V4)
- Impact Northern Hospital - Spring deals with a disease outbreak in the hospital. (T1)
- I Try Not To Disappoint - Zahara speaks with Riordan about joy and suffering. (Z1)
- As Elaborate As You Wish - Zahara and Spring speak on idealism. (T1, Z1)
- Impact: Glorious Evening Sun Citadel - Cerin stops a bomb planted at the Sunlands' oldest temple. (C1)
- Impact: Thrice Entombed Self - Varanim speaks to her summoned Hekaton, then races back to the Sunlands. (V4)
- Impact: Aurora District - The final strike in the Broken Suns' plan comes to fruition. (C4, I4, L4, Z4)
Book Sixteen - Waning Sun - Things We Lost In The Fire ()
- A Return - Varanim is met by a surprisingly pleasant reception as she returns to the Sunlands. (I1, L1, V1, Z1)
- Where Strange Trees Grew - Lucent and Imrama interview the Shadeborn Saraya about her misdeeds in life. (I1, L1)
- Three Zeniths - Varanim gets an internal tour of Lucent's psyche. (L1, V1)
- There's Always Been a Risk - Varanim speaks to Zahara about the possibility of going bad. (V1, Z1)
- Do They Ever? - Two couples share tea as Varanim is debriefed. (C1, L1, V1, Z1)
- A Remembered Sunset - Cerin has a painting to show off. (C1, V1)
- It Will Be Easier Now - Lucent and Varanim work through some issues. (L1, V1)
- No Great Epics - Varanim gives in to requests about her history. (L1, V1)
- A Tree Grows In It - A Shadowland is cleansed in a new fashion. (L1, V1, Z1)
- Aftermath: Solaria - The Solars debrief on the attacks on Solaria, and investigate the causes. (C4, I4, L4, T4, V4, Z4)
- Weapons of a Familiar House - Imrama and Lucent speak to Karal Linwei to investigate the source of the Broken Suns' weapons. (I4, L4)
- A Deadly Flower - Varanim and Cerin investigate the weapon used to destroy the Aurora district. (C1, V1)
- A Name and a Face - The Solars regather to compare their gathered information. (I1, L1, T1, V1)
- A Family Connection - Varanim digs into the history of the flower device. (I1, L1, V1, Z1)
- We Must Practice Obedience - Spring discusses his current pondering topic -- corruption of essence. (T1, Z1)
- Follow the Money - Zahara and Spring trace the funding for the Solaria attacks. (T1, Z1)
- Look Like A Beggar - Lucent and Varanim play dressup. (L1, V1)
- The Epic of the Queensblade - Imrama brings friends to assist in treatment of his heavenly father. (I1, L1, T1)
- Implementation Is The Problem - A plan for assisting the ghost population is discussed. (I1, T1, V1)
- Heavenly Pursuits - A visit to Heaven is made, for various ends. (C4, I4, L4, T4, V4, Z4)
- The Cabinet of Mystery - A visit is made to Lytek, god of Exaltation. (I1, V1, Z1)
- A Heavy Destiny - Lucent accepts a dark future in order to learn of the Sunlands' assailant. (L1)
- Not Giving Up - Imrama and Varanim speak to Holbar about their agenda for ghost-kind. (I1, V1)
- Return to the Basement - Varanim brings Spring in to check out her basement monster. (T1, V1)
- The Shattering - Lytek reveals a great secret of Yu-Shan's history. (C4, I4, L4, T4, V4, Z4)
- A Spot of Darkness - Spring gropes for knowledge of the Sun's illness. (T1)
- What We Should Aspire To Be - The reconstruction of Lucent's orbs continues. (L1, V1, Z1)
- The Mind of a Killer - The Solars journey into Spring's mind to find more about the Sun's illness. (L1, T1, V1, Z1)
===
Book Alpha - Crimson Blossom - One World, One Vision ()
- The Beginning - Or at least one of them (C4,L4,T4,Z4)
- Kingdom of Spores, Kingdom of Petals - The nascent God-Exalts search for allies. (C4,I4,B4,L4,T4,Z4)
- Talking to the Red Lily - Lai speaks with the Red Lily and is truely exalted (C1)
- Seeking Claws and Knives - Shikaya and Holbar likewise meet with their gods (C4,B4,L4,T4,Z4)
- You Can't Ride the Scorpion Forever - Lai and Holbar talk about what has to be done. (C1,T1)
Book Beta - Black Sea - To The Ends of the World ()
- A Round At Fog's End - Imrama (or at least one of them) travels back to the home of the Western Circle. (I1)
- A Lurking Horror, Beneath the Waves - A discussion of the threat in the west (I1)
- Once More Into The Breech - Imrama and Revan go off to face down the Black Omen. (I1)
- Down With The Ship - The Black Omen is defeated -- but the Western Circle suffer great losses. (I1)
Book Gamma - Azure Dreams - On The Thin Ice of the New Day ()
- Death Amongst the Caribou - Varanim makes her first journey into the Underworld, at the behest of northern barbarians. (V4)
- We Used To... Know Each Other - Varanim and her ghostly friend encounter a mysterious stranger. (V1)
- A City of the Dead - The ghosts are discovered -- in the belly of a spectre-filled Labyrinth city. (V1)
- Out of the Soulsteel Pan, Into The Ghostflame - Varanim and her ghosts escape the city -- but she wakes up somewhere maybe even worse. (V1)
- The Thousand... What? - In the First and Forsaken Lion's dungeons, Varanim makes new friends. (V4)
- It Wouldn't Have Been Enough - An escape! A labyrinthine library! The First and Forsaken Lion! A betrayal! Exclamations! (V1)
- Bedside Manner - Varanim loses an arm, but escapes to freedom! (V1)
- The Calendar Was Right - Varanim acquires a manse, and acquires quite a number of surprises. (V4)
- A Visit With The Faculty - Varanim has a visit with those who dwell within the hearthstone of the Library. (V1)
In-Character Documents
- Map Of The Sunlands - A map of the Sunlands and its surrounding region.
- Relovias Message - The missive sent to the Solars by Relovia shortly after she began her infiltration of the Immaculate Order.
- Some Notes On The Making Of Exalts By The Lesser Gods - Some notes on the strange new exalts wandering about.
- Relovias Message 2 - Further reportage from the Solars' deep-cover spy within the Immaculate Order.
- Text Fragments - Fragments of documents discovered within a Rathess library.
- Relovias Message 3 - The latest report from Cathak Relovia.
- Map of Worlds - A stray paper from the floor of Iallu's room in Yu-Shan.
- Gospels of Laerad - Papers found in the hut of the Man of the Woods.
- On Souls - Document from the library in Vesathar Valley
- Exaltation Checklist - The parts necessary to create new Exalts, swiped from Lai Misuna.
- Taxonomy of Rexinus - Hundredfold races discussed by an ancient Dragon-King scholar.
- Tales of Ymir - Stories of Cerin's past life, from the library in Vesathar.
- War Reports - Information from the front lines, gathered by the Sunlands' network of spies and informants.
- The Saga of the Poles - The mysterious tale engraved upon the Elemental Poles of Creation, telling of the world's genesis.
- Sidereal Diary - Records kept by a Sidereal of the First Age.
- Wei Dans Story - The story of how Wei Dan gained enlightenment.
- Fiftyfold Ordination - A list of the Primordials and their associated things (a work in progress)
- Wei Dan's Chart - A chart Wei Dan kept under his hat.
- Labyrinthine Cascade - A map of the Labyrinthine Cascade and its important chambers.
- The Story Of Kilauea And Pentecost - The origin tale inscribed on Imrama's Plasma Tongue Repeaters.
- Exalt Origins - Some intriguing information about the dawn of the Exalted era.
- Eritrus Experiments - Experiment notes recovered from the soul lab in Rathess.
- Wyld Revelation - A vision of what is to come, and how Cerin might be saved.
- An Exaltation Story - The tale of Birds-of-Trinity's exaltation.
- The Twelve Processes - The core tenets of the Atomnosi religion.
- The Auric Temple - Map of the Imperial Manse.
- Visions Of A World Falling Apart - The vignettes of Calibration
- Big Creation - The expanded map of the world, post-Eclipse
- The Nine Seas - Saraj's map of the Nine Seas of the West.
- Dear Empress - A letter from Imrama to Zahara.
- Political Worldmap - The innumerable nation-states of Creation, ca. Calibration RY 769.
- Ymirs Diary - Ymir's secret diary, finally translated after ages of obscurity. (Excerpted)
- Constitutional Fragments - A group writing project on a foundational document for the reformed Deliberative, proposed by Imrama.
- A Letter To Spirits - Imrama's letter to the rulers of Greak Forks, and its initial response.
- Cerins Boxes - The contents of three mysterious boxes Cerin discovered in Ymir's office.
- The Shroud - Musings on the passageway between life and death.
- What Lies Beyond - An accounting of the largest societies that have come back into being after Creation's borders expanded.
- Varanims Chart - Speculations on the nature of Abyssal exaltation.
- Reading Of Lights - Details gathered by Cerin from the Orrery of Lights.
- The Skies Below - The constellations of Netheos.
- The Treehouse That Spooky Built - Notes on the necessary sidereo-elemental associations
- The Pathology Of Spiritual Ailments - Excerpt from the book of the same name, discussing the Creeping Black Sun Sickness.
- Minutes Of The Solar Deliberative - Excerpted minutes from sessions of the Deliberative.
- The Death Of Dead Gods? - Coming Soon!
- Chrysanthemum Scraps? - Coming Soon!
- Many Nations Missive - A letter from Imrama to several of the Sunlands neighbors, inviting them to join the Empire.
Other Resources
- The Sol Invictus ClueWiki is used to anaylze SI's mysteries and draw connections. (Occasionally updated.)
- A collection of SI Quotes
- A newly updated list of Things To Do In SI
- An org chart for the Empire of the Sunlands.
- A Glimpse Of The Past - A (humorous) take on the young SI cast.
- Mixtape Project
- XP Totals
- Exaltations Spreadsheet
- Other SI Crunch: Three Rooms Of Necromancy, Alchemical Paths
- Loose Ends we really should investigate!
- Deliberative Organization Discussion - Begun by Liam, continued by Kelly.
- Operation Sol Shield - Stuff to do with organising the defence of Solaria.
- Thoughts On Universal Exaltation - Ideas, strategies, concerns, etc.
- Achievement Unlocked - If Sol Invictus had Achievements...
Sol Invictus Tags
The Quasi-Canonical List of Problems: ()
Kelly Asprooth-Jackson: things that are problems that we've been confronted with: FaFL, MoW, the SNAFU in Heaven, the Locust Crusade
Kelly Asprooth-Jackson: things that are problems but we haven't really been confronted with them yet: Akuna, Bodhisattva Anointed by Dark Water, the Lintha
Kelly Asprooth-Jackson: things that are problems but are still pretty much secret: Varang, Chiaroscuro, 2nd Herald
Kelly Asprooth-Jackson: things that are problems but I don't even know what they are yet: everything in the new territory of Meru
charlequin@gmail.com/Home: hmmm
charlequin@gmail.com/Home: that's a pretty thorough list
charlequin@gmail.com/Home: there's the Five Who Are Fallen, but that's not really a PROBLEM so much as just a nagging mystery now that FRS is tied up
charlequin@gmail.com/Home: and there's the meta-problem of the Lacuna, but that's obviously a main-arc kind of challenge
Kelly Asprooth-Jackson: yeah - you'll notice I didn't even mention things like the 1000-faced man (ed: and Erevel, and Reshina)
charlequin@gmail.com/Home: yeah
charlequin@gmail.com/Home: or things 1, 2, and 3 that I haven't told you about yet
Kelly Asprooth-Jackson: hahaha cry

